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27 files

  1. Green Goblin's Deathmatch Levels (legalized version)

    The first 8 levels of this wad were created by me with the intention of using them in deathmatch mode with my buddies. I did try to build them so that they can be played in single mode, but I may have missed a few weapon stashes or monster dens that should be toggled for multi-player only.

    There is a definite trend in the complexity of the levels from 1 to 8. This reflects the fact that I was just learning how to build wads at the first, and slowly got the hang of it by the end. [...]

    The stat bar was based on one I found in the DOOM2 DOMAIN.WAD. I lost the text file that came with it, so apologies to the author. [Note by the uploader: That's 'Soliders Domain' by Kevin Roels, located in the /idgames-archives here: /levels/doom2/deathmatch/d-f/domain.zip . But Roels got it (the statusbar) apparently from INVADE1.WAD by Andy Chen and Claude Martins, located in the /idgames-archives here: /levels/doom/g-i/invade1.zip .]

    The status bar face was built by my friend B^2, and the new wall textures are modified floor textures saved as walls. The new sky was something I generated in VistaPro, the menu lettering was generated in TrueSpace 3D Modeller (they didn't come out like I wanted, 320x200 resolution sucks :
    Phew! Well, I think that's it. I hope you enjoy it.

    6 downloads

       (1 review)

    Submitted

  2. Genocide

    Quite small deathmatch level with lots of weapons and no exit. It's designed for 2 players, but can check how it works with 3 or 4 players.

    2 downloads

       (1 review)

    Submitted

  3. The Gog-Man's Doom Deathmatch WAD and GOG2X.WAD for Doom 1.2r

    This WAD if for all the Doomers out there who just LOVE to blow their friends AWAY! I designed this level from the ground up for HEAD TO HEAD play.
    I'm sorry if it sucks in single player mode.. Try it with a friend or better yet, three friends!!!
    Have fun and remember: It's only a game, not a way of life!

    The Gog-Man

    --> Some additions of GOG2X.WAD include berserker, invisibility and more superchargers. There are more new tunnels, rooms and really fun jumps.
    Enjoy this with a few friends.. TGM

    1 download

       (0 reviews)

    Submitted

  4. GOTHMOG.WAD

    PWAD file for E1M1. This is an ARENA type DEATHMATCH level that was created using the same idea as the ledges series, with a central arena surrounded by smaller rooms. It is designed primarily for deathmatch, BUT can be played alone or co-op, but let me warn you that if you play with monsters, expect to get your butt kicked, especially in Ultra-Violence! There is only one gun of each type laying around not counting the shotgun you get from the enemies. HINT: There is a trick in one of the rooms that can become a 30 second trap for another player if you figure it out first!

    5 downloads

       (2 reviews)

    Submitted

  5. Ill

    I made these levels for a deathmatch server I usually hosted at school for my friends. I put it together in a few minutes. Levels 1, 2 4, and 6 are the best ones. The others, well, could have been a lot better.

    1 download

       (0 reviews)

    Submitted

  6. high.wad

    Deathmatch game. Invisible barriers make you wait. Run under the colored towers floating in the air. You will be transported up into them. There you can run through most of the walls. Look for a dark opening. In the dark hall you will drop into a dark pit. There is a hard to find transporter in the pit and a lighted hallway.

    1 download

       (0 reviews)

    Submitted

  7. hole.wad

    Fast moving Deathmatch game. Set in a tall, hollow tower. You

    1 download

       (0 reviews)

    Submitted

  8. HARDCORE

    This WAD is for DEATCHMATCH play !ONLY! I really don't know why anyone would want to play cooperative. DOOM was made for DEATHMATCH.

    1 download

       (0 reviews)

    Submitted

  9. HIMA.WAD

    House that I live in. 2 floors, small yard and basement. Quite tight and tough. Uses teleports for changing floors so it's best when sound and flash is removed from teleport. The first deathmatch with 3 people we had almost 300 frags so it's good for DM.

    THIS LEVEL DOESN'T HAVE EXIT.

    BTW: This is my first level ever...

    2 downloads

       (1 review)

    Submitted

  10. Hangar v3.0

    Alright, you're all wondering, "why is the first level in DOOM called 'Hangar?' when it really isn't a hangar or anything like one?" Well, now it is. Hangar features new textures, secret areas, a good playing field, and above all, it's a cool place to deathmatch in!

    3 downloads

       (2 reviews)

    Submitted

  11. GD-O-DA#.WAD (GD-O-DA#.ZIP #=1/2)

    A garden where the chainsaw is not only for

    1 download

       (0 reviews)

    Submitted

  12. Hell Hole

    Here's a nice list... 1. A really deep hole with a cliff around it. 2. Stairway 'o Health. 3. Three one-way teleporters. 4. A flaming chase hallway. 5. The two classic deathmatch weapons: Rocket Launcher & Plasma Rifle! (no BFG) 6. And various other cool stuff.

    4 downloads

       (3 reviews)

    Submitted

  13. GS's Arena

    This wad is designed for use with the new DEATHMATCH 2.0 rules. The wad consist in an area surrounded by an higher corridor. In the central area is situated a pool with fifteen lifts (good for hunting). The main area also includes miscellanous structures with some additional lifts to quickly go from a place to another one. I also included a small dark room. The only remaining weapons are shotguns, a chainsaw and a chaingun in order not to allow easy frags (but it's still bloody ;-) ). There's no monsters. At least this patch includes a new music from Van Halens, Jump.

