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31 files

  1. Arenas

    Here is is: THREE great Deathmatch Arenas for all you Deathmatch Crazies out there.

    See below for detailed level descriptions.

    6 downloads

       (0 reviews)

    Submitted

  2. Burdett, KS

    Lots of frequent flyer miles as you battle over the rooftops of my home town

    9 downloads

       (0 reviews)

    Submitted

  3. Bigriver

    Deathmatch level for heretic

    4 downloads

       (3 reviews)

    Submitted

  4. Chaos Deathmatch

    This wad contains six fast-paced, medium to small maps dedicated to Heretic Deathmatch - ideal for 3-6 players.

    Intended to be played with ZDaemon or Zandronum, but should work with Skulltag and Odamex too (not sure if Odamex can handle the mapinfo lump - it's not vital, the maps are in vanilla Heretic format.)

    6 downloads

       (5 reviews)

    Submitted

  5. Feild of Water (blood1.wad)

    This level was designed to be used in deathmatch. This is an ultra cool level. You can play with it by yourself, but just to look around...,lets just say you better get ready to go for a swim,this wad is great for a fraggin good time.

    1 download

       (0 reviews)

    Submitted

  6. BARTMN16.WAD

    THIS IS AN EXCELLENT DEATHMATCH WAD FOR HERETIC YOU WON'T BE SORRY YOU DOWNLOADED IT. THIS WILL PROBABLY BE MY LAST HERETIC WAD. I HAVE ALREADY STARTED ON A DUKE3D MAP SO LOOK FOR SOME OF MINE.

    1 download

       (0 reviews)

    Submitted

  7. Bartmn15.wad

    AWESOME! Heretic deathmatch wad 2 to 4 player Been playin with different texture editing programs.

    2 downloads

       (0 reviews)

    Submitted

  8. THE Tombstone Deathmatch

    This WAD was based on PAR-002C.WAD file by Patick Small. Some cometic changes where made, but the most significant changes made where the addition of more "things," and also that this WAD works for DOOM, DOOM 2, and HERETIC.

    4 downloads

       (3 reviews)

    Submitted

  9. BASCO00.wad

    Deathmatch wad 2-4 player. My first level ever!!

    1 download

       (0 reviews)

    Submitted

  10. THE AB TEAM! V1.0

    This is the first cooperative DeathMatch play in the Heretic's history! Grab three dudes and form the cooperative A and B teams... Then, go kill'hem! All weapons are present and an EXIT is also existing. For more exciting, I have added some ;) monsters.

    2 downloads

       (1 review)

    Submitted

  11. Air Death

    Three *DEATHMATCH* levels, all pretty much the same. All win-able and uses a lot of wings of wrath. Combat should take place in the air for the most enjoyment.

    1 download

       (0 reviews)

    Submitted

  12. BARTMN10.WAD

    Original Heretic Deathmatch Wad. Good four player wad for Heretic. I spent alot of time on getting the textures right. Enjoy!

    1 download

       (0 reviews)

    Submitted

  13. Bartmn11.wad

    Original heretic deathmatch wad 2 to 4 player Even if you don't play it take a look at the architecture in this one it's awesome.#11 in a series.

    1 download

       (0 reviews)

    Submitted

  14. Atlantis.wad

    Great Deathmatch wad 2-4 player. Lost City of Atlantis.

    1 download

       (0 reviews)

    Submitted

  15. BARTMAN7.WAD

    Original Heretic Deathmatch Wad. This is a second try for Bartman7.wad the first one had consistency errors galore this is new from the ground up some really neat new ideas mixed with some old. Looks to be a real good, fast deathmatch wad. Try some of the other Bartman.wads #2 thru 9 as of this writing. E-mail me with your comments I love new ideas.

    1 download

       (0 reviews)

    Submitted

  16. Bartman9.wad

    Great Deathmatch wad 2-4 player. Fast run and shoot wad.

    1 download

       (0 reviews)

    Submitted

  17. Bartman2.wad

    My 2nd heretic wad good 2 player wad so so.

    1 download

       (0 reviews)

    Submitted

  18. Bartman3.wad

    GREAT 2-4 PLAYER WAD MY THIRD ATTEMPT.

