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10 files

  1. WinDEU 5.9 beta 1 32-bits version

    50 downloads

       (15 reviews)

    Submitted

  2. WinDEU 5.9 beta 1 16-bits version

    11 downloads

       (2 reviews)

    Submitted

  3. DEU 5.3 Release 1.1d for OS/2

    Supports DOOM, DOOM II, Ultimate DOOM, Heretic and now Hexen.

    WHATS NEW for DEU PM 5.3 Release 1.1d Dec 8, 1995

    - Hexen wads now supported. DEU only saves the current BEHAVIOR (Script) of the current Map.
    - Improved Scrollbars.
    - Changed F5 Preferences. You can now Load and Save default editor values (wall textures, step textures, sector height). 2 Preference files are included: DOOM.PRE and HEXEN.PRE.
    - Added texture size and # of patches status in Edit Linedef dialog.
    - Fixed bugs from v1.1c

    6 downloads

       (0 reviews)

    Submitted

  4. WinDEU 5.24 32 bits version

    39 downloads

       (7 reviews)

    Submitted

  5. WinDEU 5.24 16 bits version

    10 downloads

       (0 reviews)

    Submitted

  6. DEU 5.3 beta 9

    This archive (deu53b9.zip) contains the source code and a sample executable for DEU 5.3 beta 9. If you have a copy of a previous beta version, please delete it and use this one instead. Likewise, when the next beta (or the final version) is released, please delete this file and use the newer version.

    5 downloads

       (2 reviews)

    Submitted

  7. WinDEU 5.24 source code

    9 downloads

       (3 reviews)

    Submitted

  8. DEU for Idiots

    DEU4IDIT.ZIP is a tutorial which explains how to use the Doom editor, DEU. DEU for Idiots is the full tutorial name.

    5 downloads

       (1 review)

    Submitted

  9. deu521gcc.zip

    This is the DJGPP/GO32 version of DEU 5.21. 'deu521gcc.zip' includes binaries, drivers and source, but *NOT* docs, examples and such. These could be found in the file 'deu521.zip' which is the 'original' distribution.

    This version uses a 32-bit DOS-extender (go32) and is therefore able to use ALL of your available memory, and not just the tiny little 640K's. It is also faster (builds E2M7 in less than one minute on my 486DX-33).

    9 downloads

       (1 review)

    Submitted

  10. DEU 5.21 CORRECTIVE RELEASE

    DEU 5.21 differs from DEU 5.2 in only three ways:

    * Floating point emulation is enabled for non-coprocessor PC's. We apologize for this oversight in the release of DEU 5.2. The team member responsible has been severely punished (forced to watch a week of A TEAM reruns).

    * A better routine for aligning X textures has been added.

    * Minor cosmetic changes in the usage message and command line prompt.

    18 downloads

       (14 reviews)

    Submitted

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  • File Reviews

    • By RonLivingston · Posted
      One problem about this, is when I played those 2 levels speaking of stupid and blue radishes with herpes is it caused massive lag to my computer, and the secret exit in omg counterstrike leads back to level 36 instead of going to the 4 or 5 portals.
    • By Osmosis Bones · Posted
      This is ridiculous, everyone knows sex isn't real!
    • By DELTA256 · Posted
      I took a little looskie at the mod just now and the only two things that I hate are the fact that the porn in hand is low-les, and also that there is no cuntboy dragon bdsm hentai. A sarcastic 5 stars, In reality, probably 0.000000000000000000000001 out of 5 stars...     Pretty sure I can do a better porn-themed graphics replacement... CUM to think of it, I fucking will >:D
    • By Walter confetti · Posted
      Never thought of Star Wars theme added with pr0n but ok... anyway a small demo map pretty badly textured, but the movie creation is good, even if in the end the textures are pretty badly compressed.
    • By LateToDOOM2020 · Posted
      I put 5 stars because I found it enjoyable. No it does not have super detailed design but it does have details that make it an enjoyable game play. the way textures line up perfectly for example buttons on a washing machine and the railing for the stairs is very clever and Its cool to see the use of textures in this way.
      I enjoyed the lack of linear game play and the lack of typical puzzle solving. You sneak around the houses and with uncertainty what is around each corner you find that the monsters keep coming out of nowhere. The houses give you cover to protect your self and its cool to see the little details in each house. There is more than enough ammunition and you wont be able to pick up every item. Its very fun to play doom in this more relaxed free roam style. 
      To those who have played many doom levels and have high expectations you may dislike this map but for someone like me who likes the older style of maps its very enjoyable.    
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