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7 files

  1. Island of Peril

    A old short mapset made for a contest hold on zdoom forums 2 years ago of creating a project under the 64 kb file size limit.

    Many things are been done for that contest, including this little thing by myself and many other awesome stuff by other people, but the author of the contest due to other things on real life if i remember it good.

    Here's the original thread if you're interested:

    16 downloads

       (0 reviews)

    Submitted

  2. Strife: Absolute Anarchy Deathmatch

    This is a slightly modified beta 1 release from 19/05/14. Current beta contains 13 dm maps and 2 ctf maps.

    Strife: Absolute Anarchy is an attempt to create a smooth, streamlined multiplayer deathmatch experience for Strife.

    Contained within this wad are 13 deathmatch levels and 2 CTF levels by various authors.

    Due to lack of interest/playerbase I have decided to halt production of this wad, and release this beta as the final product.

    To play, use the map console command to warp to the following levels;

    The maps: by: SDM01: Revolt Captain Toenail SDM02: Sacrifice Captain Toenail SDM03: Hydro Plant TheShooter7 SDM04: Hydro Processing unknown SDM05: Arena of the Entity Captain Toenail SDM06: Western Tarnhill Gardevoir SDM07: Courtyard Captain Toenail SDM08: Back Alley Ru5tK1ng SDM09: Desolate Domicile Zergeant SDM10: Temple Captain Toenail SDM11: Alienator Zergeant SDM12: Hen House Captain Toenail SDM13: Um Bongo Captain Toenail

    SCTF01: Temple CTF Captain Toenail SCTF02: Sacrifice CTF Captain Toenail

    Map information can be found inside the MAPINFO lump.

    102 downloads

       (4 reviews)

    Submitted

  3. Strife: Absolute Order

    You wanted it, now you've got it, a 6 map hub for Strife. Requires a Zdoom compatible source port.

    A rough story? Well ok. Despite the main threat of the order being defeated, there are many other towns still under their fragmented rule. The front now has the resources to send agents to these outward places and attempt to destroy what's left of the tyranny. You have arrived in the small town of Sweetwater, where what few people survive live a near meaningless life that is under constant threat.

    57 downloads

       (11 reviews)

    Submitted

  4. A World in Strife: Raiding the Dam

    A large single player level for Strife. Features an mp3 soundtrack written specifically for it (a high quality download of which can be found on the DW forums post http://www.doomworld.com/vb/wads-mods/48920-a-world-in-strife-raiding-the-dam/). No real story or npc interaction other than some vendors, just a new part of the strife world to explore.

    42 downloads

       (32 reviews)

    Submitted

  5. Day of the Acolyte

    You wondered though the wilderness, searching for food until you were spotted by an acolyte. The remains of the Order lurks within a small complex, planning their war with Blackbird and the rebels. Suspected as a spy, you remain in their detention center. A group of acolytes and a officer inter your cell, preparing for your torture. You will not give up without a fight.... This is a single map wad for Strife map02. Its pretty long too with lots of places to explore. In this map you will need to rely on shops and stealth in order to beat this map.

    29 downloads

       (19 reviews)

    Submitted

  6. Return of The Order (STRIFE)

    This is something new, a Strife wad! The Order has returned and has taken over your headquaters. Its up to you to stop them agian. NOTE: PLEASE SEE "KNOWN BUGS" BELOW.

    30 downloads

       (21 reviews)

    Submitted

  7. The Silenced Lamasery

    The first Strife pwad available on the internet as far as I know. This is a good size deathmatch level that should be suitable for anywhere from 2 to 8 players.

    Two player performance tested with a 700mhz comp connected to a 120mhz comp with a 19200 serial connection and it ran good. I tried to keep the detail at reasonably medium level, not too high or too low.

    Multiplayer varies substantially in Strife opposed to Doom. I suggest reading the additional gameplay notes further down in this text file and also Strife's multi.txt.

    I recommend patching Strife up to v1.31.

    22 downloads

       (14 reviews)

    Submitted

  • File Reviews

    • By NuMetalManiak · Posted
      as usual, Death-Destiny draws inspiration from The Mucus Flow, with greenery and silver turret embankments. only it's not as complicated, as this is actually a speedmap. little health at the beginning makes this part really hard, along with the secret plasma gun chambers. the crates are cute at times, the ambushes actually are kinda annoying, especially with how pop-up monsters are used. definitely look out for the spiderdemon reveal, that will likely be a jumpscare when the arachnotrons show up. the red skull fight that follows is hard as hell too. worth checking out, it's much shorter than Disturbia, but doesn't follow the same mechanics.
    • By NuMetalManiak · Posted
      "Slaughter. Fun slaughter."   yeah, no. this pales compared to the first Newgothic. the maps here are less memorable and more painful than playful. there's no difficulty settings, and ZDoom will lag on MAP09 and MAP16 mostly due to the items present (a real hassle for MAP16). the cyberdemon placements in these maps in particular really bugged the hell out of me and these maps are less speedrun friendly than the original as well. favorites were MAP14 and MAP15. MAP02 is just unbearable. I prefer my slaughters with difficulty settings, thank you.
    • By Roofi · Posted
      A strange huge manor to explore with some sexy secret pics and many baddies. I didn't found this level really fun to be honest but it has many creatives ideas for a limit-removing map and a very obscure progression. Totally not recommaned for beginners because of the mandatory sr50-jumps and very limited resources on UV. PPPP has many vanilla tricks , especially the deep water effect when you walk in the water.   Detailed review : http://doomfrance.forumactif.com/t3832p50-boom-eternal-slumber-party#139129    My UV saveless demo (must be launched with ESP.wad) : DEMO    
    • By Roofi · Posted
      Grime looks like a more hellish version of Scythe 2's map 25 mainly because it uses an altered and darker version of the music "Intolerance" from Seiken Desentsu 3 and it was heavily inspired from Scythe 2 Map 23-25 . I actually found Grime way easier than Erik Alm's map . The health and ammo were indeed quite plentyful and above all Grime doesn't have those annoying and overpowered space marines. Inversely , Grime has more high-tier monsters but you can make them easily infight.   It doesn't figure among my favourite maps from Death-destiny but that remix of "Intolerance" is fucking awesome. :)   Detailed review : http://doomfrance.forumactif.com/t4688-review-maps-de-death-destiny#140845   My UV saveless demo : DEMO
    • By Roofi · Posted
      A tough speedmap made by Death-destiny with many questionable textures choices but I really enjoyed the moody atmosphere thanks to the music. However , this map is not as tough as others death-destiny's works even if a lot of monsters encounters happen in cramped spaces.   Detailed review : http://doomfrance.forumactif.com/t4688-review-maps-de-death-destiny#140845   My saveless demo done on UV: HERE
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