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23 files

  1. bsdmidi

    This is some code I wrote for Freedoom to generate a free "GENMIDI" lump for Doom. The source data is based on the register values from the OpenBSD OPL driver. The result isn't too great; the original GENMIDI is definitely miles better, but it's somewhat acceptable.

    4 downloads

       (4 reviews)

    Submitted

  2. Mus2midi version 1.0

    This is the elusive version 1.0 of the Mus2midi tool. The author, just_joe has a web site available here: http://joakim.erdfelt.com/pmwiki/pmwiki.php/Projects/Mus2Midi

    However, version 1.0 is mysteriously missing from his site.

    Repeated attempts to contact the original author of the software has failed, and this version has the best success of running on WinXP and handling large, complex MUS files.

    It is also important to use in conjunction with Csabo's wonderful XWE utility located at http://www.doomworld.com/xwe.

    26 downloads

       (20 reviews)

    Submitted

  3. 8MBGM and 8MBGSFX Gravis Patch Set v1.3

    The files in this archive consist of a complete set of high quality Gravis format patch files that were created from EMU Technologies "8MBGM.SF2" and "8MBGSFX.SF2" SoundFont format soundbanks (E-mu Rev B).

    The patch set consists of 635 Gravis format patches (a total of 32,156,227 bytes of patch files) which make up a single high quality General MIDI compatable standard melodic bank, and a total of nine different General MIDI compatable drum kits (Standard, Room, Power, Electronic, TR-808, Jazz, Brush, Orchestral, and Sound Effects drum kits).

    These patch files can be used with the software wavetable synthesis MIDI music synthesizer "Timidity", or any program or utility that supports Gravis format patches for music synthesis (such as the native Gravis patch support included with PRBOOM, the native Timidity support included with ZDOOM, the software wavetable synthesis digital MIDI "DIGMID" music driver support included with BOOM or any other Allegro based application, or the MIDI player support of the Cubic Player).

    Essentially this patch set will make the MIDI music playback of any of the above mentioned applications sound highly realistic, all without the need of expensive MIDI hardware.

    28 downloads

       (17 reviews)

    Submitted

  4. GENMIDI Replacement for Ultimate Doom and Doom II

    GENMID01.WAD is a tiny Doom wad which contains a replacement for the GENMIDI lump in the Doom IWAD. This lump controls the FM music synthesizer on sound cards using the Yamaha OPL2/OPL3 chip. Examples of such cards are Soundblaster, Adlib, and Pro Audio Sound. This GENMIDI replacement is designed to make the Doom music sound better.

    6 downloads

       (6 reviews)

    Submitted

  5. Doom Mus Player v0.99a

    I have created this Doom Mus Player for only one thing: Playing Doom Music In Order Automatically Without Running Doom. Thats all.

    3 downloads

       (2 reviews)

    Submitted

  6. DOOM MUS File Player V1.75

    DOOM, DOOM II, Heretic & Hexen MUS file player.
    Supports Adlib, Sound Blaster (OPL2), Sound Blaster Pro II/16 (OPL3, stereo), Sound Blaster AWE32 (EMU 8000), Roland MPU-401 and Sound Blaster MIDI port. Can play music on the background. Can store MUS files into XMS or EMS to save conventional memory. Partial source included only. The full source can be found in MUSLIB 1.75 (muslb175.zip).

    4 downloads

       (1 review)

    Submitted

  7. MUS File Player Library V1.75

    DOOM, DOOM II, Heretic & Hexen MUS file player library.
    Supports Adlib, Sound Blaster (OPL2), Sound Blaster Pro II/16 (OPL3, stereo), Sound Blaster AWE32 (EMU 8000), Roland MPU-401 and Sound Blaster MIDI port. Can play music on the background. Can store MUS files into XMS or EMS to save conventional memory. Full C source included. Compiles under Borland C 3.1 (16-bit) and Watcom C 10.0 (both 16 and 32-bit). Ready-to-use pre-compiled libraries for every memory model included.