    1 download

       (0 reviews)

    Submitted

  14. IN YO FACE

    IN YO FACE for DOOM I is a deathmatch only level. It's stricktly move fast and kick ass from begining to end. The level consists of a darkened arena in the center with an upper level all around the rectangular perimeter. The players start in one of four rooms at each corner of the upper level. They will each find Weapons, Armor or Health according to the Skill level they choose (the higher the Skill level, the nastier the weapons). An attempt has been made to be fair to all parties. There are Teleporters in each of bottom corners so that you can travel between levels. Each side of a Teleporter will transport you to the upper level directly facing you. You can also jump accross the Teleporter from the upper level in order to get to the upper level directly accross from you. This level is great in DEATHMATCH 2.0 as well as regular Deathmatch. Although there are no hidden rooms there is plenty of opportunity for ambush.

    1 download

       (0 reviews)

    Submitted

  15. J.C. Herhous: DeathMatch Wad

    This is my old house. If you make a mess, clean it up. I love playing house wads the best. There aren't that many i've found so i made my own. I apologize for the on/off light switches that don't work. You'll have to play JCHOUSE.WAD, which is the original Doom ][ version. Please e-mail me w/ any comments!

    3 downloads

       (2 reviews)

    Submitted

  16. The Grid

    This is a deathmatch level set in a grid of criss-crossing upper and lower corridors with moving floors at each intersection. The upper corridors run north to south and are connected by windows. The lower corridors run east to west, and are dark. Shotgun, chaingun and chainsaw are available, with a rocket launcher in the middle.

    3 downloads

       (2 reviews)

    Submitted

  17. HONYCOMB.WAD

    Deathmatch for four in a giant honeycomb like 'maze'. Shoot'm or be shot!!

    3 downloads

       (2 reviews)

    Submitted

  18. IDBEST.WAD

    This a huge deathmatch level made by cutting and pasting together parts of e1m1, e1m2, e1m3, e1m4, and e1m5. It's intended for regular deathmatch, and there are no energy weapons. I added a lot more to idmix.wad, and I redid the layout a bit. Idmix.wad was hastily thrown together. Now the the ceiling and floor tiles are properly aligned (at least where it counts) and the exit works :).

    7 downloads

       (6 reviews)

    Submitted

  19. Hunt

    A cirlce of hallways with a room in its middle. Good for fast deathmatch action.

    3 downloads

       (1 review)

    Submitted

  20. INFINITY.WAD

    This is a "ledges" type wad. It was designed entirely for Deathmatch but can be challenging for single player. All the weapons are available plus BERSERK. The basic layout is a figure eight or the "infinity" symbol (thus the name). Weapons and regeneration start points have been strategically located and fine tuned after a lot of deathmatch play. Health is limited as is ammo and armor. Everything has been set up such that the players will have to visit the entire level for one thing or another.

    1 download

       (0 reviews)

    Submitted

  21. The Garden

    Big garden in the middle of castle. Find opponents and quash them.

    7 downloads

       (2 reviews)

    Submitted

  22. Halls of Death I (Episode of deathmatch wads)

    These levels are designed especially for deathmatch. They're great fun at even two player games, but with a LOT of playtesting we have found out that the more players you have, the more fun :)

    3 downloads

       (2 reviews)

    Submitted

  23. gerbilz

    Simply two levels of choice deathmatch heaven. Chainsaws and more chainsaws and other goodies.

    2 downloads

       (1 review)

    Submitted

  24. Headlong

    This is a deathmatch wad I made and it's not really intended for single player or co-op although you can play it with those methods. For deathmatch it's probably better with no monsters but I included them just the same. There's a few sniper spots on this level as well as plenty of moving lifts. ;) There _is_ a cyberdemon on the level but he's only there on UV. All the weapons are on the level. Hmm, I guess that's all there is to say about it except enjoy and write me your comments!

    3 downloads

       (2 reviews)

    Submitted

  25. hitmeinf.zip

    THis is a nice DEATHMATCH ONLY .WAD file for DOOM It is fast and playable. Takes some getting used to but is quite fun.

    PLAYABILITY - 2 or more people (3 or more reccomended)

    3 downloads

       (1 review)

    Submitted

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  • File Reviews

    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
    • By Budoka · Posted
      A few really good maps supported by a bunch of alright ones. Visuals are mostly Plutonia-inspired, with the occasional veering into Shores of Hell type mish-mash architecture. Difficulty is about on par with DOOM2.wad I think. Overall, a rather pedestrian affair, although the standout maps are certainly worth the time.
    • By dylux · Posted
      BACK TO SATURN X E1: GET OUT OF MY STATIONS REVIEW:   The Good:   - Stunning visuals   - Great monster placement   - Lots of (clever) secrets and they are rewarding   - Enough ammo to keep you going   - The names of the Maps LOL!   - Loads of fun   - Awesome music!   The Bad:   - Not long enough. LOL! I loved it so much, I didn't want it to end!   In Short: I've actually played this fantastic WAD at least 6 or 7 times. Why? This is my second favorite WAD of all time, only bested by its successor, BTSX Episode 2: Fountain of Sparks. I remember the very first time I played it a couple of years ago like it was yesterday. How many times can you say that (in a good way) about a game?   I remember being completely blown away by the architectural designs at the time. I even remember giggling as I sunk in the ocean on the final Map, only to read something like "To Be Continued..." and thinking, "Awww....it's over." But I admit that, like everyone else, I had loads of fun with this.    There is lack of a "customary" final boss (I wasn't certain if this was a "Good" or "Bad" element of the game, hence why it's in neither category above - it really will depend on the player so I kept it neutral). But don't let that deter you! The final "stage" in the last (playable) Map is as memorable as it is wicked, and it'll keep you on your toes just like any other customary boss!   Play this WAD if it's the only WAD you ever play. Definite replay value.   Well deserved Cacoward. Thanks, Team, for making it!   5 out of 5 stars with me.  ~ dylux
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