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42 files

  1. strmtrpr.zip

    Hello, friends and neighbors. 'Tis I again with another really cool DooM improvement that I'm sure you'll all enjoy. I know that I have found something lacking in the total conversion deals available out there, and I took it upon myself to do them one better. So here is my attempt at a stormtrooper to show those dolts who made the Star Wars conversion how a stormtrooper should look! After all, shouldn't they look just a little bit like they did in the films? I mean beyond being black and white?

    47 downloads

       (1 review)

    Submitted

  2. Star Wars for DOOM2 v1.33 (final release???)

    STAR WARS for DOOM2!!! Whoopee!!! This is a totally complete, runnable version for DOOM2 that combines the best of EVERY Star Wars related ".wad" ever made into one, runnable version. As well as combining bits from unaccountable wads, (Matt Falk's 4 levels for DOOM1 are still there, along with splices of SWGFX8, SWMUSFX4, STWARGFX, SW for DOOM2, a Vader hack, a Boba Fett hack, etc., etc., etc...) I have also added *5* new wads: Endor, Hoth, Tatooine, The Emperor's Throne Room and the Grand Hall (at the end of the first movie, where the celebration took place.) All of them are strictly based on a combination of the trilogy, kenner toys and the LucasArts games. I have also added countless little extra items, (Inanimate TIE Interceptors, Snow Speeders, IG-88s, Tiderium class Shuttles, Millenium Falcon, etc.) pictures, and a few extra things, just for show. The latter wads that I created are not only designed for realism, but are also designed to bring some of the most interesting solo and, moreover, multi-player experience.

    815 downloads

       (10 reviews)

    Submitted

  3. The Death Star

    The DEATH STAR!!! Based on blueprints of a set built for the movie and as well as information contained in the SW RPG. These are the first of many Star Wars levels I will do, and I will eventually replace these levels' textures with my own. Doors needing keys aren't marked by colors primarily because I wanted the levels to look as much like Death Star as possible. -----> If the game runs to slowly, just run an IMPORTANT!-----> easier setting to limit the number of -----> monsters (they slow down slower machines). This isn't as bad as it used to be now that I've used a reject compiler.

    Level 1 includes the chasm Luke and Leia swang across, the elevators Luke, Han, and Chewie entered on their way to the detention level, and the large corridor with the blast doors. The blueprints covered 1/6 of the level, so I had to make up the rest.

    Level 2 consists of the detention level, the trash copmactor, and the security station from the RPG. I copied some of the sections for deathmatch reasons.

    HINT: follow Leia's technique on getting to the trash compactor

    26 downloads

       (10 reviews)

    Submitted

  4. Star Wars Music

    This Is a PWAD file that contains ONLY the Star Wars Music!

    (originally found on SWMUSFX2.WAD with other stuff...)

    13 downloads

       (4 reviews)

    Submitted

  5. SWLSABER

    Here it is, fellow DOOMers! You wanted a lightsaber, you got it!

    Designed as part of the Star Wars DOOM experience, the lightsaber replacement sprites (for the chainsaw) add one more piece to the total experience.

    For the full effect, I recommend creating a complete Star Wars Doom replacement sprite WAD from all the ones floating around out there (STROOPER, SWLASER, etc.) Trust me, the final effect will be well worth the effort. Also recommended are SWMUSFX4, SWGFXMO and STARWAR5.

    Kudos to all those who have gone before, and good luck to all those who will come after.

    14 downloads

       (3 reviews)

    Submitted

  6. stardoom.zip

    This is THE total Starwars conversion for Doom and Ultimate Doom. All new weapons, enemies, and textures. It does NOT modify your copy of doom in any way!

    66 downloads

       (12 reviews)

    Submitted

  7. STARWAR1.WAD

    The DEATH STAR!!! Based on blueprints of a set built for the movie and as well as information contained in the SW RPG. This level includes the chasm Luke and Leia swang across, the elevators Luke, Han, and Chewie entered on their way to the detention level (sorry, these don't work, I ran out of sectors), and the large corridor with the blast doors. The blueprints covered 1/6 of the level, so I had to make up the rest. This is probably the first of many Star Wars levels I will do, and I will eventually replace this level's textures with my own.