    5 downloads

       (3 reviews)

    Submitted

  8. Hexen Sounds for Windows 3.1 or Windows 95

    Hexen sounds will allow you to hear the sounds from the Hexen main wad and also will help you to edit your scripts to easily insert the right sound without typing your fingers off.

    1 download

       (0 reviews)

    Submitted

  9. Quick MUS->MID file converter v2.0

    o 30 times faster than MUS2MIDI by Joakim Erdfelt (no offense meant ! ;) ie conversion is instantaneous

    o Real-time MIDI file compression
    - up to 25% disk space safe
    - a compressed MIDI file is usable as it is
    - your sound card can get its breath back !
    Compression can be disabled if wanted.

    o Compiled with GCC => protected mode (all memory is available, not only 640 KB)

    o Size of track buffers can be set to a different value from default (64 KB)

    8 downloads

       (4 reviews)

    Submitted

  10. DMAXIT DooM Audio eXtraction and Insertion Tool

    DMAXIT will store sounds into or extract sounds from DOOM2 WAD and PWAD files. It does the entire wad at one time, without the repeated dmaud entries to insert audio into your new PWADs. In addition, it will create new PWADs for you.

    You must have DMAUD either in your path or in the same directory as DMAXIT to run the program. I did not reinvent the wheel, I just discovered axle grease.

    If you thought Dmase was ok, you'll like this a lot. This was written due the shortcomings of Dmase. Good idea, poor execution.

    0 downloads

       (0 reviews)

    Submitted

  11. XMUS

    XMUS is a MUS (music files from DOOM, HERETIC, etc) extractor. It can extract MUS files from anyone file (IWAD, PWAD, or other) if has. Try it!

    0 downloads

       (0 reviews)

    Submitted

  12. DMaud For Windows v1.1

    The First Internal DOOM Audio Editor! Works with DOOM 1 and Original Sounds From DOOM II.

    5 downloads

       (2 reviews)

    Submitted

  13. DOOM Audio Editor - version 1.1

    DMAUD will store sounds into or extract sounds from DOOM WAD and PWAD files. In addition, DMAUD will play the sound if a SoundBlaster compatible sound card is present.

    Patch WAD files (PWAD) can be edited the same as WAD files by using the '-f pwad' option on the command line; the PWAD will be created as needed. To remove a sound from the PWAD, use the '-r' option. For the PWAD to work correctly, the filename must end with .WAD.

    Please be sure that you have a backup copy of the original DOOM WAD file available.

    Input files can be any format (.AU, .VOC, .WAV, .SND, etc) and any sample rate; they will be converted as necessary.

    3 downloads

       (1 review)

    Submitted

  14. SoundRip v1.0

    Rip your DOOM / DOOM ][ / Heretic samples into a single patch WAD! Great for you guys who use more than one soundset (I do :)!

    2 downloads

       (0 reviews)

    Submitted

  15. MUSTOOL Utility for DOOM II

    This small utility has been done generally having in mind Bill Neisius's DMMUSIC utility. However, dince Bill haven't done a DMMUSIC for DOOM II yet, I wrote it myself. But the syntax is very similar to DMMUSIC.

    6 downloads

       (5 reviews)

    Submitted

  16. MODfile to MIDIfile converter

    Soon after my introduction to MODfiles, a mere two years ago, I became aware of their limitations. Not the least of these is their incompatibility with standard musical notation. They are also limited by the quality of their recording, and the hardware used to play them back. But there is a lot of good music in mod format, and I wanted to have access to it. I felt the need for a program to convert these MODfiles into MIDIfiles that I could play on my sound card. This would give me better quality sound, as well as allow me to view the music in standard notation, and manipulate it using the music software provided with my card. From this simple idea grew a quite complicated algorithm, with many added features. This is its first incarnation.

