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22 files

  1. Doomatic v1.12

    Doomatic is an old IPX-based DOS Doom netgame program, created by Fab & Boris, better known as the original authors of the Doom Legacy source port. The .zip also includes HIPAFRAG.WAD, a deathmatch level by Denis Fabrice.

    5 downloads

       (3 reviews)

    Submitted

  2. Solo network driver

    This is a "solo" network driver, like ipxsetup or sersetup. However, rather than actually communicating over a network, it's just a dummy program that lets you start a single player netgame. It's functionally equivalent to "ipxsetup -nodes 1", except you don't need to load any IPX drivers.

    This is in the same vein as the -solo-net command line parameter supported by source ports such as PrBoom+ and Chocolate Doom. Similar to that parameter, this lets you record single player netgames, although it doesn't let you replay them.

    Source code (for Borland Turbo C) is included.

    12 downloads

       (4 reviews)

    Submitted

  3. CTFDoom's IPXSETUP utility

    A source modification of id Software's IPXSETUP that allows you to select the name of the game EXE the utility will run as well as what machine will use what player color. The first feature is quite useful for using DeHackEd modified EXEs on multi-player mode without having to rename the EXE to a standard name (either doom or doom2) and the second is useful for switching Player colors during DM or Coop, given the fact that the different Players "lag" differently. This utility was originally part of one of the CTFDoom distribution packages.

    2 downloads

       (0 reviews)

    Submitted

  4. IPXCOPY Version 2.4

    Version 2.4: copy files from one pc to another via LAN (ipx interface). features: subdirectories, crc-32/16, high speed, overwrite check.

    3 downloads

       (1 review)

    Submitted

  5. KILLDOOM - Kills NetDoom players

    Here is the first release of KillDoom. It's meant to be used by network supervisors who want to definitelly stop NetDoom playing in their networks.

    One can kill DOS/IPX NetDoom players anywhere in a network connected by IPX routers. Just run KILLDOOM with the network address as parameter and DOOM(tm) and DOOM II(tm) network players will crash. If you want to be more drastic, run KILLDOOM BROADCAST, and it will kill NetDoom players everywhere they can be found; just be careful with the BROADCAST option because it can really flood your network.

    I'd like to say that I also do like to play NetDoom. It's surely the best game ever made in the world until 1994. But this hobby must not interfere in anyone's work, during business hours.

    9 downloads

       (5 reviews)

    Submitted

  6. IPXFER 4.00 final beta 4

    Well, here it is, the long awaited IPXFER upgrade... and what an upgrade it is.

    This is the final beta release. At this point, all of the command line parameters for Recnet should be functional. In addition, an extra option has been added to the Sendnet Server... details will follow.

    2 downloads

       (0 reviews)

    Submitted

  7. Doom NetBIOS Interface V1.01

    2 downloads

       (1 review)

    Submitted

  8. Kali 1.2f

    Kali is a network driver which allows virtually any application software designed for use with the IPX protocol to be used over a TCP/IP network. Designed primarily for use with network games, Kali has been successfully tested with Descent, Command & Conquer, DOOM, DOOM II, Heretic, Rise of the Triad, VR Pool, Terminal Velocity and SuperKarts. Other software should also work as long as it uses IPX. Download Kali and start putting your Internet connection to good use!

    3 downloads

       (1 review)

    Submitted

  9. ipxodi-2.zip

    This is a set of IPX drivers that I have successfully gotten to work with DOOM. This file includes LSL.COM, NE2000.COM, IPXODI.COM and a couple of batch files to make life easier.

    NOTE: The NE2000.COM MUST be used with an NE2000 compatible card. The other files should work as long as you provide you vendor specific DOSODI lan card driver.

    9 downloads

       (8 reviews)

    Submitted

  10. IPXSETUP (Master/Slave)

    In order to make network play of DOOM easier to start, I have modified the IPXSETUP source code. One of the problems often times encountered whilst initiating network play is that one (or more) of the nodes has not been passed the proper command line arguments; and, therefor, one (or more) of the nodes is knocked out of the game immediately and then, of course, everyone needs to rerun IPXSETUP. Basically what I have done is allowed for a "master" and "slave" relationship between the network nodes. One player declares themself the "master" and the other players are "slaves" at startup. The "master's" command line arguments are passed along to all the slaves; in this way, all the nodes invoke DOOM with the same command line arguments.

    7 downloads

       (4 reviews)

    Submitted

  11. IPXTrans vr. 1.0

    IPXTrans is a program that transfers binary and ascii files over a network running the Novell IPX protocal.

    2 downloads

       (1 review)

    Submitted

  12. iFrag Version 2.2

    iFrag is a program which allows people to play DOOM, DOOM II, and Heretic against others across the Internet. As distributed by id, DOOM-engine games come with drivers for serial connections (using modems and direct serial cables) as well as networks running the IPX protocol. This is enough if you have a fast modem (and enough money to pay the phone and/or DWANGO bills!) or if you happen to have 4 Pentium-based PCs in your basement rec room connected by a Novell network. However, what do you do if you're a poor college student? What do you do if the only PC to which you have access is sitting in your school's computer lab and is running the TCP/IP protocol suite? What do you do if you are the only person in your office who likes to play DOOM? Enter iFrag, a TCP/IP network driver for DOOM-engine games. Not only will it allow you to play network DOOM across the Internet, but since there are so many other players also connected to the 'net, you can easily find opponents practically any time of the day or night.

