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185 files

  1. Iniquity

    My first wad, of many to come. Tough and will take some work to get through and uses all but the infamous BFG, but it is possible to complete without it.

    Will you see my nickname??

    6 downloads

       (1 review)

    Submitted

  2. ICEDEATH

    Fairly tough with a lot of action. Large level with many rooms and areas.

    8 downloads

       (3 reviews)

    Submitted

  3. HIPPIE1.WAD

    A few big rooms, a few small rooms, and some tunnels. Lots of wide open spaces, and some good ambush-points. I'd like to see it for team play.

    Basically, this wad was created while showing a friend how to use DEU. I think it makes a dandy Deathmatch wad, although it's only been tested with two players. At the hardest level, it's got two cyberdemons. The middle levels have a cacodemon or two and a spiderdemon. The easisiest level is best for using `-respawn', as it only has one imp, some troopers, and some sergents.

    Weapon-wise, it's got one of each weapon, except the chainsaw. The BFG is stuck on a small ledge behind a cyberdemon, so it's not all that accessable... I've heard that big monsters and BFGs only ruin a level, but I feel that this one works.

    9 downloads

       (3 reviews)

    Submitted

  4. Hit and run

    Find the switch to the hidden door, and grab the the plasma rifle. Beware of rockets coming from the the other side of the hall....

    If you listen well, you know where your opponents are...

    10 downloads

       (3 reviews)

    Submitted

  5. Hell at Home

    You wake up in the morning and get out of bed (rubbing your red sleepy eyes), something's not quite right... This looks like your house, but it definitely isn't!

    (There's something not quite right about that wallpaper, eh?)

    You hear noises outside, they sound vaguely familar and you grab your shotgun before venturing out of you room... (huh... shotgun?) Soon you realise where you've heard those noises before, they're from that computer game DOOM(tm) that you've been playing a lot lately. THAT is what's wrong with the wallpaper! It's a wall texture from DOOM! Oh no, either DOOM has somehow become real or you're having a DOOMmare... Do you want to wake up?

    11 downloads

       (3 reviews)

    Submitted

  6. GAUNTLET

    This level was inspired by a level in the old GAUNTLET arcade game. It uses teleporters for access to and from most rooms, and this seriously affects game tactics. YES, it is a maze. YES, you may get lost. That's the point.

    This level is also quite difficult. It's best balanced for play at HURT ME PLENTY. I'm not even sure it can be done at ULTRAVIOLENCE, but you're welcome to try. Watch for secret doors and save frequently. You'll have to retrace your steps and check a lot of walls to reach the exit.

    7 downloads

       (2 reviews)

    Submitted

  7. Castle to Hell

    Looks like a humble castle from the outside, but on the inside...

    7 downloads

       (2 reviews)

    Submitted

  8. ITP1_v1a.WAD, Into The Pit 1 WAD for DOOM (1)

    This version is for DOOM (1). Another version for DOOM ][ can be found in the DOOM2 directory and includes the new monsters in different places of the level. This WAD started out as a test for what a WAD-editor can do since I recently found out you really can make your own WADs. Tip: there are a lot of illusionary walls around this place that's for sure. I have replaced DEMO2 with an LMP of me completing the WAD getting as many percent as I could, of course on ultra violence. Included in the WAD, at E1M2, is also an demo of my next WAD, or the next after that. DEMO1 is also replaced with a quite astonishing LMP of me getting no damage at all on ultra violence and getting to the end of the WAD (it is not ready yet which you certainly will see). Hey maybe I will make a whole new episode, who knows (your hateful or whatever Email will decide that (good thing it is'nt possible to send bombs via this type of mail (viruses are not welcome))).

    8 downloads

       (2 reviews)

    Submitted

  9. The Final Gathering

    This is the final revision to The Gathering. I put the starts in on each level for deathmatch play. I think E2M3 is probably your best bet.

    The original file was a large one level mission. added an entire mission E2M1 and added a lot more rooms to the original, which I split into two separate levels. They're fun.

