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wad_tools

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54 files

  1. DMMPST: DooM MaP StaTistics

    DMMPST is a command-line utility on Unix and Windows (source code included) to generate statistics of levels in DOOM, DOOM ][, Ultimate DOOM, Final DOOM, Heretic, Heretic: Shadow of the Serpent Riders, Hexen, Hexen: Deathkings of the Dark Citadel, and Strife.

    Its primary purpose is to use the included templates to generate output suitable for Doom Wiki (http://doomwiki.org/) map pages, or sections thereof. Statistics displayed include the map's dimensions, structure counts, and a list of secret sectors. It can also collect thing appearance statistics for one or multiple IWADs.

    10 downloads

       (0 reviews)

    Submitted

  2. DMMPST: DooM MaP StaTistics

    DMMPST is a command-line utility on Unix and Windows (source code included) to generate statistics of levels in DOOM, DOOM ][, Ultimate DOOM, Final DOOM, Heretic, Heretic: Shadow of the Serpent Riders, Hexen, Hexen: Deathkings of the Dark Citadel, and Strife.

    Its primary purpose is to use the included templates to generate output suitable for Doom Wiki (http://doomwiki.org/) map pages, or sections thereof. Statistics displayed include the map's dimensions, structure counts, and a list of secret sectors. It can also collect thing appearance statistics for one or multiple IWADs.

    13 downloads

       (0 reviews)

    Submitted

  3. DMMPST: DooM MaP StaTistics

    DMMPST is a command-line utility on Unix and Windows (source code included) to generate statistics of levels in DOOM, DOOM ][, Ultimate DOOM, Final DOOM, Heretic, Heretic: Shadow of the Serpent Riders, Hexen, Hexen: Deathkings of the Dark Citadel, and Strife.

    Its primary purpose is to use the included templates to generate output suitable for Doom Wiki (http://doomwiki.org/) map pages, or sections thereof. Statistics displayed include the map's dimensions, structure counts, and a list of secret sectors. It can also collect thing appearance statistics for one or multiple IWADs.

    12 downloads

       (0 reviews)

    Submitted

  4. DMMPST: DooM MaP StaTistics

    DMMPST is a command-line utility on Unix and Windows (source code included) to generate statistics of levels in DOOM, DOOM ][, Ultimate DOOM, Final DOOM, Heretic, Heretic: Shadow of the Serpent Riders, Hexen, Hexen: Deathkings of the Dark Citadel, and Strife.

    Its primary purpose is to use the included templates to generate output suitable for Doom Wiki (http://doomwiki.org/) map pages, or sections thereof. Statistics displayed include the map's dimensions, structure counts, and a list of secret sectors. It can also collect thing appearance statistics for one or multiple IWADs.

    3 downloads

       (0 reviews)

    Submitted

  5. DMMPST: DooM MaP StaTistics

    DMMPST is a command-line utility on Unix and Windows (source code included) to generate statistics of levels in DOOM, DOOM ][, Ultimate DOOM, Final DOOM, Heretic, Heretic: Shadow of the Serpent Riders, Hexen, Hexen: Deathkings of the Dark Citadel, and Strife.

    Its primary purpose is to use the included templates to generate output suitable for Doom Wiki (http://doomwiki.org/) map pages, or sections thereof. Statistics displayed include the map's dimensions, structure counts, and a list of secret sectors. It can also collect thing appearance statistics for one or multiple IWADs.

    6 downloads

       (0 reviews)

    Submitted

  6. DMMPST: DooM MaP StaTistics

    DMMPST is a command-line utility on Unix and Windows (source code included) to generate statistics of levels in DOOM, DOOM ][, Ultimate DOOM, Final DOOM, Heretic, Heretic: Shadow of the Serpent Riders, Hexen, Hexen: Deathkings of the Dark Citadel, and Strife.

    Its primary purpose is to use the included templates to generate output suitable for Doom Wiki (http://doomwiki.org/) map pages, or sections thereof. Statistics displayed include the map's dimensions, structure counts, and a list of secret sectors. It can also collect thing appearance statistics for one or multiple IWADs.

    12 downloads

       (0 reviews)

    Submitted

  7. WadSmoosh

    A tool for combining all official id release WADs into a single PK3 file playable with ZDoom and its derivatives. Drop your WADs into the source_wads\ subfolder, then run wadsmoosh.exe. A new IWAD file called "doom_complete.pk3" will be generated. Linux and macOS users can run from included source with "python wadsmoosh.py". Program logs to wadsmoosh.log as it runs, any errors it encounters will show up there.

    39 downloads

       (14 reviews)

    Submitted

  8. WadSpy v1.1

    WadSpy is a tool to view .WAD statistics and estimate a level's difficulty. This version (1.1) has been modified to work on 64 bit operating systems too.

