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17 files

  1. Ultimate Doom Poster

    This is a reconstruction of a Doom poster seen in a photo of Id's offices. The poster features a red demon face set against a black background, a large version of the image that appeared on the cover of the "Ultimate Doom" box. The poster itself apparently was never commercially available, implying that the poster in the Id photo was a one-off one-of-a-kind print.

    This is a high quality file suitable for printing as a poster at a print shop. As a result, the file itself is very large.

    I (fraggle) am uploading this to the idgames archive; Peter Heinemann gave me this file to host several years ago as he needed web hosting for it. His original description of this file is included below.

    59 downloads

       (29 reviews)

    Submitted

       (1 review)

    Submitted

  2. A desktop theme for Windows 95

    A desktop theme for Windows 95.All new cursors, high color, with cool sounds and wallpaper. Requires Plus! to install.

    I wanted to create a Theme that was better to look at and better to listen to than the existing Doom themes that I have seen on the 'Net. To do this, I made all the icons 256 colors, as well as the mouse pointers 256 colors. I extracted new sounds from the Doom.wad using NWT, and tried to pick the best sounds for each event. Previous themes had some dork screaming "I will destroy you" or something to that effect that really ruined the whole theme.

    I could of used the existing 16 color animated cursors that were avavilable, but they didn't fit in with everything else I did being high color, so I created new ones almost from scratch, using extracted .pcx's from the Doom.wad as my base.

    Finally, for wallpaper, I chose the opening scenes from Doom and Doom2. I wanted to capture that very first feeling of playing Doom for the first time, when everything was knew. . . those were the days. You remember them don't you? You'll find them included in the archive. Copy both bitmaps to your Windows folder and you can switch back and forth whenever you choose the display control panel applet.

    16 downloads

       (3 reviews)

    Submitted

  3. Light Amplification for id Software's Games

    Is your monitor too dark? COLORMAP.ZIP contains modified COLORMAPs to brighten up DOOM, DOOM II, Heretic, and Hexen. Included are the separate decompiled RAW resources, the compiled RAW resources, and WADs for 0% brighter, 25% brighter, 50% brighter, 75% brighter, and 100% brighter (cheater <G>!). These files came about because my monitor (brand name undisclosed) started slowly getting darker after it's 6 month warranty expired :(. Unzip with the -D parameter to recreate the subdirectories. Then, simply load the brightness WAD of your choice using the -FILE parameter for the game.

    12 downloads

       (5 reviews)

    Submitted

  4. Televison for DOOM II

    Load this WAD into DOOM II (i.e. DOOM2 -FILE DOOM-TV.WAD), hit F1 when DOOM II starts, and sit back and enjoy the demos!

    13 downloads

       (10 reviews)

    Submitted

  5. Blank WAD for Taking Screenshots in DOOM and DOOM II

    Load this WAD into DOOM or DOOM II (i.e. DOOM -FILE BLANK.WAD -DEVPARM or DOOM2 -FILE BLANK.WAD -DEVPARM), in the "Options" menu select "Messages: Off", maximize the screen (i.e. hit the + key), pause the game (i.e. hit the Pause key), and hit F1 to take screenshots full screen without the pistol blocking your view.

    7 downloads

       (6 reviews)

    Submitted

  6. Ambient Sound Experiment for DOOM II

    Load this WAD into DOOM II (i.e. DOOM2 -FILE AMBIENT.WAD), in the "Options / Sound Volume" menu turn the "SFX Volume" all the way up and the "Music Volume" all the way down, select "Fist" and punch one time. I figured that this WAD might give authors some ideas for adding ambient sounds to their levels.

    13 downloads

       (12 reviews)

    Submitted

  7. Nitesite for Doom/Doom2

    Two tiny wads which give you permanent infra-red or starlite scope type vision. Similar to having coloured lite-amp goggles permanently on. Please don't use these to cheat in a DM. If the Doom God catches you using this improperly, he won't be happy...

