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38 files

  1. Abyss

    A fortress type map.

    11 downloads

       (0 reviews)

    Submitted

  2. Hero's Quest

    In Hero's Quest, you are a hero who has no memory of his past. You wake up in the jail cell in some unknown castle. You have to fight your way out.

    9 downloads

       (0 reviews)

    Submitted

  3. Poly Ob

    A maze type map.

    11 downloads

       (0 reviews)

    Submitted

  4. Ice Prison (v1.0)

    I created this level for the Zauberer project. Ice Prison is a small Hexen level set in a prison placed in a icy region. I would be the ideal beginning for an Hexen hub, if one day I will make one. The intention was to have it Vanilla Hexen compatible. I tested it using the Chocolate Hexen Source Port.

    32 downloads

       (3 reviews)

    Submitted

  5. Hexmas

    Hexen celebrates Christmas.

    15 downloads

       (5 reviews)

    Submitted

  6. Hexen DeathMatch V 1.1

    First DeathMatch dedicated Hexen wad in history! Re-organised weapons, new maps, new stuff.

    5 downloads

       (1 review)

    Submitted

  7. HexQuak5 for HEXEN Final 5.0

    map01 Hexquake: With some new features.

    16 downloads

       (4 reviews)

    Submitted

  8. Garden of Delight

    A small Hexen adventure. The Serpent Riders have been banished, yet chaos still corrupts this land. It's up to you to investigate.

    26 downloads

       (15 reviews)

    Submitted

  9. The Salt Mines

    Two levels intended for DeathMatch, Single or Coop. Loads of fun to play. After being dragged back to base, to be punished for insolence, you kill your guard and prepare to fight your way back to the Bitter valley to release your family from their enslavement.

    28 downloads

       (4 reviews)

    Submitted

  10. GNOSIS

    Only one level where I have wanted to show the biggest number of functions that it can be carried out with the scripts.

    12 downloads

       (3 reviews)

    Submitted

  11. H#969.WAD

    s H#969.WAD is a Hexen conversion from #969.WAD [MAIN .WAD and NHOUSE.WAD as well], the Ultimate DOOM version. This first wad (level) was drawn and reconstructed to match the house I've lived most of my life... BEWARE.....

    10 downloads

       (4 reviews)

    Submitted

  12. Shooting Gallery for Hexen

    Gallery.wad is a shooting gallery. Spawn monsters by hitting the targets, then shoot them before they shoot you. This is a great place to practice your Hexen skills.

    You get unlimited ammo. Go to the back of the gallery to get supplies. There are four barriers that you can erect to modify the play area, three smaller barriers and one large one to protect the rear supply area. The switches are at the back. They can be used repeatedly to increase the height. Experiment to get it the way you like.(You can't lower the barriers except by starting a new game.) The two moon switches can be used repeatedly to spawn ammo and healing.

    7 downloads

       (1 review)

    Submitted

  13. Hexcity for Hexen

    Hexcity is a modern, medieval walled city. If you get past the gate, you can go to the theatre or the art gallery. Enjoy the restaurant, which is supplied by the butcher shop next door, which is supplied by the graveyard next door.The city has been conquered by fiends and demons who are eating the previous inhabitants. You may plunder the shops, rob the bank, go to the library, disrupt a church service, fall into the sewer, go to jail...and more. There's a whole city to explore.

    54 downloads

       (8 reviews)

    Submitted

  14. HexQuak3 for HEXEN Final 1.0 "The last night"

    Quand la nuit tombe, il se passe des choses etranges.

    8 downloads

       (1 review)

    Submitted

  15. The BF Wad

    My latest Wad for HEXEN, complete w/scripts, This is a complete five level hub. (Plus a secret 6th level) I am kinda proud of the lighting effects and the work I did with the shadows. Believe it or not this started off as one level but got too slow, this forced me to turn it into a hub, and learn the scripting language. (AHHHHH! I still haven't figured it all out).

    It was developed on a 486DX-40 (running at 50) with a Trident 1 meg video card (ISA). And 20 meg of ram The sound card was a Sound Blaster 2.0. It runs great on my AM5x86-133 w/ a Diamond Stealth 64 2meg vram, AWE32, and 20 meg of ram.

    It still may run a little slow on slower machines. At least until you kill off the geeks. IMHO, this wad kicks ass. I still don't consider it to be done, but realise that I could twiddle with it forever.

    14 downloads

       (1 review)

    Submitted

  16. HexQuake for HEXEN Final 1.0

    8 downloads

       (2 reviews)

    Submitted

  17. HexQuak2 for HEXEN Final 1.0

    9 downloads

       (2 reviews)

    Submitted

  18. HeXen: The Dark Tower ver. 1.1

    Nothing in the levels has changed. the only thing that has changed is the zip file. it was corrupt and gave a shit load of error messages. thats all that's been changes.

    37 downloads

       (3 reviews)

    Submitted

  19. Lair of Thieves

    After capturing the chaos sphere from Korax, you returned to Earth and soon, with the aid of the sphere's power, you became the ruler of a powerful kingdom. Soon followers flocked to you and among them you found your most trusted aid, the wizard Ferrater. However, two days ago, upon returning from a quest, you discovered that Ferrater, along with your four most trusted warriors: Luegner, Rueckensticher, Betruegner, and Tsveioberflaeche had disappeared along with the chaos sphere. Two hours ago one of your scouts reported that he had located the five traitors hold up in a fortress not far from your castle. Now, with vengence on your mind, you approach this fortress, its dark silhoutte the only thing visible on the horizon...

