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p-r

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17 files

  1. Sanctum

    This level is for Registered Heretic v1.2. There are four puzzles that you must solve in order to find your way out. Remember that things don't always stay the same.

    17 downloads

       (6 reviews)

    Submitted

  2. Puzzle

    A nice puzzling level for all you heretic lovers. NO NEED TO CHEAT IN THIS LEVEL!! Please email me with your comments

    23 downloads

       (4 reviews)

    Submitted

  3. PARR.WAD

    These are my first three tries at creating maps that work. The first map is the usual find the keys and battle your way out. The second map I started using more tags and switches. The third map also uses more tags and switches.

    Map 3 has one unusual item - floating columns. This may have been done before but I haven't seen it yet. When you enter the level There are columns that appear to be floating. You can walk under them and even look patially up into them. I thought it looked really cool so I left them in.

    If you play these file and read this please write me and let me know what you think. Feedback will help me create better files.

    11 downloads

       (3 reviews)

    Submitted

  4. RECANT v1.1 for HERETIC v1.0

    RECANT is a fairly large level and is geared more toward single play, although deathmatch and co-op are of course supported. The water room took me forever to put together, and the tower in the lava pit gave me nightmares with the texture alignment (all done manually, folks). This was supposed to be a much bigger level, actually (and may be someday), but I'm worn thin and threadbare. Still, there are no loose ends here (I hope) -- and big levels, in general, don't impress me. They're a dime a dozen these days.

    I love to get e-mail, so send me any comments you like about RECANT (as long as they're in good taste and full of obsequious high praise).

    25 downloads

       (4 reviews)

    Submitted

  5. Planet X 1.0

    10 downloads

       (3 reviews)

    Submitted

  6. The Tomb of Quarix for Heretic

    The Tomb of Quarix. The discovery of the resting place of this ancient, one-armed explorer of some of the lesser worlds in the Dark Zone of the galaxy. The Federation Health Agency sent several expeditions in search of the enigmatic and crippled necromancer who had boozed his way through a thousand worlds after discovering the secret to eternal life. They came too late. The secret potion had run out and Quarix had died. Do you have the courage and wit to survive the Tomb of Quarix? One note of intrest, Quarix was an avid Doomer.

    QUARIX2.WAD is solo and coop version QUARIXD2.WAD is the DeathMatch version

    11 downloads

       (4 reviews)

    Submitted

  7. THE CRIMSON'S QUEST!

    This is my second big solo/coop level. I tried to make it not too hard to play with some nice designs and some cheap tricks. I learnt a lot since my first wad (which was not as good as I expected). Anyway, this level is a lot of fun (Yeah, shure!). Play it!

    12 downloads

       (3 reviews)

    Submitted

  8. Rooms

    You have defeated enemies that you never thought existed. Now you end up in a room in the center of a complex. The outer rooms are filled with new and stronger enemies. There are plenty of weapons and the equipment seems plentiful. The mission is to defeat the monsters and find the BLUE key!

    13 downloads

       (3 reviews)

    Submitted

  9. Red Key for Heretic

    Just a little mod that replaces the yellow key with a red one. I made this for use in Shadowcaster, but due to the sprite-based nature of the red key stuff, it didn't take long to work out that it could be used anywhere, really. So here it is - play any wad you want with it, use it in your own wad if you want to.

    15 downloads

       (8 reviews)

    Submitted

  10. Quad Wads - Heretic version (Doom and Doom2 versions also available as quad_dm1.zip and quad_dm2.zip

    All three of these wads are designed the same; one for Doom 1, one for Doom 2, and one for Heretic. It is a fast paced level that usually results in a lot of frags. The layout of the walls and transporters is identical in all three levels so if you learn one, you've learned them all. After many hours of,... ah,... "testing", we've found that this is one of the best layouts for deathmatch play.

    6 downloads

       (0 reviews)

    Submitted

  11. The Pit of Freedom

    This wad was first designed with the intent of a good one person level but ended up progressing to the stage of a DeathMatch level with a little added work. It should be both enjoyable as a single player game and a death- match. You start at the top of an open pit. Three doors control your destiny. The one that brought you to this pit and two which are locked with keys you do not possess. The only way to go is down. The wind howls over the pit as two golems race forward to challenge the enterer.

    8 downloads

       (2 reviews)

    Submitted

  12. The River Of Fire 5/20/00

    Find the way back to the surface.

    13 downloads

       (4 reviews)

    Submitted

  13. Proyect 1024

    Single map wich size is 1024 x 1024 units.

    8 downloads

       (2 reviews)

    Submitted

  14. Candy choppers

    My first released Heretic level, replaces E2M1. Very small. Gameplay probably not perfect, I don't know much about Heretic. But I tried to make it an okay level.

    13 downloads

       (5 reviews)

    Submitted

  15. Temple of Rubik

    10 downloads

       (4 reviews)

    Submitted

  16. Reservoir Dogs

    9 downloads

       (2 reviews)

    Submitted

  17. The River

    You have just arrived within a monster infested complex and after fighting your way through...the river awaits.

    12 downloads

       (6 reviews)

    Submitted

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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