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185 files

  1. A Gamarra tribute: Gamarra's destiny

    You play as Gamarra, the master 1337 Doom mapper. You have been invited by the master 1337 newstuff reviewers who (so they said) want to praise you for your mad mapping sk1llz.

    78 downloads

       (60 reviews)

    Submitted

  2. Ballarat

    DOOM was too easy, this is "just a bit" harder. Death wasn't meant to be easy. (Who said that)? NOT optimized for deathmatch, but tested & playable. MUCH larger than the original levels! If you want a deathmatch optimized wad then look for GCSDETH1. This is E1M1 to E1M9 also. You can't get stuck anywhere. (So far as I know). |;-{)> DON'T expect to finish this in one evening! DON'T waste your time endlessly pushing walls. Only works with registered version of DOOM.

    20 downloads

       (3 reviews)

    Submitted

  3. Belldandy Doom (Test Edition)

    17 downloads

       (3 reviews)

    Submitted

  4. Biosci.wad

    This WAD is based on the biological sciences 2 building at the Univ of California, Irvine (UCI).

    This WAD is a deathmatch dream come true. We killed each other for hours and hours running around the very building we work in daily. The admin people promptly deleted DOOM from the network and now we are very sad.

    With the exception of the monsters and the secret rooms, this map is a valid representation of the 1st floor of the BIOSCI 2 building (a building which really uses key card locks to restrict access to the building and interior rooms).

    19 downloads

       (1 review)

    Submitted

  5. buttv3.WAD

    17 downloads

       (3 reviews)

    Submitted

  6. Castle to Hell

    Looks like a humble castle from the outside, but on the inside...

    17 downloads

       (2 reviews)

    Submitted

  7. CHICKEN RACE! (CHICKEN.WAD) and GOTCHA YOU LITTLE FUCKER! -BOOM!- (GANGSTAR.WAD)

    -/- THE ULTIMATE DEATHMATCH LEVELS -\- þ THESE WAD FILES IS FOR YOU GUYS WITH þ þ NETWORK AND FAST MACHINES! SHOW YOUR þ þ FRIENDS WHO'S THE BEST AND TOUGHEST! þ [See detailed Descriptions below]

    22 downloads

       (5 reviews)

    Submitted

  8. Doom Gulch

    Short but challenging and playable.

    21 downloads

       (7 reviews)

    Submitted

  9. DOOM HOCKEY!!!!!!!!

    You begin in your locker room. Grab your weapons (one of each type) and go to the closed entries. There are 2 doors: each door can only be opened from one team's side, so neither team can hit the ice before the other. From the moment the doors open, gameplay begins!

    The 'puck' (well we call him 'Puck' cause he's short and green...) is in the center. Blast the puck into the opposing team's goal using any weapon you want. Shotgun play him! Rocket him! Chaingun him! Plasma him! Even BFG him! The only thing that counts is getting him into the goal... If your opponent has the puck, steal it, blast him, anything, just don't let him score with it!!!!

    Whne the puck hits the goal, it vanishes to reappear back in center court. Depending on how you want to play, you can either all go back to the blue spots and from there, begin, OR play free for all, and anything goes!!!

    16 downloads

       (1 review)

    Submitted

  10. Fortress of Mystery

    After defeating the spider mastermind, you return to Earth and enjoy some R&R. One day while skying in the Alps, you fall down a crevasse and find yourself in this strange land.