    I think these levels are great. Something for everyone I hope. I'm sure you've never seen some of the things that are in my twisted head.

    The moon base water treatment and recycling center started reporting strange happenings deep in there sewer system a few weeks ago. Just days later a garbled transmission during the sounds of battle made it through to the UAC outpost on Deimos 4.

    "Nuke us.......it's the only.....have to... ....cant make this......sewers...cavern... from hell"

    was all that could be understood from the message. Not much to go on, but that's what you're used to. They don't give you any easy ones, and you don't get to ask to many questions.

    The UAC needs you to investigate and "rectify" any potential hazards on the water treatment facility.

    Good luck.

    Dang! what the heck was that? Just two tunnels and an underpass from the UAC water treatment plant. The driver never saw the creature waiting in the tunnel. In a flash it was over. Nothing could have survived that crash... you could be wrong ... you did. I guess your on foot now. Be careful, the truck that was escorting you was carrying emercency supplies for the plant personnel and some toxic waste. Watch it, that stuff is flammable.

    14 downloads

       (8 reviews)

    Submitted

  10. INVASION Episode 4 Level 2 Epilogue Animation Package

    This is the deluxe animation and sound files for the second level in Invasion. It is an add-on package to INVADE2.ZIP which contains the actual DOOM level.

    7 downloads

       (2 reviews)

    Submitted

  11. INVASION Episode 4 Level 2 : Upper Decks Prologue Animation Package

    This is the deluxe animation and sound files for the second level in Invasion. It is an add-on package to INVADE2.ZIP which contains the actual DOOM level.

    11 downloads

       (3 reviews)

    Submitted

  12. INVASION... Level 2--The Upper Decks

    This is level 1 of a 4 level storyline episode.

    [It's too much work to make 9, so we decided to compress the story a bit!]

    STORY SO FAR: [Level 1--Contamination (invade1.wad)]

    Mars Base sent an urgent distress call after a new gateway opened up there. You had been sent on the battlecruiser INQUISITOR to combat this new INVASION...

    ...but not all had gone according to plan. The ship was attacked and boarded just as it entered orbit around Mars. You awakened from hypersleep to find your crewmates either mutated or dead. Your objective was clear: end the CONTAMINATION or die trying...

    You finally managed to eradicate all the evil hellspawn from the lower levels of the ship. But, just as you were about to proceed to THE UPPER DECKS, through a viewport, you spotted a huge alien space hulk approaching the INQUISITOR...

    [end of Level 1]

    [Level 2--The Upper Decks (invade2.wad)]

    You must now not only annihilate all intruders aboard the INQUISITOR, but somehow deal with the entire shipload of the alien hulk.

    [Please read INVPRO2.TXT before playing the level for the complete story]

    [Please read INVEPI2.TXT after completing the level]

    43 downloads

       (28 reviews)

    Submitted

  13. Hall of Pain

    1st level of upcoming epic (I hope :-) )

    9 downloads

       (4 reviews)

    Submitted

  14. GG

    Play it and see... My first level, not too complicated.

    9 downloads

       (4 reviews)

    Submitted

  15. Halls of Hell

    You awake to find yourself in a strange building it looks somewhat familiar, but you aren't sure. It looks like some kind of processing plant. Is this the end, or is it just the beginning? You could care less, so you open the door...

    11 downloads

       (5 reviews)

    Submitted

  16. HOT.WAD (Halls Of Terror)

    E1M1 replacement PWAD.

    8 downloads

       (2 reviews)

    Submitted

  17. of patch WAD GRYBLOOD.WAD

    7 downloads

       (3 reviews)

    Submitted

  18. HQ.WAD

    This level may be played all by itself as the second level of the second game, but is intended to be played as the second level after the "CANYON.WAD" (At the end of CANYON.WAD, you're loaded up with ammo, etc., which is particularly useful for less-experienced players who are playing at a higher-difficulty level)

    9 downloads

       (4 reviews)

    Submitted

  19. golgotha.zip

    I must admit I didn't make this WAD. It was created by Ed Ricketts, a writer for the English PC FORMAT magazine, and was featured on the coverdisk.

