36 files
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JET.WAD
By Guest
Deathmatch playhouse. Lots of "detail." Many sniper/hiding areas. Also many interesting, pointless "trivial" features. NO MONSTERS except one DEMON in a cage. 5 MAIN areas: Catacomb area, military "snipers" area, Museum "BFG" room, Bridges, Shrine of the All Seeing Eye.
4 downloads
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JUNK.WAD
By Guest
This is a small wad. I made it for two player death match. It is small enough to run on about any machine. I play it with a friend using a serial cable. It is pretty straight foward and the better player will win big.
If you want to practice up on your skills, try single player mode with monsters. There is one cyberdemon in the level. It will test some of the best players. The monster will follow you through the entire level if it is given a chance. There is no exit. I did not put an exit in this level, but feel free to add one if you want to. I don't like to death match with an exit on the map. Too many players will run for the exit if they are behind on the frag count. With no exit, players are forced to get some skills or die. That is how it should be.
4 downloads
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Joe's Deathmatch (Joe's.WAD)
By Guest
An new deathmatch wad for Doom II - Hell On Earth.. this one has all the weapons and plenty of trip wires, false walls and bonuses...........By Joe
This DOOM II level is kind of a rip-off of a Doom I level that I realy enjoyed playing. I say "kind of" because I haven't played the original for a few months and created this wad from scratch, based on my memory of it. Anyway, it was designed as a deathmatch but has monsters and will play as a single player level as well, all wepons are there and it requires two players to exit (no fair jumping to the next level while your opponent has his BFG down). there are only slight changes through the difficulty levels, but they're there. Good luck finding the pumping station and watch out for trip wires!
4 downloads
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jerrydm.zip
By Guest
MAINDM.WAD, NHOUSEDM.WAD, and #969DM.WAD are the same as their original counterparts but permit DEATHMATCH function for those who love to kill their partners! Enjoy!!
3 downloads
Submitted
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KENDM2.WAD
By Guest
PWAD file for E1M1.
Again, designed from the ground up for deathmatch only. This is a bit smaller than the last and tends to be 'frag happy.' Again, mostly everything you do will cause some sort of noise to alert the other player as to exactly where you are. Be careful and have fun with the rockets.. :)
Again, probably too small for anymore than 2 deathmatch players.
4 downloads
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LIFTOR.WAD
By Guest
With over 100 separate lifts, need I say anything more? LIFTOR was though created with DOOM v1.666 allowing you Eight Channel sound and DeathMatch v2.0 for proper play and desired effect.
3 downloads
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LEDGE FOR DOOM I
By Guest
DeathMatch level for DOOM I, designed for DEATHMATCH 2.0 rules.
If this wad looks familiar it's because, although the level was created from scratch, much of the ideas and level design was shamelessly stolen from my favourite DM level, ledges2i.wad, created by Mark Gresbach.
The heavy duty weapons are quite tricky to get a hold of. Have fun trying to get the plasma gun (just remember my motto - No Pain, No Gain :)
4 downloads
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KENDM1.WAD
By Guest
PWAD file for E1M1.
Designed from the ground up for deathmatch. Most actions/acquiring of a weapon cause a sound so you generally know exactly where other players are based on the sounds they're making.
It's been played for (thousands of) hours with two player deathmatch - it may be a bit small for 4 player deathmatch.
3 downloads
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Pit Stakeout
By Guest
This level is mainly for Deathmatch (The Only Way To Play) but you can play single and Co-op if you have to. :-)
4 downloads
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LED78.WAD
By Guest
Deathmatch WAD. A production plant inhabited by monsters. Plenty of weapons, ambush points, and everything that makes a good deahtmatch WAD good.
5 downloads
Submitted
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KILL 'EM! v1.2
By Guest
A strictly Deathmatch level (the ONLY way to play Doom!). Try single player and you'll die of boredom instead of demon attacks. Here's a basic rundown of things you will and won't find in this level.
Will find:
Perfect texture alignment
Nice lighting effects
Plenty of items, but nicely placed
Tricks to play
Hiding places
Large dark room, and dark niche in tunnel wall, both great for hiding and ambushes.
New music and sfx
10 Deathmatch starts
Hole in time ("hey, is it 1 a.m. already? I could have sworn that I've only been Deathmatching for half an hour!")
Won't find:
New graphics
Places to commit suicide (crushing ceilings, ooze, or barrels)
Monsters Death traps (places you can't get out of)
Split teleporter pads (bad floor alignment)
Nice people who aren't trying to blow your arse off.
