Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

v-z

Sign in to follow this  

11 files

  1. Hexen Upstart Mapping Project (XUMP)

    This project should be run with GZDoom or Zdoom. Requires the HEXEN.wad. Supported for Co-op: up to 4 players. Designed for jump, freelook and some maps require crouch.

    GZDoom is recommended as some maps look strange in zdoom and map18 sometimes crashes in zdoom.

    Project Lead: HexenMapper Idea Base: DUMP projects run by TerminusEst13 Special Thanks: Zedonk, PerfectionismTech, Mikolah Playtesting: Ichor, Whirledtsar, HexenMapper, Zedonk Title Music: HexenMapper Titlepic: HexenMapper

    MAPS (12):

    MAP01 Title: Pit of Sorrows Author: Skeletonpatch (scripts/finishing: HexenMapper)

    MAP02 Title: Garden of Torture (Hub) Author: HexenMapper

    MAP03 Title: The Cursed Village Author: Manhs

    MAP04 Title: Castle Klattakus Author: Dynamite Kaitorn

    MAP05 Title: Frozen Sands Author: VIE-rus

    MAP06 Title: Athenaeum Author: Watler Confetti

    MAP07 Title: Sanctuary of the Damned Author: Manhs

    MAP08 Title: Grisly Gorge Author: Whirledtsar

    MAP09 Title: Abandoned Observatory Author: Mikolah

    MAP10 Title: The Stagnum Ignis Author: Zedonk

    MAP11 Title: Shattered Valley Author: Shades

    MAP18 Title: Arena Author: HexenMapper (Lich trail ACS: Mikolah)

    Hub Progression Scripts: If you need to open up the new areas of the hub, type the following commands into the console:

    puke 50 puke 51 puke 52 puke 53 puke 54

    These 5 scripts will progressively open up the hub.

    60 downloads

       (1 review)

    Submitted

  2. Dragon Lich Demo

    A demonstration of the Dragon Lich - A difficult enemy to use in a map.

    20 downloads

       (11 reviews)

    Submitted

  3. wow.wad: hexen editon

    a reamake of a classic wad for a new generation game heXen this game will have u playing it loud for years to come

    19 downloads

       (11 reviews)

    Submitted

  4. We All Have to Die

    A Hexen gameplay mod inspired by the arcade classic "Gauntlet." Includes health degeneration, raised health limit, and unlimited mana.

    12 downloads

       (6 reviews)

    Submitted

  5. Hexen: Scourge of Viscerus

    It has been several years since the defeat of the Deathkings, but a rogue demon sorceror named Viscerus seeks to resurrect them in order to gain dominion over Cronos.

    357 downloads

       (46 reviews)

    Submitted

  6. Wolfen

    A warlord has harnessed ancient powers, and is turning his subjects into wolf like creatures. He must be stopped before his wolfen army grows beyond possible defeat.

    Please configure a "Use Aeon Attack" in the controls menu. Aeon mana is described below.

    101 downloads

       (61 reviews)

    Submitted

  7. World of Zoweseandek

    After you defeated Korax and his three sidekicks you thought the world of men was safe... you were wrong. Another fowl being rules his own dimension and promises to unleash his dark powers on humankind. Once a devoted priest in the church, Zoweseandek was led astray by the course of evil of the Serpent Riders. His obssesion with the dead led to a fowl practice of necromancy. Given more power by Korax he learned to conjure the spirits of the dead to work for evil and wreak destruction on mankind. Allowed to return to earth, he could acquire more power and wipe out many more of your kind. He must be stopped! Your quest begins...

    17 downloads

       (6 reviews)

    Submitted

  8. The Zenith Citadel

    An amazing WAD with a lot of detail and ambience. Tough too. Download it NOW! You won't be disappointed! I spent a long time making sure everything was perfect.

    40 downloads

       (7 reviews)

    Submitted

  9. Vaults ... 6 level adventure for Hexen

    You thought you defeated ol' Korax but it was merely his hologram. He's

    26 downloads

       (12 reviews)

    Submitted

  10. WSHEXDOM

    This wad started out as just one level but it was so big I had to break it up into five different levels for smoother game play. It was made primarly for multiplayer cooperative game play. Playing it on skill level 3 is very challenging (when playing a multiplayer game). I think we died anywhere from five to twelve times on each level at skill level 3. There aren't very any complicated puzzles in these levels but there are lots of monsters and some very interesting traps. I hope you enjoy playing it as much as I enjoyed makeing it.

    7 downloads

       (3 reviews)

    Submitted

  11. Walk Of Fath

    Just a WAD for HEXEN. But MAP01 is the ariginal leval but it got mest up so dot play that one.

    24 downloads

       (19 reviews)

    Submitted

Sign in to follow this  
  • File Reviews

    • By z34chris · Posted
      A playable map.  This wad is very representative of the 1994-1996 time period of new mappers creations.  There is enough ammo and health if you play conservatively and utilize monster in-fighting.
    • By Ofisil · Posted
      Very inconsistent everywhere you look, from the overall feel of the megawad, to each individual level. The balance is all over the place, leading to levels having uber-easy regions mixed with insanely challenging, trial-and-error ambushes. The exploration is very hit and miss, mostly leaning towards miss. A couple of interesting places, but the wad just isn't that fun, even for those who have a high tolerance for old wads like me.    
    • By Havoc Crow · Posted
      An example of how not to make a map. Lots of ugly rooms filled with same types of enemies. The blue key room in particular has about ten hell knights and barons trapped on pillars, and you have only a super shotgun to fight them; thankfully, what _would_ have been a mind-numbingly boring fight is skippable because the blue key is right there for you to take. Errors large and small abound, such as the pass-through metal bars or the clumsy approach to detailing and shading.
      New music, in the form of a bad-sounding midi which barely has any rhythm.
    • By Havoc Crow · Posted
      Finished within 4 minutes or so A 2016 re-release of a 1994 level. The text file warns: "Bad, really bad 1994 quality", and is right; there's nothing whatsoever interesting about this level -- you enter one flat room after another and shoot at haphazardly spread out monsters. There is an "invisible teleporter" gimmick which, however, I have barely noticed in my playthrough. The exit isn't even hidden or locked in any way, and can be easily stumbled into accidentally. There's nothing to say.
    • By Havoc Crow · Posted
      The map feels very linear throughout, with you basically doing one thing in each room and moving on to the next. The rooms are very varied though, and there is actually something pleasant to uncovering the successive areas. There are some puzzles, one of which involves illusionary walls, with a zombie shooting at you from "nowhere" being the only hint; this is a clever puzzle but it could ruin the map if the player accidentally kills the zombie early and gets stuck. The spiderdemon hall near the end contains what is either a glitch or a really annoying "trick": columns that seem safe at first, but actually don't shield you from the spider's gunfire at all.   Almost finished, ~20 minutes; died to the spiderdemon.
×