Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

v-z

Sign in to follow this  

11 files

  1. Hexen Upstart Mapping Project (XUMP)

    This project should be run with GZDoom or Zdoom. Requires the HEXEN.wad. Supported for Co-op: up to 4 players. Designed for jump, freelook and some maps require crouch.

    GZDoom is recommended as some maps look strange in zdoom and map18 sometimes crashes in zdoom.

    Project Lead: HexenMapper Idea Base: DUMP projects run by TerminusEst13 Special Thanks: Zedonk, PerfectionismTech, Mikolah Playtesting: Ichor, Whirledtsar, HexenMapper, Zedonk Title Music: HexenMapper Titlepic: HexenMapper

    MAPS (12):

    MAP01 Title: Pit of Sorrows Author: Skeletonpatch (scripts/finishing: HexenMapper)

    MAP02 Title: Garden of Torture (Hub) Author: HexenMapper

    MAP03 Title: The Cursed Village Author: Manhs

    MAP04 Title: Castle Klattakus Author: Dynamite Kaitorn

    MAP05 Title: Frozen Sands Author: VIE-rus

    MAP06 Title: Athenaeum Author: Watler Confetti

    MAP07 Title: Sanctuary of the Damned Author: Manhs

    MAP08 Title: Grisly Gorge Author: Whirledtsar

    MAP09 Title: Abandoned Observatory Author: Mikolah

    MAP10 Title: The Stagnum Ignis Author: Zedonk

    MAP11 Title: Shattered Valley Author: Shades

    MAP18 Title: Arena Author: HexenMapper (Lich trail ACS: Mikolah)

    Hub Progression Scripts: If you need to open up the new areas of the hub, type the following commands into the console:

    puke 50 puke 51 puke 52 puke 53 puke 54

    These 5 scripts will progressively open up the hub.

    63 downloads

       (1 review)

    Submitted

  2. Dragon Lich Demo

    A demonstration of the Dragon Lich - A difficult enemy to use in a map.

    20 downloads

       (11 reviews)

    Submitted

  3. wow.wad: hexen editon

    a reamake of a classic wad for a new generation game heXen this game will have u playing it loud for years to come

    19 downloads

       (11 reviews)

    Submitted

  4. We All Have to Die

    A Hexen gameplay mod inspired by the arcade classic "Gauntlet." Includes health degeneration, raised health limit, and unlimited mana.

    13 downloads

       (6 reviews)

    Submitted

  5. Hexen: Scourge of Viscerus

    It has been several years since the defeat of the Deathkings, but a rogue demon sorceror named Viscerus seeks to resurrect them in order to gain dominion over Cronos.

    374 downloads

       (46 reviews)

    Submitted

  6. Wolfen

    A warlord has harnessed ancient powers, and is turning his subjects into wolf like creatures. He must be stopped before his wolfen army grows beyond possible defeat.

    Please configure a "Use Aeon Attack" in the controls menu. Aeon mana is described below.

    101 downloads

       (61 reviews)

    Submitted

  7. World of Zoweseandek

    After you defeated Korax and his three sidekicks you thought the world of men was safe... you were wrong. Another fowl being rules his own dimension and promises to unleash his dark powers on humankind. Once a devoted priest in the church, Zoweseandek was led astray by the course of evil of the Serpent Riders. His obssesion with the dead led to a fowl practice of necromancy. Given more power by Korax he learned to conjure the spirits of the dead to work for evil and wreak destruction on mankind. Allowed to return to earth, he could acquire more power and wipe out many more of your kind. He must be stopped! Your quest begins...

    17 downloads

       (6 reviews)

    Submitted

  8. The Zenith Citadel

    An amazing WAD with a lot of detail and ambience. Tough too. Download it NOW! You won't be disappointed! I spent a long time making sure everything was perfect.

    40 downloads

       (7 reviews)

    Submitted

  9. Vaults ... 6 level adventure for Hexen

    You thought you defeated ol' Korax but it was merely his hologram. He's

    26 downloads

       (12 reviews)

    Submitted

  10. WSHEXDOM

    This wad started out as just one level but it was so big I had to break it up into five different levels for smoother game play. It was made primarly for multiplayer cooperative game play. Playing it on skill level 3 is very challenging (when playing a multiplayer game). I think we died anywhere from five to twelve times on each level at skill level 3. There aren't very any complicated puzzles in these levels but there are lots of monsters and some very interesting traps. I hope you enjoy playing it as much as I enjoyed makeing it.

    7 downloads

       (3 reviews)

    Submitted

  11. Walk Of Fath

    Just a WAD for HEXEN. But MAP01 is the ariginal leval but it got mest up so dot play that one.

    24 downloads

       (19 reviews)

    Submitted

Sign in to follow this  
  • File Reviews

    • By Bitofu · Posted
      Enigma is not exactly my cup of tea; the mandatory secrets are a bit annoying and the confusing layout of the maps doesn't help much. Still, the maps are fun to navigate and they feature some great architecture that lead to unique gameplay encounters. Overall, it's decently fun.
    • By Bitofu · Posted
      Nothing better than baiting the Bazooka Man into blowing himself up! Obituary doesn't pull any punches; you'll be facing tons of hitscanners and plenty of nasty traps, but you'll get to appreciate the fine work the Möller brothers did with this WAD. The maps are intricately designed with a judicious use of textures, some of them custom-made. The new array of weapons is great, especially the flamethrower, which can shred down a cyberdemon in seconds! The low point might be the plain secret map and icon of sin fight, but overall, Obituary strikes home more often than not.
    • By Michael Jensen · Posted
      In recent years, general opinon of MM seemed to move towars negative, moreso than any other classic 90's megawad. It's nice to see it recieve some positive attention and even though I'm not exactly a reviewer, I figured I'd join in. Aside from couple rough maps, it remains a great experience today. Generally good and varied vanilla visuals with beautiful highlights like Maps 05, 13, 14 and 21, certainly helped by some great, really cool custom textures, which fit in with the classic ones incredibly well, much better than any other 90's custom stuff (aside from Eternal Doom, but that's a completely different aesthetic). The maps are quite varied without the whole thing becoming incosistent/all over the place and the variety really helps blaze through the whole thing. In comparison, while I prefer MM2 in terms of individual levels, it has a ton of long or similar maps back to back, which can get tiring and take much longer to geth through. Another aspect of MM I really like is some really, unique and fun design choices, or even whole map designs that you don't see much these days for some reason. The Innocent Crew's maps especially are very creative in fun and refreshing ways. Incredibly underrated mappers. Literally everyone knows this already, but Mark Klem's music is amazing. 
    • By Amaruψ · Posted
      This could've been one of the first 32 level megawads that I played after completing the base games. I've played many more since then, and I can honestly say, for a megawad dating back to 1996, it still holds up brilliantly against a lot of modern wads.    Also @DoomGuy999, about that criticism about maps being coop exclusive... "Most levels were made for co-op play, all levels are playable alone as well."   Not exactly sure what you were expecting after having an explicit statement right there.  
    • By Bitofu · Posted
      This is a fine map with a lot of work put in it. I really liked the attention to details and the overall atmosphere of the map. The intended  path is a bit hard to decipher at times, but it ends on a high note.
×