Boredom
GRAY4 or STARTAN3
This level contains a jail, which I thought was a novel idea until I saw WADODETH.WAD. Still, you can't see out of mine to defend yourself, so I think that at least that much is original. You can also escape, but it's not as if you're going to have time to do so, what with your opponent waiting for you with a loaded rocket launcher...
You start with a weapon right off the bat, or at least within runnin distance. All weapons appear on all difficulties. Either -ALTDEATH or Nightmare is suggested, for ammo reasons. For health, there are five medikits, a soul sphere (be careful getting it, though), a beserk pack, and about 20 health potions. Those should heal you.
4 downloads
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LEDGES4I.WAD
By Guest
This wad is designed for use with the new DEATHMATCH 2.0 rules.
This patch file is for E1M1. This is the next DEATHMATCH WAD in the LEDGES series. More hours of ledges family fun....
3 downloads
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LSMULTI1.WAD (wow, what a name!!)
By Guest
Well...hells bells. There aint a story in this one at all. I made it some time a go but it proved quite good for multi-player (2-P)....Since it was so old I had to rewrite this as I never had this pretty little template back then! Anyway, hope you like it... I know it is a bit plain but it was a quick knock together and only the second or third I ever made!! Check for some of my new ones...
4 downloads
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Just Another Death Match Level E1M1
By Guest
I threw this one together in a quick hour, it's a good low level Deathmatch level (shotgun,chainsaw & chaingun) very limited ammo, and only the shotguns are sticky :) I haven't tried it multi-player (yet), so there may be a few bugs with multi play.
5 downloads
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Commando Mission 1 (3 fortress)
By Guest
Note!!! This level is for deathmatch only. Your mission is to take over all three main buildings, and kill every other military personel. Unfortunately all the other commandos have the same intructions. Commando mission 1 is very tight and compact wad map. And it has plenty of action even with -nomonsters parameter There are no secret or hidden places, and all weapons are available. But remember, there are only one way to restore your health, a single supercharge in the middle of central square.
5 downloads
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Lost in Paris / Death Match version
By Guest
A pack of two levels, only made for Death Match. You wanted a place where you could have some fun fighting each other, I hope you got it! This is a sequel of a PWAD I still haven't released (should be out by the end of the month), with the sounds, graphics, and music removed. Thus, this PWAD is sort of a pre-release ;-)
I spent a week on the first level, and just about two hours on the second. Tell me what you think of the "frag while flying" effect :-)
I made the music of level two on my own, using an AWE32, a GUS, a Roland Keyboard, and Cakewalk Apprentice. It is inspired by Two Unlimited's euro-hit: No Limit. May their new album be as succesful as the previous :-D
4 downloads
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LEDGY FOR DOOM I
By Guest
DeathMatch level for DOOM I, designed for DEATHMATCH 2.0 rules.
This wad is a follow up to my Ledge level. I hope you're a good jumper because I've provided a lot of unique leaps that you will need to make if you're going to get your hands on some decent weapons.
Special signals have been incorporated into the design of the level to increase the Frag rate on 2 player DM, without sacrificing 3/4 player DM enjoyment.
The level is divided up into 3 main areas - red, green and blue. The red and green areas contain rocket launches and the blue area contains the plasma gun. These three areas are connected via a central room which contains the BFG.
Here's how the signals work: Within each area/room are dark windows. This is where the signals will appear in the form of flamming torches of the appropriate colour.
For Example: If someone in the red area goes for the rocket launcher or some big ammo, then red torches will appear in various windows thru-out the level. Likewise a similar indication will be shown for activity in the blue and green areas.
Special bright flashing white lights indicate that someone is going for the BFG. People in the blue area are given the benefit of an early indication of this, and so are given an opportunity to stop their enemy (if they're fast enough :)
I advise you to have a look around in single player mode before playing DM, and practice getting the weapons (and the 200% armour).
4 downloads
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LEDGES3.WAD
By Guest
This is the update or improved version of ledges3 for use with the new DEATHMATCH 2.0 rules.
3 downloads
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JHL Death 1
By Guest
Deathmatch WAD in a warehouse with catwalk. All weapons are present. Best with -altdeath. There is no exit.
4 downloads
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LEDGESI.WAD
By Guest
This is the update or improved version of ledges for the new DEATHMATCH 2.0 rules.
5 downloads
Submitted