    21 downloads

       (3 reviews)

    Submitted

  11. GALAXIA.WAD (The Ultimate Czech Level)

    - This is my first creation. But I tried to avoid mistakes like too high sector, too long line, HOM, texture misalignment and such ... - It took me many hours and when I finished the level after several weeks, I didn't want to have just a few soldiers. So, this is gonna be tough. - No Cyberdemon, but several spiders. But wait! The one in the first room is here just for the story and will be killed later. All other spiders are only decorations and won't be killed. A few cacos and barons. (total: over 330 enemies) - You will be given all weapons except the BFG. - Don't believe in invulnerability. (It sucks). - There are no traps or places where you would stuck. - No puzzles, just an instant and hard action. Hey, this is DOOM! - My plan was to design an original subway area and sewers. (of course). When I started, I hadn't played a single pwad before. So I didn't steal any idea, just was not first. - THE LEVEL WAS DESIGNED FOR ONE PLAYER ONLY AS A STAND ALONE WAD. PLAY THE LEVEL AND QUIT. YOU SHOULD HAVE A FAST 486 (designed on DX2-66 VLB). - I can complete the level in about 50 minutes.

    323 downloads

       (111 reviews)

    Submitted

  12. Galilean moons

    24 downloads

       (6 reviews)

    Submitted

  13. GAMES.WAD

    Run through it and kill them.

    102 downloads

       (4 reviews)

    Submitted

  14. GANYMEDE

    The year is... - well, take your favorite year from the future. You are a student at Ganymede University of Technology, experimenting with time travel. By mistake you travel about 50 years into the future. You had learned earlier from a history book which had been brought back from the future that at that time Ganymede will be taken over by a military regime, using your University as headquarters. Fight your way through Ganymede Tech and find the time port that will bring you back to your time...

    25 downloads

       (5 reviews)

    Submitted

  15. Garden of the Imps

    My first wad... Hey! Try it anyways, ok? besides, I think it's not so bad... I pay a lot of attention to textures and texture alignments, so it certainly doesn't look half as bad as many other wads that are out there!

    21 downloads

       (6 reviews)

    Submitted

  16. GARDEN.WAD

    Welcome to the botanical gardens of Deimos. My concept here was aesthetics. I wanted to create an indoor/outdoor scenario that would challenge experienced players and showcase Doom's graphics. Many of the rooms are difficult until you figure out a trick for dealing with them, but the whole level is far from impossible (unless played on skill level 4 or 5, it gets pretty tough that way). The level's big and tricky.

    21 downloads

       (2 reviews)

    Submitted

  17. Gary.wad

    A Level for anyone who wants to destroy monster after after monster.

    17 downloads

       (3 reviews)

    Submitted

  18. Gatchaman Doom:Version 2.1 - a TC for ULTIMATE DOOM

    This is (hopefully) the final revision of

    38 downloads

       (9 reviews)

    Submitted

  19. Gatecrasher v0.5

    [This is an unofficial sequel to Final Doom.]

    After closing what you thought was the final Gate, one Gate opened on Earth. You, as usual, were summoned to close this Gate and get back to Earth as quickly as possible. This Gate was triggered from a point somewhere in where you thought was Hell. [The planet that "Hell" was on was subsequently renamed Dante.] You must close this Gate, go back to Dante, seal any remaining Gates there, and return to Earth.

    17 downloads

       (3 reviews)

    Submitted

  20. GATES.WAD

    You were sitting down, in your home, just recovering from the battle you had with the Spider Mastermind at the end of Doom I. Suddenly, the lights in your room starting flashing. The TV screen was covered with static noise, and you could hear electricity sparking all over you. There was a green flash, and you appeared back on the moon. You stand there amazed, thinking that you had destroyed everything on your last visit. You'd heard tales of this place from your friends that lay before you, dead. If only you believed what they said, then perhaps you could have saved them. Too late now, but don't leave all this for someone else to clean up, you must do it NOW.

    31 downloads

       (12 reviews)

    Submitted

  21. GAUNTLET

    This level was inspired by a level in the old GAUNTLET arcade game. It uses teleporters for access to and from most rooms, and this seriously affects game tactics. YES, it is a maze. YES, you may get lost. That's the point.

    This level is also quite difficult. It's best balanced for play at HURT ME PLENTY. I'm not even sure it can be done at ULTRAVIOLENCE, but you're welcome to try. Watch for secret doors and save frequently. You'll have to retrace your steps and check a lot of walls to reach the exit.

