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9 files

  1. Deadpool's Real Arena

    This is a much cleaner, more interesting version of the Deadpool's Arena Hexen WAD I uploaded the other day. It's designed for Deathmatch only, so there're still no monsters in the thing. Unless someone uncovers a major bug/HOM/etc., this will be the last update I make to this WAD.

    4 downloads

       (4 reviews)

    Submitted

  2. Carnage Arena {for Hexen}

    When I decided to do these Hexen wads, Hexen was getting old already but it was still Good and fun for me so I continued working on it. I didn't bother to finish the single player maps I wanted to do so if you want to see the monster modifications I did, simply play the original levels with Csprites.wad loaded.

    The Carnage arena is more some carnage levels than some puzzle solving levels, you dont realy need to be smart but you must be a strongh and skilled warrior to survive the carnage arenas. PS: They are DEATHMATCH maps. Try them at 2 or more players. ( Try the level 04 in a 04 player game using fighters only & enjoy the carnage :)

    2 downloads

       (0 reviews)

    Submitted

  3. Death Awaits

    A good size deathmatch level for Hexen. There are five rooms, four on the outside and a wide open room in the middle. Each room has special effects and phased lighting that makes it more fun and dangerous. Also, I put in a few monsters to make things more fun, but not so many that they get in the way.

    1 download

       (1 review)

    Submitted

  4. BARTHEX2.WAD

    HEXEN DEATHMATCH WAD. Mirrored after my famous Bartman 5. wad real battlefest. don't choose the cleric because there aren't many weapons for him. lots for mage and fighter.

    1 download

       (1 review)

    Submitted

  5. BARTHEX3.WAD

    HEXEN DEATHMATCH WAD. Mirrored after my famous Bartman 5. wad real battlefest. don't choose the cleric because there aren't many weapons for him. lots for mage and fighter.

    0 downloads

       (0 reviews)

    Submitted

  6. AbbsHex1.wad

    These are some new Hexen levels for your deathmatch pleasure. If you killing you need this. If you like creating send your wads in. Happy Fragin!!!!

    0 downloads

       (0 reviews)

    Submitted

  7. Agility

    If you aren't very good at jumping, you be after playing this map a while.

    0 downloads

       (0 reviews)

    Submitted

  8. The Bigdrop

    IF YOU LIKE THE WAVY BRIDGE FROM THE LAST LEVEL OF HEXEN, CHECK OUT THIS DEATHMATCH WAD. I put as many special effects as I could think of into this wad. Spikes, wavy bridge(and floor), fireballs, lighting effects, transparent monsters, stained glass windows, clock, etc... There are 3 exits in the exit room. Middle one goes back to Level 1, Left one goes to Level 3, and the right one goes to Level 4.

    0 downloads

       (0 reviews)

    Submitted

  9. Assault

    This level was designed with a new editor (WadAuthor) for primarily Deathmatch play. It kinda makes a good one-player game since I added some monsters. The one player game is not hard at all, but interesting. There are many functions within the level, including a bunch of switches for doors. Your main objective is to assemble your weapon -the pieces are scattered, but easy to find. Once you have your weapon, go to the large room (with the eight pillars and lava pit) and have it out with your friend. Have fun and let me know what you think.

    0 downloads

       (0 reviews)

    Submitted

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  • File Reviews

    • By Gabenslair · Posted
      It has done what the creations intentions were; to create a substantially different feel and perspective on doom.   I'm not the sort of person to say "keep it up" nor "encore" but your wad does jump out from the thousands of typical hell and techbase levels. I personally like to keep my typical "masculine wads" masculine, but it does look alot different from the usual doom mods. Sort of like that "youtube-friendly" doom wad yet unironic and serious.   The content itself is very lacking as if you were supposed to enjoy the wad like it was a gulp of water. All you can do is pet the dog thing and water the plants. You could go up the steps but they just lead back down.    The style of the wad is vastly contrasted with our usual wads, resorting towards handdrawn and crayola drawings and if needed, ameteaur ms paint drawings added onto that. The author/illustrator has cleary shown that she/he/xe/they/A.H. doesn't demonstrate professional skill on the likes of eviternity, so they taken the route of making everything childlike to mask their lack of drawing to promote a child game.    I usually expect something like this from either a father making a small wad game for his little daughter or that apple advertisement wamyn that casually says "Whats a computer?".    I cant find any aspect to improve upon this due to it's jarring identity in contrast to the typical fps "masculine" wads out there. 
    • By chowbar · Posted
      Possibly my favorite Ultimate Doom megawad. Although its first half feels like DTWID, it quickly becomes a much more twisted and demented take on the familiar techbase/hell aesthetic. Expect well hidden secrets, tight corridors, and some tough encounters in large, complex levels. In keeping with Ult Doom's tone, NaturalTvventy layers the atomphere on thick to create levels that feel genuinely hostile and evil, even more so than in the original.    If you have a soft spot in your heart for the original Ultimate Doom, this megawad is a must play. NEIS makes you realize how rock solid the original Doom formula is, even without the SSG and revenants. 
    • By whirledtsar · Posted
      An odd wad in which you play a Hexen class while fighting Heretic monsters in Heretic-textured levels. Surprisingly, it works pretty well, and is an interesting change of pace from either game. It retains Hexen's hub design, although it's not at all puzzley, just a "go and collect 3 items and return to the hub" quest. It's very combat-focused (there's almost 400 enemies in the final level), but unlike some Heretic maps, it doesn't end up feeling like a slog. Perhaps Hexen's weapons are just more powerful than Corvus's. The level design is very good, besides a couple of sore spots (the cramped areas of the lava level, the metal maze in the final level). The boss, D'Sparil, is much easier to kill than he was in Heretic; he probably should've been modded to have a better chance against Hexen's warriors.
    • By Philnemba · Posted
      A fun heavily modified tougher version of Doom 1's E1M6 dated back in April of 94(yes same month of origwad). Its starts a bit hectic but with so many shotgun guys and plenty of health throughout the map, its actually not that hard to go through. However like any 94 wad, it has typical misaligned textures, a few HOMs, and had to use noclip cheat to grab the last card key due to ceiling being too low to pass under. Despite its age and a few minor stuff, its a fun wad from 1994 and I would recommend to give it a try :)
    • By whirledtsar · Posted
      Excellent wad for Hexen fans. It stays true to the style/spirit of the original game while introducing new ideas. The level / hub design is interesting, the combat is well-balanced, texturing is well-done and well-aligned, and there are plenty of interesting scripted events. The wings are used in a very smart way - you're able reach many previously unreachable items and paths. The only thing I disliked was the "boss" of the final level. I won't spoil it, but it's quite disappointing.   Unfortunately there is a bug in The Castle Of Fluft - the flame mask switch is not set to "repeatable", so if you try to use it without the prerequisite mask, you won't be able to use it again when you do. If you encounter this bug, type "puke 10" to activate the script the mask normally would.
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