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tutorials

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8 files

  1. Tutorial: Lifts

    I made this as a tutorial for those whom want to learn about the floor lifts with texture and special changes.

    I am making a megawad and it requires this.

    Same as the previous 3 - Doom in Hexen Format

    6 downloads

       (6 reviews)

    Submitted

  2. Tutorial: 3D Floor & Planes

    I did this tutorial as an easier version of my 9-Level Spiral map.

    Like the Music Change, this is just a basic version of one of the many parts of the Doom in Hexen Format.

    Same as the other 2 - Doom in Hexen Format

    6 downloads

       (6 reviews)

    Submitted

  3. Tutorial: Music Change

    I just made this as a little tutorial for not only myself, but for others that do not know how to do music changes.

    I have forgotten this after I learned it but relearned it a month later for Hell's Train Station. This is for those kinds of people as well as those whom want to do music changes.

    10 downloads

       (6 reviews)

    Submitted

  4. Tutorial: 9-Level Spiral (3D Stairs)

    I just made this as a little tutorial for not only myself, but for others that do not know how to do 3D stairs.

    NOTE: To keep the file size down, I have made all the lines/sectors that are the steps and floors in the upper/back right corner of the map as either 2x2 or 1x1 pixel sectors.

    5 downloads

       (5 reviews)

    Submitted

  5. computer terminal tutorial

    This is not presented as a playable level but for demonstrating doom editing techniques. Specifically, how to setup a computer terminal based on Doomguy0505's original tutorial on ZDoom wiki (http://zdoom.org/wiki/Computer_Terminal) and how it compares to the ZDoom dialogue system.

    6 downloads

       (4 reviews)

    Submitted

  6. Legacy Clock

    A demonstration on how to make an in-game clock in Doom Legacy.

    5 downloads

       (4 reviews)

    Submitted

  7. Ladder Tutorial

    Shows how to make a vanilla ladder that looks good. This can be expanded upon to create even more 3D looking ladders, but I used a simple design. More explanation below. CREDITS Myself

    8 downloads

       (5 reviews)

    Submitted

  8. WADTUTOR, an interesting Construction Tutor WADfile, for DOOM ][

    A file that contains some little levels to show a beginner the form of creating levels for DOOM. You will see and learn how to create rooms, doors, stairs, elevators, transporters, windows, and more... just try it!

    0 downloads

       (0 reviews)

    Submitted

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  • File Reviews

    • By galileo31dos01 · Posted
      Done with these settings:   - Crispy Doom 5.3.
      - Ultra-Violence
      - Continuous combined with pistol start mindset.
      - No saves, mostly.
      Very decent tribute to the original game. Each map is essentially a remix of the ID's levels, built around the same theme and music tracks per episode, albeit with the author's personal changes to the design. Aesthetically, the only notorious difference, and by no means less important, is the texturing he decided to use in some sections. In general the maps look extra polished, there were no signs of misaligned textures, but I wasn't that attentive to be honest. He did left the most distinctive visual features of each map untouched, for example where it's supposed to be a dark secret dungeon, it is a dark secret dungeon, just not copy-pasted.    As said before, Wonderful Doom is just a revamped Ultimate Doom. If you know the game by heart, there may be little room for surprises, so you can take it as a memory test. Of course, the author added his own touch to the gameplay. I would underline the size of the rooms in comparison to the iwad, tending to be more compact though in no way less attractive. In consequence, they lead to a bit more claustrophobic combat, specially throughout the latter episodes, sometimes you'll find yourself in a hairy situation like a slow drop in a cluster of imps and barons coming from the shadows, or starting surrounded of pinkies and barrels to detonate using your ol' peashooter. Another thing is the resource balance, sometimes giving more leeway where there wasn't originally, other times less obvious for the pistol starter. This is part of several plot twists Wraith added here and there to the main concepts to keep it somehow fresh and interesting, but I'm not going to spoil any in particular.    Secret-wise, I guess it's not needless to say almost all of them can be found normally, there is one in E2M9 that can't be triggered due to the teleport line. Otherwise, there are no broken sectors or staircases of secrets (sorry to burst your bubble ;P). There are no disliked maps, and so I'll avoid to pick favourites this time. I also didn't care if most maps were extremely similar to the iwad ones, but that could not be the case for you.   Overall, I won't lie and say this turned out to be thoroughly enjoyable. It's what I expected from an author with such love for plain vanilla Ultimate Doom. Nostalgia fans should give it a go. Well, as long as you wish to "play Original Doom one more time", otherwise if you expect a thing like "Doom the Way ID Did", it might not be wise to download this. My rate is 8/10.
    • By bemused · Posted
      This is clearly the most groundbreaking, exciting release of the decade. Forget your megawads, this is where its at. Wonderful, delightful, sublime, glorious... all words that dont even come close to expressing just how great this wad is.
    • By Meril · Posted
      Another abomination in doom mapping. It's crap even in crap category.
    • By Meril · Posted
      Ugly, rectangular, not enough ammo. In one word: CRAP
    • By Meril · Posted
      Sound replacement is terrible. Sounds are very annoying. Level also is ugly. Only thing I like is sprites replacement. Kicking nazi asses is same as good like demons ones ;)
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