    It does not work in multi-player mode, and the skill level setting is ignored.

    9 downloads

       (3 reviews)

    Submitted

  20. House B 1.0

    6 downloads

       (1 review)

    Submitted

  21. buttv3.WAD

    8 downloads

       (3 reviews)

    Submitted

  22. Gloomy dungeon

    Dark, dank passageways ... The best bit is the Great Hall, where an animated firefight should develop.

    17 downloads

       (6 reviews)

    Submitted

  23. Terravia Part 1: Assault Drop (v3.0)

    This is a fairly large level, most of which is "indoors". It's mostly fairly conventional, but there are a few fun little twists. One planned "scenery" feature didn't make it in because of the DOOM! engine's >64-2S-HOM bug, but may be added after 1.4 comes out if the engine bug is fixed as promised. See the enclosed file, BRIEFING.TXT, for more details. NOTE: This WAD comes with a set of modified weapon sprites. The new sprites are simply rotated (and sometimes flipped) versions of the existing sprites for the chaingun, shotgun, rocket launcher and plasma rifle. If you wish to use these sprites, you must unzip this archive using 'pkunzip -d'. Batch files are provided to install and remove the modified sprites. Installing the new sprites looks a little odd when you kill sergeants, but was done in order to make the armory look way cool. (And it DOES make it easier to find shotguns in the compound, too....)

    This is version 3.0 of this WAD. The armory door delay present in earlier versions has been eliminated.

    8 downloads

       (3 reviews)

    Submitted

  24. HEX1.WAD

    The Halls of Hex = the Halls of Power You've found the powerbase of all the Evil (tm) coming through the portals. You gaze in shock at scenes of carnage. No doubt about it, this is where the more unfortunate of the marines ended up. Up being the operative word... This is what id couldn't bring themselves to show. This is what _really_ happened to your buddies.... Oh - and watch your back!

    10 downloads

       (5 reviews)

    Submitted

  25. The Shooting Gallery

    10 downloads

       (3 reviews)

    Submitted

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  • File Reviews

    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
    • By Player Lin · Posted
      Normally, I don't like DooM (1 or UD) WADs because I tired shooting baddies with shotgun as most of them tend put a lot of shotgun guys/ammo and I have shot those full of shotty shit...well, this one can't escaped from that but I found author's tricky as I didn't found many of them(or they placed when I needed to use shotty), also the monster placements(with middle-tier ones) in this megawad helped too, even E1 doesn't suffers low-tier ammo-droping-fest unlike IWAD and most PWADs.   Level layouts and theme are interesting, some E3 levels just a little mazed but I feel okay, never get lost...many levels I feel plays like IWAD but better and larger, you'll found middle-tier monsters in E1 levels and it helps the gameplay, unlike the IWAD you'll have too much ammo in every level even pistol start, if you wasted too much and will out of ammo for sure(at least in UV).   All I can say about this megawad is...fun,  vanilla fun. Except E3M8, the yellow key area with platforming when all enemies + 4 cyberdemons are try to kill me and battles-of-deal-with-4-cyberdemons-or/and-other-powerful-monsters are nasty to me, on top of them, the final "BOSS"...I feel trolled...really? IoS-style?? IT'S ****ING DOOM, NOT DOOM 2 WHY USE IOS-STYLE AS FINAL BOSS?!  :P (At least there is no respawning monster cubes just annoying cyberdemons and barons...but they're still give me a lot of headaches as the battle area isn't very huge and a little cramped I think...)   But at least IDMUS11 helps me dealt with those problems all, for some reasons I feel the main theme of Power Ranger does fit DooM...don't know why but I keep switch to the theme with IDMUS11 cheat if I don't like the level's music, helps me blast through this megawad and the nasty E3M8. :P
    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
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