    1 download

       (0 reviews)

    Submitted

  19. Bartman8.wad

    Great Deathmatch wad 2-4 player.

    1 download

       (0 reviews)

    Submitted

  20. BILL2H

    Single deathmatch level designed for close quarters combat. Takes a little bit of brains but not for the mensa group. Take a stroll across the pit of death for some real goodies.

    1 download

       (0 reviews)

    Submitted

  21. Bartman4.wad

    Great Deathmatch wad 2-4 player

    1 download

       (0 reviews)

    Submitted

  22. Bartman5.wad

    Great Deathmatch wad 2-4 player

    2 downloads

       (1 review)

    Submitted

  23. BARTMAN6.WAD

    Original Heretic Deathmatch Wad

    1 download

       (0 reviews)

    Submitted

  24. Beuker Deathmatch Challenge - 9 original deathmatch levels

    Deathmatch levels only, no monsters. These are 9 original levels that I made myself. My general theory on a good deathmatch is that it should be tough to get good weapons and equipment, with few places to hide, and little healing available. These levels are based on that theory. They have been tested for modem play, and should work good for 3 and 4 players too. If you want all the weapons, you will have to play with the toughest difficulty setting! For Registered Heretic ONLY! There is an exit on each level except #9.

    2 downloads

       (1 review)

    Submitted

  25. CISTERN-II

    Wet Deathmatch Wad for Heretic E1M1

    1 download

       (0 reviews)

    Submitted

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  • File Reviews

    • By aargh · Posted
      Pros: Straightforward, lot of action, no button madness. Plays smooth. Classic Doom feeling.
      Cons: Lots of invisible lines blocking monsters. Lots of hitscanners and not enough health packs.
    • By MuratMikal · Posted
      An enjoyable set of maps of easy difficulty (MAP 07 is medium) in UV with simple design that worked well for me. Finished the whole set in 02:40 min. Certainly worth a shot!
       
    • By chlef · Posted
      I rarely quit a wad in disgust, but this one did it. It was pushing a 5 star experience, but then the slaughter stupid started ~map19 and only got worse. It's not clever, not amusing and absolutely not entertaining. It ruined an otherwise good wad and left a very sour taste. Why do mappers do this? Played on HNTR and it really was that bad.
    • By P41R47 · Posted
      I have a real blast while playing this megawad. Think that Quake is not brown enough? You will get the ultimate browness here. I think that, beside the simplistic ugliness of it, it gives a good cohesive look to all the maps. And this one are really big and fun to explore. The ideas of cities, fortresses, islands, canyons and caves, and finaly tech base on moon, are really neat and some looks really good. The story of the wad is pretty good, too. I love the liberties that the author takes while doing this mapset. As i played a lot and i found this kind of ideas in a few wads along the way.
      What i didn't like it much, is that there wasn't other skies than the episode one sky from Doom 2. Again, i think it is that way for a cohesive storytelling, but anyway, it would be cool to feel the sense of time in the maps with different skies and shadows deploying in differents ways along the maps.

      This could be the Eternal Doom of doom stock textures, but the linearity of the maps, aside from the somewhat empty but interesting areas to explore, departs slighty from the formula, and there are not soo much details as one might expect from a mapset like this. Don't get fooled by that, even with the somewhat Heretic-like linearity, the maps are fun, gorgeous in its brownway and pretty challenging.
        I recommend this megawad to anyone that likes to explore and have a challenge in the vein of the best of team TNT mapsets.
    • By DharmaForOne · Posted
      I liked it better than Claptrapino. Maybe because I'm a novice level maker too. Obviously it's the work of a newbie, but I absolutely understand how it might have taken 10+ hours. I think I've spent at least that long and haven't even completed any levels yet.   I actually thought it was an interesting basic concept to start in the middle of a maze, with areas you've previously cleared not guaranteed to be safe anymore with the portals and spawns. I died twice in my attempts and finished the third time. When I realized that staying in place, conserving resources and clearing wasn't working I took the invulnerability and just ran through the halls spraying high damage weapons.   The level did seem unfinished though. What are the keys for? Are there secrets in the level that contain locked doors?    
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