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hexen

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7 files

  1. Hexen: Deathkings of the Dark Citadel upgrade

    These files should be unzipped into your current Hexen: Deathkings of the Dark Citadel directory.

    To apply the patch, type "patch" from the DOS prompt.

    Fixes:

    * Redbook audio now plays correctly.

    346 downloads

       (34 reviews)

    Submitted

  2. HEXEN: Beyond Heretic Screenshots created Aug. 31, 1995

    It's getting very close to release! HEXEN will be released on October 30th, Devil's Night. Here are 9 screenshots, all in PCX format.

    12 downloads

       (1 review)

    Submitted

  3. hexdemo4.zip

    16 downloads

       (0 reviews)

    Submitted

  4. hexdemo1.zip

    21 downloads

       (4 reviews)

    Submitted

  5. hexdemo2.zip

    11 downloads

       (1 review)

    Submitted

  6. hexdemo3.zip

    23 downloads

       (0 reviews)

    Submitted

  7. Hexen: Beyond Heretic DEMO

    This is a 4-level demo of the new action-adventure Hexen: Beyond Heretic, the sequel to the original Heretic first-person action-adventure. Besides the storyline, the major differences between Heretic and Hexen are numerous.

    * Three character classes: Fighter, Cleric and Mage. At the start of your adventure, you choose which class you want to play through the entire game of Hexen. In multiplayer mode, you can choose which character you want to use to either inflict punishment (Deathmatch) or to help your comrades through the adventure (Cooperative).

    The Fighter's weapons are mostly close-combat weapons, but he does the most damage with his attacks.

    The Cleric has two close-combat weapons and two long-range weapons since he is a hybrid of the Fighter and Mage classes.

    The Mage has four long-range magical attacks. This is the best character for you if you are better at attacking from a distance.

    * No sequential level-to-level game progression. For instance, the second level (Seven Portals) contain the gateways to the other three levels in the first "hub" of the game. You will revisit Seven Portals many times before you complete Hexen's first hub area. When you are on one level, you can pull a switch and open doors or raise stairs on a different level to unlock the continuation of your quest.

    * Rich audio environment. Hexen has a dark, brooding background soundtrack to create a subtly disquieting mood while you listen to animals scrabbling around on rocks, birds screeching or the ambient soundscape of a swamp. All this combined with the enemy's audio cues create a rich aural experience while you journey through the dark, dangerous world of Hexen.

    * Large range of artifacts. Many of Heretic's artifacts are here along with many new ones that prove to be quite interesting in a Deathmatch situation! Sure, Heretic was great fun with the Morph Ovum, but have you ever seen a flying pig? You Will. And we will be the ones to bring it to you with the Porkelator!

    * Awesome visual effects. Slog your way through a real swamp, complete with a haze of white fog and swamp gas clouds cruising over the ooze. Twin parallaxing cloud sky backdrops. A crowd of bats blasting into your face as you prepare to descend into a network of caves. These and many other effects will surprise and awe you with their brilliance.

    This demo is multiplayer capable. Use the DM program to initiate a multiplayer game. Please read DM.DOC for details.

    Enjoy the demo. Then rush out and get the game when it hits the stores! You won't be sorry. But your friends will be when they think they can take you on in a Deathmatch and they find a Maulotaur you just summoned bashing their brains into the dirt with you laughing at them behind its back.

    164 downloads

       (85 reviews)

    Submitted

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  • File Reviews

    • By erzboesewicht · Posted
      Really good puzzle map in a big dark metal/stone building. It catches the atmosphere of Bob Evans' Eternal Doom stuff, and I think there are even some homages to some other Eternal Doom maps as well (for example, the big two-layered outdoor area looks a bit like the "amusement park" in MAP26).   In my experience the puzzles were a bit easier than in "Silures" or "Excalibur", but it's possible that having played a lot of puzzle map stuff since I played Eternal Doom, having played through the whole canon of Bob Evans and Jim Flynn, and liking to search for Doom secrets in every map has made me recognize certain tropes better. The puzzles I liked most were (the spoilers only give minor hints):
          Gameplay is good too, at the start ammo is scarce so the chainsaw and berserk are your friend, and midtiers say hello from the start on, but hitscanners are the biggest threat. Rockets should be saved for archviles until you find the first larger cache.   9,5/10
    • By Somniac · Posted
      Fun, challenging set of maps that looks much better than you might expect for the time it was made. These maps will still slap you around a bit on HMP if you're not staying sharp. The author is fond of Chaingunner ambushes which keep you on your toes. I didn't find the SSG until around MAP05, which was cool, I like when its not given out too early. Pistol-starting the last two maps is pretty tough, but doable.   The map designs do a really good job of letting the player see crucial areas from different angles through progression and the layouts are really tidy overall, and feel a bit more modern than a lot of other 94/95 maps I've played. There are some really nice large-scale vistas (like the start of MAP06), nice uses of verticality and a good mixture of tight and more open combat.   Recommended!
    • By Darman Macray · Posted
      Spectacular visuals and engaging combat make this an absolute must play. There's a puzzle with a "Shoot the thing" answer that kind of comes out of left field and can be an easy place to get stuck if you're not on your toes, but that hardly stops the map from being a thrilling masterpiece.
    • By Darman Macray · Posted
      E3M9's refrain of back-tracking to a church for keys is a little tedious, and there are a few moments where things can become a frustrating key/switch hunt as you figure out what to do next, but aside from that, this an intense and rewarding adventure with beautiful lighting and architecture.
    • By JKWAD · Posted
      This actually Reminds of Me Epic 2
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