    17 downloads

       (11 reviews)

    Submitted

  8. The Ultiamte STARWARS DOOM.

    STAR WARS DOOM!!! Based on blueprints of sets built for the movie and as well as information contained in the SW RPG. These are four of Star Wars levels as well as new sounds and music and sprites to replace just about everything.

    41 downloads

       (18 reviews)

    Submitted

  9. The Cinema of Death v2.0

    This massive project is a result of two years worth of work and was my first computer game project. It serves no purpose, except to show myself what I could do if I tried. If you need help beating the level, check out Cinema Doom's homepage here: http://www.beldar.com/~jld/cinema/index.html

    78 downloads

       (12 reviews)

    Submitted

  10. Blockade Runner & The Death Star

    STAR WARS DOOM!!! Based on blueprints of sets built for the movie and as well as information contained in the SW RPG. These are four of many Star Wars levels I am hoping to do, and I have replaced some of these levels' textures with my own. I will be replacing MANY more of these in the next edition. Any switches found in turbolifts are endlevel switches. Doors needing keys aren't marked by colors primarily because I wanted the levels to look as much like the movies as possible.

    -----> If the game runs too slowly, just run an -----> easier setting to limit the number of IMPORTANT!-----> monsters (they slow down slower machines). -----> This isn't as bad as it used to be now that -----> I'm using a newer reject compiler.

    13 downloads

       (1 review)

    Submitted

  11. Star Wars Doom Graphics Patch #2

    Ok, I was going to wait and do these all in one package, but..... what the hell! Here's another patch! Enjoy!

    6 downloads

       (1 review)

    Submitted

  12. SW2.WAD (STARWARS DOOM2) <Formerly SW_DOOM2.WAD>

    This WAD file is the result of MANY SLEEPLESS NIGHTS. First I saw some "nifty" batch programs that would modify the main IWAD for the original DOOM, But I didn't like that idea. If I want to change from STARWARS to something else, I had to go in and change them all back again. So after a long and arduous search I found out how to make PWADs with sprites in them! But the WADs with sprites in them WONT convert via conventional methods. After getting quite a few requests for a DOOM ][ version, I finally went back and got it working. I had to de-compose the original PWAD into its original graphics, sounds, music, etc... Then had to re-insert them into a NEW WAD. The DOOM ][ IWAD needed to have it's sprites isolated, then joined with the sprites from the PWAD. Well, all in all, IT WAS WORTH THE FRUSTRATION.

    14 downloads

       (3 reviews)

    Submitted

  13. STWARGFX.WAD (Please place in themes/starwars directory)

    This wad replaces a few enemies in DOOM with ones from Star Wars and Dark Forces

    33 downloads

       (3 reviews)

    Submitted

  14. Star Wars Music and Sound Effects PWAD

    For those who have used swmusfx2 or swmusfx3, this contains some new sounds that correspond to the various graphics patches that have been released. For the Imperial Guard graphics replacements, I had trouble finding sounds so I just inserted a blank VOC. ;) They don't strike me as the type to say much anyway. ;) I also took some of the music from Tie Fighter (Thanks for the help with that Force!) and replaced 10 levels with music from the game. Anyway, I hope you enjoy the new sounds and music!

