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73 files

  1. Snuffs

    Little Deathmatch wad with corridors Hiding places. Only effect of the difficulty settings is that the BFG only appears on medium level.

    2 downloads

       (0 reviews)

    Submitted

  2. uac meat packing

    this is my first wad! i made it for my little bro for his birthday to practise deathmatching on! then he wanted to make doom levels and then he done some mapping for for the map and it looked really cool and then it become really awesom! But then we added som stuff and it like stopped working in some sections. Youll need like an ultra fast Pentium or something to run this. It took forever to make nodes.

    18 downloads

       (16 reviews)

    Submitted

  3. SERPENT.WAD , legalized version

    Designed specifically for a DEATHMATCH, because it's the only way I like to play DOOM.

    6 downloads

       (2 reviews)

    Submitted

  4. The last resort [for DooM v. 1.9] The Ultimate Deathmatch Experience

    The Last Resort (TLR) is a Deathmatch only episode. It contains the following: - Nine new levels from scratch, which replace Episode 2. - Over 700k of new graphics. - More than 200k of new sprites. - Some new sounds for the ending. - A new soundtrack consisting of 4 new songs. - A total of 12 LMP Deathmatch demos [Note by the uploader: 'The last resort' was originally released for DooM v. 1.666. This is an updated version, playable with v. 1.9, and because of that, with modern source ports. The original 1.666 -version can be downloaded here: [insert /idgames -mirror from end of this textfile]levels/doom/deathmatch/s-u/tlr.zip ] Read the background story at the end of this template.

    13 downloads

       (4 reviews)

    Submitted

  5. ULTIM.WAD *DOOM: THE ULTIMATE DEATHMATCH LEVEL*

    I created this level with the intention of it being an extremely fun Deathmatch level. There are many sniper towers, teleports, weapons, and places to explore. I have play tested this with some friends and found it to be great. I hope you think the same! Includes the chainsaw lover's best dream! Simple, short, but great fun. Very different. If you are looking for an intricate, mind boggling level, this is NOT one of them (but you can try it anyway). On the other hand, if you like to have LOADS of FUN, please try this out!

    2 downloads

       (0 reviews)

    Submitted

  6. Shaft and Shaft22

    Shaft.wad: They say this WAD is one bad mother... You go down a deep mine shaft to a network of dark underground tunnels with a bunch of other guys with guns. Get to work. A deathmatch WAD for E2M1, 3 or 4 players suggested

    Shaft22.wad: They say this WAD is one bad mother... This is a bigger, better-organized version of SHAFT.WAD. Choose your favorite! You go down a deep mine shaft to a network of dark underground tunnels with a bunch of other guys with guns. Get to work. A deathmatch WAD for E2M2, 3 or 4 players suggested

    2 downloads

       (0 reviews)

    Submitted

  7. Stalker

    Designed specifically for deathmatches, with lots of hiding places and a few good sniper positions

    2 downloads

       (0 reviews)

    Submitted

  8. Stalker2

    The continuation of the completely underwhelming STALKER.WAD A deathmatch level for E1M1, best played with 3 or 4 players

    3 downloads

       (1 review)

    Submitted

  9. SUPER22.WAD and SUPER33.WAD

    Two "SUPER" Deathmatch levels SUPER22.WAD - Great for 2 players, untested with > 2 You can really rack up the frags and have a good time doing it! When we quit one particular session, I had 80 Frags and my opponent had about 40. Go look at the CYBERDEMON...it can't hurt you until the barrels are blown up. Kill the CYBERDEMON together, or leave it out there to make things interesting. SUPER33.WAD - Probably better with > 2 players although we had a pretty good time with two. Not as heavily playtested as SUPER22.

    1 download

       (0 reviews)

    Submitted

  10. DOOM TOURNAMENT WAD PACK --> TOURWADS.ZIP

    These WAD files were used for the first DOOM tournament in the ARK-LA-TEX erea held on 27th of Aug 1994 in Bossier city La. This pack consists of six WAD files, the files named PHOBOS 1-5 were used for game play and TIE.WAD was used for any ties. All of the PHOBOS files are basicly the same with monsters and wepons moved around, TIE.WAD is a small room with only shotguns. We used a double elimination format so that every one got to play at least twice. There were two PCs hooked together via null modem useing DOOMMASTER to help speed up the loading of the WADs. The contributrs were (in no certian order) SMUG BBS, FASTTRACK BBS. X-TRONIC BBS, WAL-MART, BABBAGES SOFTWARE, AND ME AND TED WHITE (out of our own pocket).

