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11 files

  1. Oceanwalk

    Deathmatch in the underground caverns of Oceanwalk!

    4 downloads

       (0 reviews)

    Submitted

  2. Medieval Duel

    i were bored so i made a Duel map for Heretic, it's super simple compared to my other stuff but i found it fun after all...

    2 downloads

       (2 reviews)

    Submitted

  3. Moria.wad

    This level is LOOSELY based on Tolkien's Moria. The around durin's bridge after gandalf's fight with the balrog. it was made for deathmatch. only one monster down in the chasm. if you are near the saint at the right time you might get the mace. enjoy!

    0 downloads

       (0 reviews)

    Submitted

  4. Mastrius' Heretic Deathmatch 2.0

    An update to the original map which I found had alot of problems needing fixed.

    1 download

       (0 reviews)

    Submitted

  5. multipool.wad

    A fairly basic DM level, you start in a room with one or two weapons, and some ammo. One of the rooms has 2 flasks, so if you get that one, you have a slight advantage. Then you teleport out and kill.

    0 downloads

       (0 reviews)

    Submitted

  6. MOJO for HERETIC v1.0

    MOJO is for DEATH MATCH!!! Straight forward smash-mouth design in the spirit of FLENZERZ.WAD and HUNTED.WAD I always leave out that annoying CLAW so don't look for it!!! MOJO has been heavily play-tested and is ready for the pros... All my wads are "NOT" recomended for beginners. It takes a keen eye and a steady hand...You gotta know those key strokes 'caus this aint that runninaround shoot anything that moves DOOM thing, it takes a little more brain work and coordination... None of my wads are for people who like to hide so get out there and fight!!! I bought HERETIC for modem play and I design for death match so those predictable little monsters are only in there for target and manuver practice!

    I'd love to know how MOJO plays with 4 players. I don't have the opportunity to fight over a network :( Someone let me know, huh!!! E-Mail your oppinions gripes and war stories.

    0 downloads

       (0 reviews)

    Submitted

  7. Max.wad

    Great Deathmatch wad 2-4 player.

    0 downloads

       (0 reviews)

    Submitted

  8. OMEGA_HERETIC

    Wad for Heretic E1M1 that i converted from my omega_ii.wad for doom2. Very nice lookin map check it out.

    0 downloads

       (0 reviews)

    Submitted

  9. Once Upon A Pool...

    DEATHMATCH WAD FOR HERETIC (REGISTERED)

    1 download

       (1 review)

    Submitted

  10. MAYBE A SUCCESS

    FOR REGISTERED VERSION OF HERETIC ONLY!! A FIRST TIME WAD THAT HOPEFULLY DOES JUSTICE TO THE GAME OF HERETIC. SEVERAL ROOMS AND ONE HUGE COURTYARD. MINIMAL HEALTH AND EASY TO GET WEAPONS WITH DECENT AMMO. ONLY HARD ONE IS THE CROSSBOW, BUT HEY, IT DOES ALOT OF DAMAGE SO IT IS BETTER OFF THIS WAY.

    0 downloads

       (0 reviews)

    Submitted

  11. NICHES.WAD (Niches, as opposed to Ledges)

    Original Deathmatch PWAD for Heretic (Registered)

    0 downloads

       (0 reviews)

    Submitted

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  • File Reviews

    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
    • By Budoka · Posted
      A few really good maps supported by a bunch of alright ones. Visuals are mostly Plutonia-inspired, with the occasional veering into Shores of Hell type mish-mash architecture. Difficulty is about on par with DOOM2.wad I think. Overall, a rather pedestrian affair, although the standout maps are certainly worth the time.
    • By dylux · Posted
      BACK TO SATURN X E1: GET OUT OF MY STATIONS REVIEW:   The Good:   - Stunning visuals   - Great monster placement   - Lots of (clever) secrets and they are rewarding   - Enough ammo to keep you going   - The names of the Maps LOL!   - Loads of fun   - Awesome music!   The Bad:   - Not long enough. LOL! I loved it so much, I didn't want it to end!   In Short: I've actually played this fantastic WAD at least 6 or 7 times. Why? This is my second favorite WAD of all time, only bested by its successor, BTSX Episode 2: Fountain of Sparks. I remember the very first time I played it a couple of years ago like it was yesterday. How many times can you say that (in a good way) about a game?   I remember being completely blown away by the architectural designs at the time. I even remember giggling as I sunk in the ocean on the final Map, only to read something like "To Be Continued..." and thinking, "Awww....it's over." But I admit that, like everyone else, I had loads of fun with this.    There is lack of a "customary" final boss (I wasn't certain if this was a "Good" or "Bad" element of the game, hence why it's in neither category above - it really will depend on the player so I kept it neutral). But don't let that deter you! The final "stage" in the last (playable) Map is as memorable as it is wicked, and it'll keep you on your toes just like any other customary boss!   Play this WAD if it's the only WAD you ever play. Definite replay value.   Well deserved Cacoward. Thanks, Team, for making it!   5 out of 5 stars with me.  ~ dylux
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