    8 downloads

       (2 reviews)

    Submitted

  15. Ultra StarWars Graphics Wad

    This is Jared-Michael Stein's Ultra StarWars Graphics Wad. With it, you get:
    *Improved "Kenobi" light-sabre
    *Shotgun icon becomes Imperial Blaster
    *Stray shots smoke a la "New Hope"
    *"God Mode" gives you Stormtrooper "disguise" (sort of)
    *Armor bonuses resemble Mandalorean Shock Troop helmets (Boba Fett,s)
    *Candle/floating eye is a DeathStar holograph
    *Computer Monitors display more appropriate info.
    *Improved laser blasts
    *Someone else's fine Star Wars levels (E1M1-E1M4), with special more accurate map dispay of DeathStar and Blockade Runner (Correlian Corvette)

    And StarWars GFX7 replaces:
    *CyberDemon with NEW AND IMPROVED AT-ST walker
    *Shotgun "Ex-Marines" with Death Squad Commandos
    *"Ex-Marines" with Imperial "Biker Scout" troopers

    Plus lots more gfx that i "stole" and improved from other swgfx.wads, such as:
    *Barons replaced by Imperial Royal Guards
    *Imps replaced by Imperial Stormtroopers
    *Pistol replaced by Laser Pistol
    *Shotgun replaced by Imperial Blaster
    *R2-D2 barrels
    *title screen
    *et c.

    14 downloads

       (1 review)

    Submitted

  16. STARWARS SOUND REPLACEMENT

    Ok! Here is yet ANOTHER updated SWSFX file. This is THE final one! I have changed a few sounds around, which has improved the overall effect. If you like/use any of the SWGFX files, this is a must!!! All sounds coincide with the replaced graphics!

    This time, I even fired in music files! (thanx Chris!)

    4 downloads

       (1 review)

    Submitted

  17. Boba Fett for DOOM2

    This patch replaces the Chaingun Sarge with Boba Fett, the bounty hunter introduced in episode 5 of the STAR WARS trilogy, "The Empire Strikes Back."

    61 downloads

       (2 reviews)

    Submitted

  18. STARWARS DOOM2.

    STAR WARS DOOM!!! These are Star Wars sounds and music and sprites to replace just about everything.

    114 downloads

       (11 reviews)

    Submitted

  19. DMSTORM

    Turns the player into a Storm Trooper from Star Wars:

    Status Bar face is replaced
    Player Sprite replaced

    Sorry!, no sounds.

    This is mostly intented for DeathMatch play, Have fun!

    74 downloads

       (3 reviews)

    Submitted

  20. Vader.WAD

    This file contains 2 new bitmaps: one for the "titlepic" and one for the "interpic"; and about a dozen Star Wars sound effects to make the player think he is Darth Vader.

    20 downloads

       (3 reviews)

    Submitted

  21. The Lightsaber Wad

    This wad file will replace the chainsaw in Id Software's Doom ][ with a lightsaber, as in the movie Star Wars. I put a fair amount of time into this thing and I hope you like it as much I do. And a note before you go on: this wad file was created with the graphics from Claude Martins SWLSABER patch for the original DOOM. All I did was add sound and convert it for use with DOOM 2. I would like to thank Mr. Martins for his work and his help in teaching me how this stuff works.

    34 downloads

       (4 reviews)

    Submitted

  22. Blasterz

    When I played the SW grphics patches one huge thing was missing. The blasters where still acting like Doom guns. You could not see the blaster fire. This patch will show the blaster fire ejected from the pistol, shotgun, and chaingun (or their replacements).

    7 downloads

       (2 reviews)

    Submitted

  23. DARTH VADER for DOOM2

    This patch replaces the "Revenant" with the Dark Lord of the Sith himself, Darth Vader!

    23 downloads

       (1 review)

    Submitted

  24. SW2A.WAD (STARWARS DOOM2)

    This WAD file is the result of MANY SLEEPLESS NIGHTS. First I saw some "nifty" batch programs that would modify the main IWAD for the original DOOM, But I didn't like that idea. If I want to change from STARWARS to something else, I had to go in and change them all back again.

    23 downloads

       (5 reviews)

    Submitted

  25. STAR WARS DOOM SOUND REPLACEMENT WAD

    These files are sub sets of swsfx.wad(zip). By request, I've uploaded these smaller-chunk files for those that have ftp limits, or just want smaller download times, etc. Anyway, just get swsfx-1 thru 3, then use deu or some wad tool to pack them back together into one and you'll get swsfx.wad.

    4 downloads

       (1 review)

    Submitted

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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