    7 downloads

       (5 reviews)

    Submitted

  11. 4CYL12.WAD

    Great Deathmatch Game. Each player starts off in a cylinder. There are is a switch off of each cylinder that opens one of the doors in the center section, that leads to the exit. There is also a warp off of each cylinder that warps into a different cylinder. Deathmatch is much better WITHOUT monsters.

    2 downloads

       (0 reviews)

    Submitted

  12. RACE11.WAD

    Great Deathmatch Game. Each player starts off in an identical wing of the main maze. The race is to be the first one to find the way out and to get the good stuff (rockets, weapons). Each corner warp will warp back to a different wing. The center warp will warp to the other section. Go up the stairs here and have a perfect shot at your opponents. Good luck finding the exit.

    4 downloads

       (1 review)

    Submitted

  13. A River Runs Through It

    Designed for Deathmatch. This is like a fight out in the woods. There are two land sections with a river running between them. There is a bridge over the river to connect the sections. If you fall in the river, there are ways out. There is an island with a "buried treasure". There are three buildings with goodies in them. One of which is loaded with health. There are two "sniping" pedestals. If you get low on health, you can go to the "fountain of youth" which warps you to the health room. Deathmatch is much better without monsters, so I didn't include them.

    2 downloads

       (0 reviews)

    Submitted

  14. The Pits and the Pedestal

    Designed for Deathmatch. Each player starts off in the center section. Each platform in the center section opens a door. There is one warp that takes you to the tall pedestal in the center section. Deathmatch is much better WITHOUT monsters, so I didn't even include them.

    2 downloads

       (0 reviews)

    Submitted

  15. Tower of Mutilation

    A Small Deathmatch-Level for Doom. I made it for Doom's 10th birthday!

    2 downloads

       (0 reviews)

    Submitted

  16. sickened.WAD

    *** DEATHMATCH ***

    This my first Pwad designed for Deathmatch that is small enough to provide maximum fun for two players. The good thing about this one:

    It is not only fun to play, it is also p e r f e c t l y d e s i g n e d and so nice to look at, that you might forget to go on playing Deathmatch!

    Instructions:

    E1M1: - no Acidfloor - Difficulty settings: - 1 and 2: Plasma in secret (see below), Rocket hard to get. - 3 and 4: BFG in secret (see below), Plasma hard to get.

    E1M2: - Acidfloor - Difficulty settings: - 1 and 2: Plasma in secret (see below), Rocket hard to get. - 3 and 4: BFG in secret (see below), Plasma hard to get.

    The secret: is not really a secret, it is a deathmatch- start that takes you to the center of the map, some sort of a cage, that you cannot escape. In it you will find either the Plasma Rifle or the BFG900, so that you can hit your enemies hard but you can not escape their attacs.

    Still to come: a Single-/Multiplayer-Pwad, that includes this Pwad as one room. It will be called "Die, My Only Friend" (diefrnd.wad).

    4 downloads

       (2 reviews)

    Submitted

  17. Ultimate DOOM Deathmatch

    You played Ultimate DOOM... You got your kick out of Thy Flesh Consumed... Now you'll have your fun on Ultimate DOOM Deathmatch. A really well constructed one map .wad with nice architecture, incredible weapon layout, fantastic spawn locations, and no lack of attention to detail. So go ahead, load this thing up and start fraggin' your "buddies"!

    4 downloads

       (2 reviews)

    Submitted

  18. Time To Die

    Deathmatch, so get out there and KILL

    2 downloads

       (0 reviews)

    Submitted

  19. Hockey Arena

    Well...I saw a few Hockey levels, this is my attempt. Simple but fun. So have fun. Use DEHACKED ver 2.3up to patch your DOOM.EXE or you wont get the puck, and use -ALTDEATH or ammo will be vapour....

    3 downloads

       (0 reviews)

    Submitted

  20. Teleporter War!! (telewar.wad)

    This is a wad made from scratch. I put in the Mortal Kombat theme so you can listen to a good tune while playing your friends. New titlepic too. Oh yeah, to make matters more fun, you only have your handgun and a chainsaw. For the music, it sounds best on an AWE 32.

    3 downloads

       (1 review)

    Submitted

  21. tanner.wad

    It all takes place in a building which was once part of a very

    4 downloads

       (2 reviews)

    Submitted

  22. tubes.wad

    Small game. No monsters. Lots of trip lines.

    4 downloads

       (2 reviews)

    Submitted

  23. sev3.WAD

    Good for deathmatch. Indoors/outdoors. Secret door in blue walls outside, near double doors. Also look for slightly displaced wall texture in large room with imps on platforms. Door to gun.