    3 downloads

       (2 reviews)

    Submitted

  13. DOOM TCP/IP Network Driver, version 0.95

    This version has a few features people have been asking me about, including much better 3-4 player support, simpler command line interface, switches to run other programs (ie. DOOM2 & Heretic), and a bit more helpful error messages. It is NOT compatible with any version BEFORE 0.94.

    2 downloads

       (0 reviews)

    Submitted

  14. IPXXFER v2.0

    At last here is version 2.

    1 download

       (0 reviews)

    Submitted

  15. DNC - DOOM Network Copier

    DNC is a utility developed to ease the process of installing DOOM onto multiple computers for network play. The program will copy all the necessary DOOM files from a single server to remote computers using the NetBIOS protocol. Up to four clients can be simultaneously connected to a single server.

    2 downloads

       (1 review)

    Submitted

  16. NETDOOM

    After a long and anguishing search for drivers to make DOOM work over networks, I finally found them. Doom only works over IPX networks. For people with LANtastic and other programs that run on NETbios, this created problems. I found two methods for getting around this, which seem to work equally well. The first is by using Novell's LSL, and the second uses packet drivers.

    2 downloads

       (1 review)

    Submitted

  17. tcpcli12.zip

    This is a corrected version of the TCPSRV12 client.exe which identifies itself as the correct version).

    2 downloads

       (0 reviews)

    Submitted

  18. The Internet DOOM Client/Server System v0.12

    The DOOM* Client/Server System is a front-end to DOOM TCP/IP network drivers. You use the client software to connect to a Frag Server. While connected to the server, you can chat with other players and bystanders and negotiate game parameters. You tell the server what parameters you want, and when all the players are ready, the server will give the client the decided game parameters plus the IP adresses of all your victims. The client software will disconnect from the server and then run a multi-player DOOM game (iDOOM* or linuxxdoom*).

    1 download

       (0 reviews)

    Submitted

  19. IPX Setup v1.1

    This is a small modification of the original IPXSETUP.EXE. This version corrects the problem of "OPEN SOCKET 0xFF" when you try to reload IPXSETUP after aborting.

    4 downloads

       (1 review)

    Submitted

  20. ipxsrc.zip

    To the avid DOOM hackers out there, this is the source code to the IPX network driver for DOOM. By modifying this, you can get it to run under other network protocols such as TCP/IP. We only have an IPX network at id and would rather someone else give a shot at this for other protocols.

    2 downloads

       (0 reviews)

    Submitted

  21. oldipx.zip

    These are some files which may be useful in getting DOOM running over a TCP/IP network. Included are an older version of a 3Com Etherlink III packet driver from 3Com, which I have found to be more reliable than the newer version from the Crynwr collection. Also included is an older version of the Crynwr collection, which includes a number of useful utilities that were taken out of the newer version. (Strangely, though, these older utilities were included in the documentation of the new version!) I have also found an old version of an IPX-to-PD converter which seems to run much better with DOOM than the new version by Intel.

    1 download

       (0 reviews)

    Submitted

  22. NetCheat 1.0beta

    This program allows you to edit a modified saved network/modem game. Currently, it is restricted to two player games only. You can use it for three or four player games, however you can only modify the settings of player one and two. Further documentation will be provided with the full release.

    5 downloads

       (4 reviews)

    Submitted

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  • File Reviews

    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
    • By Budoka · Posted
      A few really good maps supported by a bunch of alright ones. Visuals are mostly Plutonia-inspired, with the occasional veering into Shores of Hell type mish-mash architecture. Difficulty is about on par with DOOM2.wad I think. Overall, a rather pedestrian affair, although the standout maps are certainly worth the time.
    • By dylux · Posted
      BACK TO SATURN X E1: GET OUT OF MY STATIONS REVIEW:   The Good:   - Stunning visuals   - Great monster placement   - Lots of (clever) secrets and they are rewarding   - Enough ammo to keep you going   - The names of the Maps LOL!   - Loads of fun   - Awesome music!   The Bad:   - Not long enough. LOL! I loved it so much, I didn't want it to end!   In Short: I've actually played this fantastic WAD at least 6 or 7 times. Why? This is my second favorite WAD of all time, only bested by its successor, BTSX Episode 2: Fountain of Sparks. I remember the very first time I played it a couple of years ago like it was yesterday. How many times can you say that (in a good way) about a game?   I remember being completely blown away by the architectural designs at the time. I even remember giggling as I sunk in the ocean on the final Map, only to read something like "To Be Continued..." and thinking, "Awww....it's over." But I admit that, like everyone else, I had loads of fun with this.    There is lack of a "customary" final boss (I wasn't certain if this was a "Good" or "Bad" element of the game, hence why it's in neither category above - it really will depend on the player so I kept it neutral). But don't let that deter you! The final "stage" in the last (playable) Map is as memorable as it is wicked, and it'll keep you on your toes just like any other customary boss!   Play this WAD if it's the only WAD you ever play. Definite replay value.   Well deserved Cacoward. Thanks, Team, for making it!   5 out of 5 stars with me.  ~ dylux
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