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strife

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7 files

  1. Island of Peril

    A old short mapset made for a contest hold on zdoom forums 2 years ago of creating a project under the 64 kb file size limit.

    Many things are been done for that contest, including this little thing by myself and many other awesome stuff by other people, but the author of the contest due to other things on real life if i remember it good.

    Here's the original thread if you're interested:

    12 downloads

       (0 reviews)

    Submitted

  2. Strife: Absolute Anarchy Deathmatch

    This is a slightly modified beta 1 release from 19/05/14. Current beta contains 13 dm maps and 2 ctf maps.

    Strife: Absolute Anarchy is an attempt to create a smooth, streamlined multiplayer deathmatch experience for Strife.

    Contained within this wad are 13 deathmatch levels and 2 CTF levels by various authors.

    Due to lack of interest/playerbase I have decided to halt production of this wad, and release this beta as the final product.

    To play, use the map console command to warp to the following levels;

    The maps: by: SDM01: Revolt Captain Toenail SDM02: Sacrifice Captain Toenail SDM03: Hydro Plant TheShooter7 SDM04: Hydro Processing unknown SDM05: Arena of the Entity Captain Toenail SDM06: Western Tarnhill Gardevoir SDM07: Courtyard Captain Toenail SDM08: Back Alley Ru5tK1ng SDM09: Desolate Domicile Zergeant SDM10: Temple Captain Toenail SDM11: Alienator Zergeant SDM12: Hen House Captain Toenail SDM13: Um Bongo Captain Toenail

    SCTF01: Temple CTF Captain Toenail SCTF02: Sacrifice CTF Captain Toenail

    Map information can be found inside the MAPINFO lump.

    97 downloads

       (4 reviews)

    Submitted

  3. Strife: Absolute Order

    You wanted it, now you've got it, a 6 map hub for Strife. Requires a Zdoom compatible source port.

    A rough story? Well ok. Despite the main threat of the order being defeated, there are many other towns still under their fragmented rule. The front now has the resources to send agents to these outward places and attempt to destroy what's left of the tyranny. You have arrived in the small town of Sweetwater, where what few people survive live a near meaningless life that is under constant threat.

    46 downloads

       (11 reviews)

    Submitted

  4. A World in Strife: Raiding the Dam

    A large single player level for Strife. Features an mp3 soundtrack written specifically for it (a high quality download of which can be found on the DW forums post http://www.doomworld.com/vb/wads-mods/48920-a-world-in-strife-raiding-the-dam/). No real story or npc interaction other than some vendors, just a new part of the strife world to explore.

    39 downloads

       (32 reviews)

    Submitted

  5. Day of the Acolyte

    You wondered though the wilderness, searching for food until you were spotted by an acolyte. The remains of the Order lurks within a small complex, planning their war with Blackbird and the rebels. Suspected as a spy, you remain in their detention center. A group of acolytes and a officer inter your cell, preparing for your torture. You will not give up without a fight.... This is a single map wad for Strife map02. Its pretty long too with lots of places to explore. In this map you will need to rely on shops and stealth in order to beat this map.

    27 downloads

       (19 reviews)

    Submitted

  6. Return of The Order (STRIFE)

    This is something new, a Strife wad! The Order has returned and has taken over your headquaters. Its up to you to stop them agian. NOTE: PLEASE SEE "KNOWN BUGS" BELOW.

    29 downloads

       (21 reviews)

    Submitted

  7. The Silenced Lamasery

    The first Strife pwad available on the internet as far as I know. This is a good size deathmatch level that should be suitable for anywhere from 2 to 8 players.

    Two player performance tested with a 700mhz comp connected to a 120mhz comp with a 19200 serial connection and it ran good. I tried to keep the detail at reasonably medium level, not too high or too low.

    Multiplayer varies substantially in Strife opposed to Doom. I suggest reading the additional gameplay notes further down in this text file and also Strife's multi.txt.

    I recommend patching Strife up to v1.31.

    21 downloads

       (14 reviews)

    Submitted

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  • File Reviews

    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
    • By Budoka · Posted
      A few really good maps supported by a bunch of alright ones. Visuals are mostly Plutonia-inspired, with the occasional veering into Shores of Hell type mish-mash architecture. Difficulty is about on par with DOOM2.wad I think. Overall, a rather pedestrian affair, although the standout maps are certainly worth the time.
    • By dylux · Posted
      BACK TO SATURN X E1: GET OUT OF MY STATIONS REVIEW:   The Good:   - Stunning visuals   - Great monster placement   - Lots of (clever) secrets and they are rewarding   - Enough ammo to keep you going   - The names of the Maps LOL!   - Loads of fun   - Awesome music!   The Bad:   - Not long enough. LOL! I loved it so much, I didn't want it to end!   In Short: I've actually played this fantastic WAD at least 6 or 7 times. Why? This is my second favorite WAD of all time, only bested by its successor, BTSX Episode 2: Fountain of Sparks. I remember the very first time I played it a couple of years ago like it was yesterday. How many times can you say that (in a good way) about a game?   I remember being completely blown away by the architectural designs at the time. I even remember giggling as I sunk in the ocean on the final Map, only to read something like "To Be Continued..." and thinking, "Awww....it's over." But I admit that, like everyone else, I had loads of fun with this.    There is lack of a "customary" final boss (I wasn't certain if this was a "Good" or "Bad" element of the game, hence why it's in neither category above - it really will depend on the player so I kept it neutral). But don't let that deter you! The final "stage" in the last (playable) Map is as memorable as it is wicked, and it'll keep you on your toes just like any other customary boss!   Play this WAD if it's the only WAD you ever play. Definite replay value.   Well deserved Cacoward. Thanks, Team, for making it!   5 out of 5 stars with me.  ~ dylux
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