    3 downloads

       (1 review)

    Submitted

  24. Strawberry Fool

    This is a pure DeathMatch skill WAD. It starts off with Shotguns only. There are no heavy weapons (to start with), just a simple area to blow your friends away! However, as the game develops the playing area grows, and a few guests appear to join in your fun. If you don't find the Strawberry, then you haven't completed the level. BEST PLAYED WITH MONSTERS. There is no exit. (We play to a time limit. 15 mins gets us to the end-game.) This WAD plays well with 2,3 or 4 players. With more players use a high difficulty level.

    3 downloads

       (1 review)

    Submitted

  25. Symmetry

    A level designed for deathmatch play. Get's it's name 'cause it's almost exactly symmetrical. This means that both players (it's for 2 but you can add more starting points) have equal chance, with no more 'it was because you had an unfair advantage!!' speak. Plenty of weapons and secret bits. Try it out!

    2 downloads

       (0 reviews)

    Submitted

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  • File Reviews

    • By chowbar · Posted
      Possibly my favorite Ultimate Doom megawad. Although its first half feels like DTWID, it quickly becomes a much more twisted and demented take on the familiar techbase/hell aesthetic. Expect well hidden secrets, tight corridors, and some tough encounters in large, complex levels. In keeping with Ult Doom's tone, NaturalTvventy layers the atomphere on thick to create levels that feel genuinely hostile and evil, even more so than in the original.    If you have a soft spot in your heart for the original Ultimate Doom, this megawad is a must play. NEIS makes you realize how rock solid the original Doom formula is, even without the SSG and revenants. 
    • By whirledtsar · Posted
      An odd wad in which you play a Hexen class while fighting Heretic monsters in Heretic-textured levels. Surprisingly, it works pretty well, and is an interesting change of pace from either game. It retains Hexen's hub design, although it's not at all puzzley, just a "go and collect 3 items and return to the hub" quest. It's very combat-focused (there's almost 400 enemies in the final level), but unlike some Heretic maps, it doesn't end up feeling like a slog. Perhaps Hexen's weapons are just more powerful than Corvus's. The level design is very good, besides a couple of sore spots (the cramped areas of the lava level, the metal maze in the final level). The boss, D'Sparil, is much easier to kill than he was in Heretic; he probably should've been modded to have a better chance against Hexen's warriors.
    • By Philnemba · Posted
      A fun heavily modified tougher version of Doom 1's E1M6 dated back in April of 94(yes same month of origwad). Its starts a bit hectic but with so many shotgun guys and plenty of health throughout the map, its actually not that hard to go through. However like any 94 wad, it has typical misaligned textures, a few HOMs, and had to use noclip cheat to grab the last card key due to ceiling being too low to pass under. Despite its age and a few minor stuff, its a fun wad from 1994 and I would recommend to give it a try :)
    • By whirledtsar · Posted
      Excellent wad for Hexen fans. It stays true to the style/spirit of the original game while introducing new ideas. The level / hub design is interesting, the combat is well-balanced, texturing is well-done and well-aligned, and there are plenty of interesting scripted events. The wings are used in a very smart way - you're able reach many previously unreachable items and paths. The only thing I disliked was the "boss" of the final level. I won't spoil it, but it's quite disappointing.   Unfortunately there is a bug in The Castle Of Fluft - the flame mask switch is not set to "repeatable", so if you try to use it without the prerequisite mask, you won't be able to use it again when you do. If you encounter this bug, type "puke 10" to activate the script the mask normally would.
    • By Lane Powell · Posted
      This seems like a semi-hidden gem. The author's other WAD Crimson Canyon won a Cacoward, though I prefer this one.   It certainly lives up to its namesake. The textures are all Hell's green marble and blood, supplemented with custom textures including some modified Giger designs and some creepy sprites I recognize from Monolith's Blood. The map designs are seriously contorted. It's probably a divisive aspect of the set. In some levels the angular layouts wrap around themselves in a jagged mesh, creating devilish mazes with slightly obscure progression, and where fireballs can fly at you from different parts of the map. Other parts are darker and more claustrophobic. It's all a totally hostile atmosphere.   There are some common themes gameplay-wise but you'll know them by map 2. A big one is ammo constriction, especially on UV. Certain maps seem near unbeatable without finding key secrets.   This was actually one of the first WADs I completed a few years ago, and on revisiting it it feels very fresh. Like most memorable WADs, it rides on strong concepts and some devilish gameplay while targeting a distinctive theme.
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