    16 downloads

       (2 reviews)

    Submitted

  22. genetics.WAD

    I tried to make a level with only humans and actually hard.

    16 downloads

       (1 review)

    Submitted

  23. Geronimo.WAD

    Big, hard, not impossible, great for 4-player deathmatch, requires 486/33 or better, keep cool :-) A lot of ideas have been realized in this wad. Have a look, you might find something new. Watch out for the mega-elevator, it will become your worst nightmare.

    23 downloads

       (7 reviews)

    Submitted

  24. GET1.WAD - previously released as JAD.WAD (weak). This one has stronger nodes, better play, and a he

    Few stairs, many lifts, some doors...Secrets are the 'key' to making it outa this one... The Shores have been quite calm since you blasted your way through... But now a challenge awaits even the most experienced Marine - TAKE BACK THE SHORES!!

    18 downloads

       (2 reviews)

    Submitted

  25. GETSUM

    I made this wad for Cooperative play. (IT'S Hard If only one player play's But Can be done. I Did it.) For a Added Twist, Try Running GETSUM.BAT With Dehacked in the DOOM dir. Then Don't Beleave every thing you see? (Some things are best leaft alone until later?) IT Should (it will) return doom to it's normal DEADLY SELF When you exit.

    27 downloads

       (11 reviews)

    Submitted

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  • File Reviews

    • By dei_eldren · Posted
      Having been recommended to me earlier, a while back i gave this WAD a serious try, whilst by now being quite sure it's not on paper something i'd be likely to enjoy.  And so it wasn't, i simply quit in E1M4, but could've just as easily done so already on M1, as my impression didn't change at all as the game went on.   For me, the layouts are far too protracted and downright boring as a result, and the detailing is heavy-handedly generous, and i would even say, not pleasing to my eye.  Long levels often are not a problem when the layout is well-designed, and when one by the end of it has gotten a good grasp of it, but here i never got that feeling, so for me the layout designs are a problem.  No doubt this is partly due to them being expansions of the original maps, but it shows their efficacy and genius - and it shows that the whole idea of expanding such maps may be ill-adviced unless one can truly match that genius, and here that has not been the case. i also did not enjoy the alteration of the original areas to 'modernized' or 'improved' versions.  One main feature of this WAD are the gameplay additions, such as mines, forcefields, radiation areas, new monsters and numerous others, and these i saw as nothing more than gimmicks that didn't add any substance, simply detracting from the elegant simplicity of the game.   As far as gameplay itself goes, on first level there was a severe shortage of health considering the amount of hitscanners, and also some worry about having enough ammo.  On further levels they weren't frivolously given either but that's to be expected (quite a bit of bullet-spongy beasts are present, so it's important to manage it all correctly).  The new monsters didn't add anything to my liking, but i do see what was attempted with them - still, for me they are just a novelty (i sort of like the black crouching figure shooting fireballs, maybe it could be used somewhere and i'd like it...)  Doom is an extremely balanced game, and it's not easy to add to its bestiary without tipping the scales, i'm aware of only a handful of times that it's been successful to my taste.   One interesting thing was the detailed intermission-stats, that even showed as graphs the player's success in past levels and collected/used ammo, health, etc.    i have in the past used the term gimmick-WAD and this is a good example of exactly what i mean with it.  So for me, this had nothing to do with Doom, but i give two stars regardless, mainly for effort and trying something different.  Even so, this is just my personal experience and preference, and i'm glad a lot of people are of a different opinion.  (Played on LZDoom, HMP and continuous.)
    • By Kuro_mahoh · Posted
      I saw a floor and a ceiling, multiple in fact. Nice that there is no false advertisement here.
    • By Plank_Guy_89 · Posted
      It took me a few hours to get through. Pretty fun and very difficult.
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