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58 files

  1. Fava Beans

    Well, this is a very impressive episode including 9 _excellent_ levels. All the levels in this episode were created by myself, excluding e1m5, which was designed by a friend. We feel that any DOOM fanatic will enjoy this episode and will be completely impressed by the work put into it.

    485 downloads

       (136 reviews)

    Submitted

  2. REoL TOUGH: Total War

    CHAPTER 1: TOTAL WAR 1, First ever REoL TOUGH level.

    This is a remake of WAR.WAD, the first ever DOOM level made by me. As you will see, the construction is very shoddy, and of poor quality. Your first mission is to destroy all the end bosses (and some regulars). In spite of lousy construction, the level is pretty tough to do, yet just about anyone could do it after some practice.

    CHAPTER II: TOTAL WAR II (available as WAR2.WAD)

    After kicking major butt in your first mission, the millitary forces in Hell were PO'd big time! They vowed to get even, and will increase resistance up to 200 TIMES! You start in a dark hallway. After grabbing your guns and ammo, you head to the first room. It's somewhat large, and there are (up to) HUNDEREDS of enemies waiting for you! Oh, Did I also mention that there are (up to) 16 barrons joining forces with them?????? You fight like hell through the first few areas of the game, then all of a sudden, in red letters, the word "WAR" was lit up on the floor. A loud voice is heard saying: "You survived the training, now it's onto the REAL THING!". All that work, and it wasn't the TOUGH part! You open the door, and you're greeted by (up to) 50 daemons, troopers, imps, and sargents, up to 200 enemies coming at you as soon as you open the door! In Deathmatch, you're all in the warfield. you have your own arsenal layed out in front of you.

    CHAPTER III, Revenge Of the big suckers!

    This level is ID SOFTWARE'S E1M8, with many additions added to it. At the "end", there's a red keycard and you'll have to retrace your steps working your way almost to the start, going through "hidden" passages to open up the way to the exit.

    212 downloads

       (9 reviews)

    Submitted

  3. 900 Deep in the Dead

    Capellan on the Doomworld forums had this neat project idea; to make maps in 100 lines, or less.

    I thought this was so cool, and made about seven maps for it. Then I thought to myself "why not make my own episode of the things?"

    Nine maps with less than 100 lines each, hence '900 Deep in the Dead'.

    This is quite the experimental wad. As such, many of the levels are shorter than you'd usually expect, more linear and without the kind of elaborately-crafted ambushes we know and love.

    Nonetheless, I hope there's something here you can enjoy. :)

    178 downloads

       (30 reviews)

    Submitted

  4. 9 lives

    A death defying level for Doom 1

    117 downloads

       (9 reviews)

    Submitted

  5. 1stpdie

    difficult map for 1 player

    111 downloads

       (11 reviews)

    Submitted

  6. 10 Years of Doom

    92 downloads

       (39 reviews)

    Submitted

  7. LOSTTOMB (The Discovery) v. 1.2

    Once again using my patented secret doom-building recipez from hEll...

    87 downloads

       (9 reviews)

    Submitted

  8. Extra

    One extra level for doom with the same quality as #1kill

    83 downloads

       (17 reviews)

    Submitted

  9. 00_e2m8.wad

    I thought TOJ_15B was rum until I played this. My first original level, and it is something of a stinker. But it barely lasts two minutes, so you don't have to suffer too much. It's quite hard, tho

    81 downloads

       (48 reviews)

    Submitted

  10. #1Kill

    A whole episode of new levels that are kind of easy to figure out but hard to exit because you must do allot of killing first. Perfectly fair with plenty of ammo. Built with quality in mind Challenging and also looks good. Took hundreads of hours too build and most of that time was spent on testing this wad and making this as close to ID standards as possible. I've have plenty of experience playing the ultimate doom and doom2 for two and a half years so I know that its a good quality wad.

    79 downloads

       (21 reviews)

    Submitted

  11. 666 mini-episode

    A mini-episode consisting of 5 levels. Replaces E3M4 through E3M8. A batch file is included to start the episode. Just unzip the file into the DOOM directory and type 666. It will give instructions on how to use the batch file (you have to give it a number indicating the difficulty level).

    More hell is the basic theme. You start at the "home" of the spider-demon, but he is nowhere to be found. Find him, kill him, the end. Simple. Right?

    77 downloads

       (22 reviews)

    Submitted

  12. The word you will say after playing this!

    This is the chilling finale to The Shores of Hell, but with a few extra twists. There are many more enemies and things to figure out. There is an entire section that cannot be reached without TWO people playing. Here is a warning... Even on the easiest skill setting, this level will be challenging. Here's another warning... I created this level on a 90 MHz Pentium with 16 Meg of memory. There are loads and loads of enemies running around. I do not recommend playing this level on your old 386. My 486 66 with 32 Meg of memory was even a little sluggish. I am happy to tell you that I just completed the original music for this level-- my sequencing software is crummy!