    12 downloads

       (12 reviews)

    Submitted

  17. dmsound.zip

    These batch files are little utilities I threw together to make life a little easier on me. I have 2-3 versions of Doom running, and when I install a new version, and it has the bare bone sounds in there, that bugs the hell out of me. So I threw together a few things to remedy that problem. I also made a batch file to make a PWAD out of your sounds that you have in your DOOM.WAD.

    1 download

       (1 review)

    Submitted

  18. mus2midi.zip

    It's just what the file-name sounds like. Will convert .MUS files to MIDI files.

    60 downloads

       (57 reviews)

    Submitted

  19. The DMAuD Sound Extractor v1.2

    Here is a nifty utility that I whipped up to extract all of the sounds in a PWAD file after spending half an hour doing it one sound at a time using DMAuD. All it does is call DMAuD and send it parameters along with the file name you supply.

    1 download

       (1 review)

    Submitted

  20. DooMMusic User Interface v1.0

    DMMUI is a front end for DMMUSIC.EXE, a program which allows you insert your own musical scores into DOOM. I've included DMMUSIC v1.0 and MIDI2MUS in the Zipfile, so you don't have to go looking for them. Hopefully their authors won't mind :)

    2 downloads

       (1 review)

    Submitted

  21. MIDINFO.TXT

    This file contains detailed information about the usage of GenMIDI instruments by the songs in DOOM. (With additional info relevant to the GUS.)

    2 downloads

       (1 review)

    Submitted

  22. DOOM Music Editor

    DMMUSIC will store music into or extract music from DOOM WAD and PWAD files. To list the names of available music entries, use the '-L' option.

    Patch WAD files (PWAD) can be edited the same as WAD files by using the '-f pwad' option on the command line; the PWAD will be created as needed. To remove a music entry from a PWAD, use the '-r' option. For the PWAD to work correctly, the filename must end with .WAD.

    When editing the WAD file directly, please be sure that you have a backup copy of the original file available.

    Input files must be in .MUS format. A utility to convert MIDI files to .MUS is available seperately (MIDI2MUS).

    3 downloads

       (2 reviews)

    Submitted

  23. MIDI2MUS

    This converts general MIDI music to Paul's MUS format which goes into DOOM.

    33 downloads

       (29 reviews)

    Submitted

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  • File Reviews

    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
    • By Budoka · Posted
      A few really good maps supported by a bunch of alright ones. Visuals are mostly Plutonia-inspired, with the occasional veering into Shores of Hell type mish-mash architecture. Difficulty is about on par with DOOM2.wad I think. Overall, a rather pedestrian affair, although the standout maps are certainly worth the time.
    • By dylux · Posted
      BACK TO SATURN X E1: GET OUT OF MY STATIONS REVIEW:   The Good:   - Stunning visuals   - Great monster placement   - Lots of (clever) secrets and they are rewarding   - Enough ammo to keep you going   - The names of the Maps LOL!   - Loads of fun   - Awesome music!   The Bad:   - Not long enough. LOL! I loved it so much, I didn't want it to end!   In Short: I've actually played this fantastic WAD at least 6 or 7 times. Why? This is my second favorite WAD of all time, only bested by its successor, BTSX Episode 2: Fountain of Sparks. I remember the very first time I played it a couple of years ago like it was yesterday. How many times can you say that (in a good way) about a game?   I remember being completely blown away by the architectural designs at the time. I even remember giggling as I sunk in the ocean on the final Map, only to read something like "To Be Continued..." and thinking, "Awww....it's over." But I admit that, like everyone else, I had loads of fun with this.    There is lack of a "customary" final boss (I wasn't certain if this was a "Good" or "Bad" element of the game, hence why it's in neither category above - it really will depend on the player so I kept it neutral). But don't let that deter you! The final "stage" in the last (playable) Map is as memorable as it is wicked, and it'll keep you on your toes just like any other customary boss!   Play this WAD if it's the only WAD you ever play. Definite replay value.   Well deserved Cacoward. Thanks, Team, for making it!   5 out of 5 stars with me.  ~ dylux
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