    9 downloads

       (8 reviews)

    Submitted

  8. Doom 2 theme

    Doom 2 theme is a collection of a Windows 95 desktop elements which their pivot is Doom2.
    I (LHK) did my best when creating it to ensure it would be useable, not only beutiful, and I hope the consequence fill the bill.

    27 downloads

       (18 reviews)

    Submitted

  9. DOOM font for Windows

    This here's a DOOM font for Windows. I mutilated it rather in transfering it from full colour to Black and white, but that's Windoze for you. One day Macrosoft will wake up and discover colour fonts.

    15 downloads

       (5 reviews)

    Submitted

  10. id3dpic1.zip

    SCREENSHOTS of the 3-D games created by id Software members between 1991 and 1993 for the PC. Includes Hovertank, Catacomb 3-D, Wolfenstein 3-D and DOOM. Twenty images in GIF format.

    1 download

       (0 reviews)

    Submitted

  11. MKLIGHT

    This is one handy, dandy DEATHMATCH cheat. Works fine for both DOOM and DOOM2, any version.

    8 downloads

       (7 reviews)

    Submitted

  12. doom-cur.zip

    Bored with Windows95 already? Well, liven up your desktop with some handy dandy, super duper, just gosh darn terrific animated Doom cursors.

    10 downloads

       (8 reviews)

    Submitted

  13. dznetxt.zip

    This is a directory of what's on D!ZONE CD

    1 download

       (0 reviews)

    Submitted

  14. dm2sm30.zip

    dm2sm30.zip contains dm2sm30.wav, a wave file of doomii's secret message (It is backwards in the game) in level 30. The message was recorded and transposed into a wave file.

    10 downloads

       (8 reviews)

    Submitted

  15. doomconf.zip

    DOOMCONF.ZIP is a compiled version of the DOOM Conference held on the Computer Gaming World Forum on August 1-5, 1994. The guests were ID Software's American McGee, online support, tester, and DOOM level creator, and Shwan Green, on-line support and tester. They answered questions about DOOM and gave a preview of DOOM II.

    2 downloads

       (1 review)

    Submitted

  16. IDTALK!

    This is a transcript and a WAV file of Id_Jay appearing on a local Dallas Radio Talk Show.

    4 downloads

       (3 reviews)

    Submitted

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  • File Reviews

    • By Myst.Haruko · Posted
      Typical newbie's first map. It has weirdly placed textures, randomly placed monsters and claustrophobic layout. Two stars for some action and exit place. 
    • By Player Lin · Posted
      To me, this is yet other E1 style full-episode, it's plays good, not too bad, just like the original E1 but getting lost so easily. And unless you're doing Pistol-start or your ammo will be TOO MUCH, well, it's not author's fault as id did the same shit on the original E1 too, but on 2013 it may just a little awkward.   Most of levels just plays like typical E1 levels, nothing too special but for those who like the E1 should like this too, unless "getting lost/multi-ways" is not something you like...for me, I just do "sv_fastweapons 1" after E1M9 beaten, shame on me, I know, but that's why E1 style just too easily to fall into a boring monsters-killing-fest if nothing so special, and until E1M8, I didn't see any of them so special...maybe some secrets...:\   Overall, I would say it's fine E1 episode replacement, for those who love this kind of levels.
    • By Meril · Posted
      Old map from 95. Not really intresting design, but I didn't find any wrong alignments homs or whatever. Monster placment is ok. Except one room cramped with trees and mass of hitscanners without any cover. Progression is very confusing, you may find some unintended shortcuts which confuses even more. 
    • By GuyNamedErick · Posted
      Akimbo weapons are nothing new but it is nice to see the Doom weapon line-up to be duel-wielded. Maps that are tight on ammo can be a problem and the secondary fire modes are rather underwhelming, with some being straight-up worse than if you shoot normally. Otherwise, it's a fun mod.
    • By Player Lin · Posted
      Classic style, plays so id feel, good and bad designs too, since it was designed for the DTWID project and then rejected. Impossible to get 100% kills because a monster cannot get teleport out with 1-time only teleport line...   If you like the old-school id style, this one is for you, if you're not, well, maybe give it a try if you don't really hate id levels.
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