    30 downloads

       (17 reviews)

    Submitted

  9. Doom2 to Doom3

    Changes all Doom2 wads/levels into Doom3 styled maps.

    60 downloads

       (54 reviews)

    Submitted

  10. DM1toHT1.EXE v1.0 32-bit (a Multi-Level DOOM I & II to HERETIC Converter)

    Multi-Level DOOM I&II to Heretic Converter Converts Single/Multi-Level 'DOOM' PWADs and changes all MAPs, MUSIC, WALL Textures, and Graphic PATCHES quickly to 'HERETIC'. (* Requires HERETIC Registered *)

    [Note by the uploader:] This program does not run on Win32. But DosBox works fine. You might need to do some additinal editig with a level editor, to make the conversion result work properly. Customizing DM1TOHT1.DAT is most definitely a good idea. Another very good idea is to read and understand dm1toht1.doc completely.

    4 downloads

       (2 reviews)

    Submitted

  11. DM1toDM2.EXE v1.0á (Multi-Level Doom I to Doom II Converter)

    (Multi-Level Doom I to Doom II Converter) Converts Single/Multi-Level 'DOOM I' PWADs and changes all MAPs, MUSIC, WALL Textures, and Graphic PATCHES quickly to 'DOOM II'. (Req. DOOM II Reg. to use converted PWADs)

    Now that DOOM II is out and you've finished that last level, where's a vast universe of DOOM I PWADs to explore (after all DOOM I's got a year lead), to tantalize your imagination, and generally enhance your enjoyment of DOOM II.

    With the use of this program you can convert these files in minutes into DOOM II PWADs, and back again with the -R switch without any knowledge of DOOM I and DOOM II differents.

    [Note by the uploader:] I haven't tested this much, but...: To get a quick and rather good result, it seems to be best, to place the stuff from this zip together with the to be converted WAD in a doom2 -folder, then type 'dm1todm2', and then tell the program the name of the wad, that you want to convert. I write this, because typing 'dm1todm2 castle.wad' directly at the command prompt, resulted for me with a doom2-wad, that missed some textures. Also keep in mind: Reading DM1TODM2.DOC and understanding it completely is most definetely a good idea! (My problem is usually, that i'm not as patient, as i should be.) You might need to do some additinal editig with a level editor, to make the conversion result work properly. Customizing DM1TODM2.DAT is also worthy to recommend it.

    1 download

       (1 review)

    Submitted

  12. CleanWAD V1.54

    I just took the source code of CleanWAD that was released way back by Serge Smirnov and updated the program for today's DOOMing standards. No longer do you have to remind yourself to "never run a WAD cleaner on anything with GL_* entries, BEHAVIOR resources or BOOM colormaps, etc."!

    30 downloads

       (22 reviews)

    Submitted

  13. SW-Wad level finder Windows Version

    SW Plus is an extension of SW which works also with DooM, DooM2, Heretic and HeXen.

    0 downloads

       (0 reviews)

    Submitted

  14. WADHEX 32Bits - Hexadecimal Visualizator.

    Principal Functions The program permits to view a WAD file of any type (textures, sounds, constructions), opening it to visualize in hexadecimal format. Also this program is useful to view any class of file (really any type!) and it can also help you to find "virus strings" or strange information in your data. However, the principal idea of its development was to view WAD files. This program will not alter of damage your files anyway :)

    5 downloads

       (2 reviews)

    Submitted

  15. SW-Wad level finder

    SW Plus is an extension of SW which works also with DooM, DooM2, Heretic and HeXen.

    0 downloads

       (0 reviews)

    Submitted

  16. WADHEX - Hexadecimal Visualizator.

    Principal Functions The program permits to view a WAD file of any type (textures, sounds, constructions), opening it to visualize in hexadecimal format. Also this program is useful to view any class of file (really any type!) and it can also help you to find "virus strings" or strange information in your data. However, the principal idea of its development was to view WAD files. This program will not alter of damage your files anyway :)

    2 downloads

       (2 reviews)

    Submitted

  17. MOOD: DOOM behind the Looking Glass

    This nice little utility lets you see any DOOM level with the eyes of Alice during her journey in the World behind the Looking Glass.

    Explore the familiar DOOM levels that have changed in a queer way: in this new world, left is right, and right is left. Wherever you used to take a left turn, you would have to take a right turn. Very queer. It's sort of hard, too, to always keep in mind that what's used to be at your left will appear at your right, and the other way round. Try it. It's fun. :)

    Now, if you are getting *curiouser and curiouser*, here's how MOOD works. It changes the level data in the DOOM.WAD file or any other .WAD file you specify so that all the walls in a map are flipped over the X-axis. Well, the actual algorithm is a bit more complex; you can check out the source code if you like, it's pretty straightforward and well-commented (in Russian ;-)

    5 downloads

       (3 reviews)

    Submitted

  18. map2wad v0.85

    Converts duke3d .map files to doom .wad files Read readme.txt for more information.