    15 downloads

       (5 reviews)

    Submitted

  20. Hexed

    11 downloads

       (6 reviews)

    Submitted

  21. Oltion's Clock

    A good single player wad, implementing some scripts.

    11 downloads

       (2 reviews)

    Submitted

  22. level 1: Depths of Hatred level 2: Blood of the Innocent level 3: City of the Demons

    Finally, a user created hub for Hexen, that lets you play the game the way it was meant to be.

    ADDENDUM: I spent over 100 hrs. on this project editing and testing on my P-100, only to find that the third level does not run worth a fuck on my friends' 486DX2-66, but it does play very well on mine and other's Pentiums'. So I'm releasing the first and only Pentium specific wad! Before you flame me though, I am working on a 486 version right now. I just couldn't bear to let all this work go to waste!!!!

    18 downloads

       (7 reviews)

    Submitted

  23. Indiana Jones

    This is a new HeXeN level based on the popular movie "Raiders Of the Lost Ark." It is based on the opening scene of the movie, and is as closse to the real thing as I could get it. The only thing I could not make was the rolling boulder, but I added another puzzle in its place. Try this out, it will blow you away.

    I included all the scripts for the level, in original form, and fully (overly) commented. I payed very close attention to every detail, which definitely pays off.

    8 downloads

       (2 reviews)

    Submitted

  24. Hexen Again Wad

    My Second attempt at a wad, hope it doesn't suck too mightily, if you don't like it so what. Conversion from Heretic to Hexen

    9 downloads

       (2 reviews)

    Submitted

  25. Hexen Un_wad

    My First attempt at a wad, hope it doesn't suck too mightily, if you don't like it so what

    11 downloads

       (4 reviews)

    Submitted

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  • File Reviews

    • By el macho gaming · Posted
      I like the the sprites and the mechanics of the gun is cool just as advertised Can I use some of the sprites for my wad?
    • By Dari · Posted
      An ancient wad, featured in the wad compilation NEWDOOM.WAD. Like most wads of the time, stepping into the wrong room will get your shit rocked (don't go in a straight line from the beginning!). Otherwise, it was a decently fun level, visuals are acceptable for the time, layout's alright.
    • By AdministrationCenter21 · Posted
      I love the lil' pills, but I'm just too used to the red crosses to utilize this, honestly.
    • By Majin · Posted
      very creative and concise. 
    • By ETTiNGRiNDER · Posted
      This one is all over the place with several disparate "chapters" to how it progresses linked vaguely by themes of texture choice, and it's mostly not good; at times I felt like the author was trying to make the most infuriating level possible.  One of the biggest issues is the seeming obsession with timed door scenarios, where you trigger a switch, then have to run somewhere else to get through a door before it closes again.  These are placed over and over again across the map, and the first couple, before you work out that they're the main gimmick of the map, are pretty cryptic in trying to figure out what the switches do.  From then on it's kind of "oh, it's THIS again, couldn't it be something different?"  As the fighter, none of them were bad enough to force speedrun tactics, but they were tight enough to be annoying and would probably be even more so as one of the slower classes.   In the beginning, you're in sort of a dark labyrinth of waterways and caves, and it's a bit difficult to navigate where you're going in the darkness; there's a torch that you might want to burn early, but there are later parts of the map where it would also be useful so there's a tradeoff in saving it or not.  This part of the map is also pretty brutal when it comes to count and nastiness of monsters vs. the available resources, tending to result in the hard beginning, easier later type of issue though it never quite gets generous enough to be super easy.   Breaking past the start you come across the dam proper, which is huge, and has some fiddly jumping and ledge hugging (along with the timed door gimmick, which here can potentially kill you if you don't get through certain tunnels before the polyobject comes back and crushes you).  There's a section that's like Doom 2's Chasm, with the addition of having to jump between the platforms and dying to fall damage if you miss, but at least this part isn't on a timer.  A few switches are retriggerable and can block your progression if you hit them more times than needed.  At least one of the essential timed actions is rather hard to figure out, too.   In the second half of the map, after completing the dam, you get the Wings of Wrath and can fly around some big spaces battling a big mass of creatures, which might be the most fun part of the map, but it's not enough to really redeem it and soon enough you're on to some dark, confined catacombs where the timed door gimmick comes back in force.   Finally you break free into some larger and better lit arenas where you fight a couple of class bosses and their minions.  After that you get a message that you won the map, but that you can still explore if you want to; at this point you have wings and a loopback is open, so I did so, found and killed a couple of optional sort-of-hidden bosses (with not much reward for doing so beyond beating them for its own sake), but ultimately couldn't find the last four monsters.  So I issued the console "kill monsters" command to see if any final scripted thing would happen if you wiped everything, but nothing apparent did; the "you win" script line is all the ending you get, with no formal exit.   There are also some missing texture errors; they reference flats from the Hexen beta version so if you load a texture pack that includes them, it'll fix the issue, but it's puzzling why they weren't included with the WAD.  There's some other weird texturing that almost feels like some walls were missed in the process of changing texture choices, and the way the ZDoom skybox feature was used is a bit weird and ugly.   I've seen worse by a lot but I would not recommend this one.
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