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j-l

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8 files

  1. Jason's Death

    This is a deathmatch! The mood should be KILL!

    0 downloads

       (0 reviews)

    Submitted

  2. Kalrac's First Heretic DM Level

    It's a DeathMatch Level. You go in, blow people up, and that's what it is like. I was going to add this in to a Hexen level I'm making, but decided to make it separate. My Hexen level will have a Heretic level in it, though, just a different one.

    1 download

       (1 review)

    Submitted

  3. KILL'HEM ALL!

    Deathmatch level ONLY! I tried to keep the same Doom ambience! (Little level for VERY FAST action!) There is an EXIT.

    0 downloads

       (0 reviews)

    Submitted

  4. Castle KingFish

    FOR REGISTERED VERSION OF HERETIC ONLY!! Medium size level designed specifically for 2 player DeathMatch. Not to BIG, Not to small, No Exit, No Monsters, just you and some other poor sod who is looking at you the wrong way! (Sod not included)

    0 downloads

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  5. Kick Yo Ass!

    Kick Yo Ass! is a HERETIC deathmatch only level without any monsters except your friend-become-prey. It's stricktly move fast and kick ass from begining to end. The level consists of another arena (12 sided) surrounded by a deep moat (below) & hallways (above). One Teleporter at the bottom of each hallway entrance will transport you to that hallway (you can also jump accross from above and achieve the same thing). There is also one Teleporter in the central arena take you to the Holding Bag. Weapons, Ammo and Goodies are all over the place depending on the Skill level chosen at start (The higher the Skill level, the nastier the Weapons. There are windows accross from the arena which access semi-secret rooms with invisibility spheres and other goodies. These rooms are also accessible through a door in the hallways. They make for good ambush sites. The players start in one of the four connected hallways above the arena or in one of the semi-secret rooms. They will each find plenty of weapons to start them out (Nobody should get the upper hand). This level is great in DEATHMATCH 2.0 as well as regular Deathmatch.

    0 downloads

       (0 reviews)

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  6. lashme.wad

    This is my first heretic deathmatch. I have designed it specifically to take advantage of the features in heretic, rather than convert one of my doom deathmatches.

    2 downloads

       (2 reviews)

    Submitted

  7. LEDGES-H.WAD

    This wad is designed for use with the DEATHMATCH 2.0 rules. This patch file is for E1M1-M4. This is the famous LEDGES series converted for HERETIC !!!

    0 downloads

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  8. LAZ-HD21.WAD

    Designed for DeathMatch. Layout inspired by Dead Simple Level #7 of Doom][. Best if used with DM2.0 option All weapons present except the Pheonix Rod. Center room has a high ceiling with 4 pillars for flying space. Hint: Put those GasBags to Good uses!

    0 downloads

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  • File Reviews

    • By Nems · Posted
      Aside from a couple of stinkers (I'm looking at you, maps 20 and 33), this was a pretty fun and challenging map set to play through. For the time limit imposed in order to make these maps, they're of pretty nice quality, I think. While I wasn't the biggest fan of the (in my opinion) overusage of Arch-Viles and Revenants, it was still a fair challenge.
    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
    • By CountArchvile · Posted
      ''Build Time:3 Months'' Sure Terrence
    • By CountArchvile · Posted
      the map looks good visually but what does the have to do with doom 64? and how do I kill an archvile with a pistol? and a cyberdemon with a chain gun?
    • By CountArchvile · Posted
      this was the most immersive and chilling wad I've ever played
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