    11 downloads

       (8 reviews)

    Submitted

  19. Winwad version 2.0 source code

    I am releasing it here because I am moving off to join the military and DoomNation is (permanently?) down. There are no binaries, only source code released under the GPL (license text included.)

    2 downloads

       (1 review)

    Submitted

  20. SARGE.EXE

    This program is a DOOM and DOOM II utility that randomly changes most items in any WAD file to Sergeants, Chaingunners, or Wolfenstein SS troops. It was made with my own personal tastes in mind and due the lack of such a program for DOOM II as far as I know. I prefer a rough game on Ultra-Violence that is as realistic as possible and I do not find demons or aliens to be very realistic. You will now have neat effects such as bad guys in the secret rooms where there weren't any before. Acts as a "WAD-extender" in that you will have 30+(DOOM II) possible enemy compositions for your favorite WADs.

    2 downloads

       (0 reviews)

    Submitted

  21. Ctexture V1.72

    Ctexture, DOOM texture changer allows you to change the DOOM wall and/or floor textures names in the DOOM levels. This little app will be especially useful when creating custom DOOM levels with user- defined textures.

    Current version runs on a Win32 platform, i.e. Windows 95/98, Windows NT 4.0/5.0 and perhaps Windows 3.11 with Win32 extensions. It is written in pure MS Visual Basic 6.0.

    4 downloads

       (3 reviews)

    Submitted

  22. WADWHAT 2.3

    Have you ever downloaded a WAD file and wondered which maps it replaced? Have you ever wondered if the map you're about to start contains 10 cyberdemons? And how much ammo can you afford to waste in the map, anyway?

    If you've had any of these questions, then WADWHAT is for you. WADWHAT provides simple, easy-to-read numbers on the contents of any WAD file.

    5 downloads

       (4 reviews)

    Submitted

  23. doometic.zip

    When I first got into hacking around with doom, I had a friend who liked Doom much more than he liked heretic. So he asked me if it were possible to pull the maps out of His heretic and play them in the Doom engine. What you have here is the resulting answer.

    This little batch file, and the utilities packed with it (none of which are mine), extract the map info from Heretic, run them through a converter, and recompile them into a single wad. A fair warning, not all of the textures work quite right and sometimes things look a little strange, and some of the monster replacement will shock you (at least it did me), but this is for fun, so Hey.

    As a copyright note, no ID or Raven coprighted material is included in this package. You need Heretic Wad to extract from and Doom to play.

    4 downloads

       (3 reviews)

    Submitted

  24. Patcher revision 1.2

    4 downloads

       (3 reviews)

    Submitted

  25. Doom Things Analyzer version 1.03

    The Doom Things Analyzer, or DMTHA in short, is a tool to quickly analyze any Doom, Ultimate Doom, Doom II or Final Doom level including external ones from a THINGS point of view.

    DMTHA reads all of the things in any level in any wad file and generates a report in one of five selectable detail levels about the level, how much health and armor it has in total, how much ammo of every kind and total strength of the ammo, how many monsters of every kind etc..

    10 downloads

       (7 reviews)