    69 downloads

       (20 reviews)

    Submitted

  13. Fort Knocks PWAD

    A fort with demons to fight against.

    66 downloads

       (13 reviews)

    Submitted

  14. 0.wad

    This is my first and level and its crude, but don't expect to make it threw the first time around. I suggest skill level one if you don't have at least a dx2-66. with 8 meg. I did not know that the more things in a sector the more it slows down.

    65 downloads

       (32 reviews)

    Submitted

  15. 3TRICKS.WAD

    This is my third solo WAD. You'll notice my addiction to balconies. This one has some tricks to solve. There are no exotic weapons or monsters. It's moderately difficult - I can complete it on U-V in about 6 minutes; Nightmare is fun!

    64 downloads

       (6 reviews)

    Submitted

  16. 11GETBFG.WAD

    "The United Allied Cooperative (UAC) has developed a new secret weapon, the BFG9000. Your assignment is to break into their headquarters and get it. We will place you at the entrance. Just go in, get it and come back out (getting the BFG will lower a sector at the entrance, allowing you to exit the level from there). We don't know the layout of the building, but we do know that there is an armoury behind a red key door, and that the red key is kept in the computer room which itself is behind a yellow key door. This is important as we suspect that you may encounter some resistance, and the only offensive equipment we can provide you with is a lowly pistol. Good luck."

    63 downloads

       (29 reviews)

    Submitted

  17. 1500AD

    A journey to the past during the Spanish Inquisition. Read file: 1500AD.DOC

    61 downloads

       (19 reviews)

    Submitted

  18. dtepis3.WAD

    Another Demon hunt over 9 levels

    59 downloads

       (12 reviews)

    Submitted

  19. Happy Frickin Birthday 40oz

    A speedmap provideing a decent challenge if you don't mine a large mass of cacodemons and teleporting cyberdemons in a 1024 size room :P

    58 downloads

       (9 reviews)

    Submitted

  20. 23castle.zip

    This is reminicent of a castle with moat and all. There still a few problems. Some of the walls are paper thin, which should NOT be done (I wish I'd known that earlier). Bitmaps don't all line up either.

    57 downloads

       (10 reviews)

    Submitted

  21. Escape from 22ventry

    This level was an experiment in sprite development. Live "actors" were photographed in all the required sprite positions and the resultant pictures scanned on an Aries flatbed scanner and retouched using Picture Publisher. The level is really just a vehicle for the sprites, but I've tried to make it challenging and playable! I would welcome any comments.

    56 downloads

       (7 reviews)

    Submitted

  22. Shit for DOOM

    56 downloads

       (26 reviews)

    Submitted

  23. 8ISENUF.WAD

    The research station on Sirius 4 has not been responding to recent communications - ever since they reported a breakthrough on an ancient culture that is living there. They had found the beings that these creatures worshipped... It would take too long to send a ship there, but they can rig the teleporter to send a single person to the station (with a simultaneous loss of power for 200 kms in every direction) to scout the situation. Congratulations. You got the job.

    56 downloads

       (11 reviews)

    Submitted

  24. REoL TOUGH: Satan's School of Warfare

    Somewhere on the moon of Phobos, a school sits in a big crator. This school takes dumb daemons from hell and teaches them how to become REAL FIGHTERS! They go to classes durring the day, and they go out and do their "homework" on the streets of the inner Phobos city at night. YOU HAVE TO SHUT DOWN THE INSTITUTION!
    Well, well, well. Looks like they hide the entrance to the school grounds fairly well, don't they? But you, B.J. BLASKOWICTZ, are too smart for them! (You'll see.) You go through the corridors of the building, and you're suddenly telleported into a classroom! The daemons, as well as the "professors", turn their excercises into applicastions! But you'll blast them all to kindom come, even the Barron "professors"! As you go on a classroom rampage, many daemons in the cafeteria will be shooting at you!
    After all of that, you might take a trip to the Administration Offices are share a little of your lead over there as well. You finally reach the "final exam" room, filled LITERALLY with about a couple hundred daemons, and could be as high as SEVERAL hundred ALL AT ONCE! And if that wasn't enough, when you get on the balcony, up to TWENTY Barrons Of Hell will join in on the fun! (Now you know why this is soooooooooooooooooo jerky!) No need to pannic! You got a GIGANTIC room full of ammo!
    After giving your best educational lesson to the daemons of Hell, you go through the exit, and you can play a level you'll have control over!

    55 downloads

       (9 reviews)

    Submitted

  25. WHAT?! (as in the sound when something isn't right)

    I consider this to be one HELL of a level. Meaning you can play this for a long time and not win. However it makes a great deathmatch. I made the hard skill levels (4 & 5) look a little more hellish, because the easy skill levels are a cakewalk. I figure it to be a cheap reward. I've included a .LMP of me beating (finally) the level on Ultra- Violence, but haven't tackled Nightmare yet.

    55 downloads

       (23 reviews)

    Submitted

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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