    Submitted

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  • File Reviews

    • By magicsofa · Posted
      Note: Originally written for /newstuff... figured I'd post it here...   You know how sometimes your memory completely fails you? I'm sure it's happened to me before but I can't recall... oh wait, it's all coming back to me now. I do remember looking at the sign-up thread for one of the Doomworld Mega Projects. For some reason, though, that memory was lost when I ventured to review DMP 2016. And so, I came at this with no predispositions, almost like a virgin Doomer who had never downloaded a PWAD before. It's a good thing I'm obsessed with reviewing this sludge pit of WADS in perfect chronological order, because otherwise my instincts would have turned me away. Which, come to think of it, isn't that good of a thing. But suffering is necessary, at least if you want to complain as much as I do.   So the first thing I found was a beautiful description of my near future. "A megawad with 50 maps." Oh yeah? I have so many questions already. 50 what maps? 50 maps why? Are they good maps, or notable maps, or cheesy maps, or maps of maps? Of course since the text file refuses to do anything other than pain me with knowledge of how dreadfully long this adventure will be, I have no choice but to fire it up and gaze at the equally beautiful titlepic. I was delighted to see something totally original: The regular doom II titlepic turned to grayscale, and then vandalized with sloppy red MSpaint text. Okay. I guess I still want to see what's inside, even though the box is literally smeared with feces.   I can't whine about the text file too much because it actually describes DMP 2016 in humorously accurate minimalism. This is a megawad, and it has 50 maps. And they are ALL the maps. Did you want an empty map that's too easy? It's in there (but it's not the first map). Did you want to get shredded by annoying hitscanners? It's in there. Did you want a nice-looking map with decent gameplay? It's in there. Did you want a gimmick map to jump in front of your car, causing you to crash and waste thousands of dollars on repair? It's in there. Did you want a severe waste of time? Well, obviously you did, since you chose to ignore the awful presentation right from the start. Censorship is not really my thing. I like that people can make joke WADS. The fact that we can map to our heart's content, with only the boundaries of the game engine and our own imagination to contend with, is part of the reason Doom is my favorite game ever. But to me, DMP 2016 is almost worse than a joke. A joke wad is meant to troll you, to get a quick laugh, and to offer a small respite from the other side of the spectrum - obsession over detail and perfection. But this isn't supposed to be a joke. I mean, the title pic is an insult to your senses, but you arrive there in confusion because of the description: A megawad with 50 maps. It doesn't say a jokewad with 50 maps including some actually good ones. It also doesn't say 50 good maps but some are actually not so good. It just says 50 maps. And that's what it is. This WAD is like a reflection of the /idgames database itself. Just hit "random file" and play whatever you get. Your experience will be almost indistinguishable from playing DMP.   Except wait, when you hit "random file" you usually get a sane description of whatever garbage you are about to force yourself to eat. That way your stomach enzymes can get ready for the torture. DMP offers no such preparation. When you start, you are given a hub map from which you can choose any of the 49 other "normal" levels. It even has cute little screenshots of each map with the author's name. But is there any description of the maps, or indication of quality, difficulty, style? Nope. It does say which compatibility those maps were made for, because why would a WAD be tailored for a single port? Fuck it, let's have vanilla and GZDoom all rolled together in a horrendous mapping burrito!   My favorite part of the hub is that it doesn't even indicate which levels have been completed. That's right folks - you get the honor of remembering which ones you have played already! Completing a map doesn't bring you to the next one...it just spits you back to the hub. Naturally I resorted to warping to each map instead, for want of saving my forehead and keyboard from destroying each other. There are some good maps in here, and since they cover almost all play styles imaginable, there's probably at least one that will appeal to you. I enjoyed "Teenage mutant ninja demons", "Bliss Toxin", "The Swarm", and "Ancient Base". If you scroll down the text file there is a description of each individual map, so if you feel like reading a book instead of actually playing the game, you can try to find out which maps you want to see beforehand. But I'm not here to review these maps as if they were released standalone. I'm supposed to review the WAD as a whole.   I said that I'm against censorship, and in the case of people deciding to throw together random compilations of maps with no theme, no quality standard, no organization, and no logic of any kind, I would say "Fine, go for it." And then as a player I would proceed to download something else, something that's actually worth my time. But as a reviewer I am submitting myself to even the worst quality maps, in order to hopefully help other players find WADS they like, and to give authors praise for well executed designs, as well as criticism in areas that could be improved. At least with  a map set created by a severe newbie, there's some amount of effort, some vision, some kernel of good Dooming to be found. The mistakes can be seen as necessary learning along the noble and never-ending path to Master Mapper. But this "Mega Project" is impossible to review in that light. Sure, some of the maps were good because they looked nice and played well, and some were fun because the gimmicks were a success. On the other hand, some were very amateur, very annoying, or just so different from their neighbors, that it spoils the entire thing. One bad apple ruins the barrel, they say. And this has more than one bad apple. One map is a repeating series of rooms each with a door, a cybie, and some soul spheres. It's kinda funny, but the fact that it's placed alongside serious maps makes it more insulting than amusing. I would be embarrassed if I actually created a nice map for this project. And if I was an aspiring mapper looking to join up with the community to improve my skills, I would have wasted my time, since nobody cared about the quality of submissions, and nobody will care to play it and focus on constructively criticizing it. If you really want to make a map just for the hell of it, and then throw it in the garbage, I won't stop you.  But if anyone thought this was anything more than a dumpster fire, I can't find much appreciation for your work. I've heard rumors that later installations of DMP have some sort of organization in terms of quality, so we shall see what that looks like. But as for the 2016 edition, you should only download it if you enjoy wading through sewage in real life.
    • By R1ck · Posted
      it's fine, I like it except for certain places. but it's enjoyable
    • By pop13lolol · Posted
      the greatest wad ive ever played 20/10 i fuck with it heavy.
    • By Ajora · Posted
      Even for Terrywad standards, this is pretty terrible. Not worth playing at all. 
    • By Walter confetti · Posted
      Pretty enjoyable map, it feels more modern than it's official release. maybe too square-ish in layout terms, but overall is a cool and fun map!
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