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185 files

  1. INVASION Episode 4 Level 1 Epilogue Animation Package

    This is the deluxe animation and sound files for the first level in Invasion. This is an add-on package to INVADE1.ZIP which contains the actual Doom level.

    17 downloads

       (2 reviews)

    Submitted

  2. INVASION Prologue Animation Package

    This is the deluxe animation and sound files for the first level in Invasion. This is an add-on package to INVADE1.ZIP which contains the actual Doom level.

    18 downloads

       (2 reviews)

    Submitted

  3. gridwad.zip

    Attention Doom coders, DEU users, and others so interested...

    I've built a was that I think had pointed out a serious bug in the Doom engine, or else BSP and DEU have a serious node flaw.

    The wad is a simple grid (12 x 12 squares), and as you'll see, looking across more then 10 or so sectors seems to cause the hall of mirror effect regularly. I suspect that either the Doom engine can't look that many sectors across (does anyone know if the id levels ever look across that man at once?) OR DEU and BSP both still need a better node building algo.

    20 downloads

       (4 reviews)

    Submitted

  4. GRRFY.WAD

    My first level (But not inferior). Great for Deathmatches. Pretty well Balanced. It's a take of some of the original levels--- my favorite parts and how to improve them. It also has some original things.

    19 downloads

       (4 reviews)

    Submitted

  5. DOOM HOCKEY!!!!!!!!

    You begin in your locker room. Grab your weapons (one of each type) and go to the closed entries. There are 2 doors: each door can only be opened from one team's side, so neither team can hit the ice before the other. From the moment the doors open, gameplay begins!

    The 'puck' (well we call him 'Puck' cause he's short and green...) is in the center. Blast the puck into the opposing team's goal using any weapon you want. Shotgun play him! Rocket him! Chaingun him! Plasma him! Even BFG him! The only thing that counts is getting him into the goal... If your opponent has the puck, steal it, blast him, anything, just don't let him score with it!!!!

    Whne the puck hits the goal, it vanishes to reappear back in center court. Depending on how you want to play, you can either all go back to the blue spots and from there, begin, OR play free for all, and anything goes!!!

    16 downloads

       (1 review)

    Submitted

  6. HHH-21.WAD

    As usually at that time of the year, Hades was really, really bored. Aside from the usual job of taking care of the poor dead people, there was not much else he could do -- all of the goddesses were on vacations in far away lands, and Persephone herself was too busy watching the soap operas to even look at him. And that's when he came up with an idea how to entertain himself -- to build a maze- like house, put one of those unworthy mortals in it, and see if he'll be able to find the way out. Sadly enough, you happened to be the only person Hades could find before the sunlight started to hurt his eyes. And thus you have been dragged into the underworld, placed in the House, and the game began. The grand prize is your life.

    25 downloads

       (9 reviews)

    Submitted

  7. Gore1.wad

    This is a strictly deathmatch field. It makes you extremely paranoid, there´s almost nowhere to cover your back. You start every time with two weapons: a rocket launcher and a chaingun. A hint: there are two suicide pits, once you enter them you can´t get up. They are both useful and dangerous ;-) : when you are low on ammo, you can commit suicide (there is no extra ammo on the field), but the other players can quite easily get to you. Works best with three or four players, though it´s small, two players may run for a long time without meeting.

    14 downloads

       (1 review)

    Submitted

  8. HELIPAD.WAD

    This level doesn't work as well as anything but the first level in an

    28 downloads

       (12 reviews)

    Submitted

  9. HEVNHELL.WAD (Heaven and Hell)

    Literally Heaven and Hell. If you can't figure out which way to go to get to Heaven when you start this level you need help. Heaven is simply a large stockpile of weapons, armor, and health bonuses (Apparently the NRA was right). There are also a few of Hell's more putrid denizens placed in cages for your safety and viewing pleasure, so take the opportunity to waste them. Every type of weapon is available in Heaven except for the BFG (is there one? Go to Hell to find out). Hell is a fairly linear place. In Single Player Mode if you die in Hell you are dead and thats that, but for Multi-Player mode, measures have been taken to ensure that any players that die can re-enter Hell safely many times over. This level isn't meant to be tricky or witty, it is purely kill kill kill kill kill kill jump kill.....

    27 downloads

       (10 reviews)

    Submitted

  10. HHH-22.WAD

    "Well, well, well..." started Hades, "You have solved that little puzzle(*) with amazing speed... Good for you, my boy. How about something tougher?" Answering your icy glance, he quickly added "Okay, just a _little_ tougher..." His wide smile exposed strong and healthy teeth. Suddenly it came to your mind that no one ever saw Hades smiling -- or did not live to tell about it? "The problem is," he continued, "that I have one little palace I don't really like. One architect designed it for me some time ago, he was trying to suck up to me, you know, so I would let him live another 50 years or so. I didn't. Anyway, the place didn't suit my taste, really; it's so small and tight, and definitely not warm enough for a winter palace. So I decided that with some remodeling it would make an interesting puzzle for you. How about it? Oh, come on, I know you start to like these puzzles, don't you?" His voice became more and more patronizing. "It's good, you know, for your body, mind... and speed!" he said, and honoured you with another smile, clearly enjoying himself. Impatience, however, overcame him, and he quickly finished up his monologue -- "You are really good in conversations. It's a pity we've got to go now. I can't wait to see you in that palace. I only wonder how quickly you'll get out of there... IF you'll get out...

    (*) see HHH-21.WAD (HHH Part One)

    27 downloads

       (10 reviews)

    Submitted

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  • File Reviews

    • By dei_eldren · Posted
      Having been recommended to me earlier, a while back i gave this WAD a serious try, whilst by now being quite sure it's not on paper something i'd be likely to enjoy.  And so it wasn't, i simply quit in E1M4, but could've just as easily done so already on M1, as my impression didn't change at all as the game went on.   For me, the layouts are far too protracted and downright boring as a result, and the detailing is heavy-handedly generous, and i would even say, not pleasing to my eye.  Long levels often are not a problem when the layout is well-designed, and when one by the end of it has gotten a good grasp of it, but here i never got that feeling, so for me the layout designs are a problem.  No doubt this is partly due to them being expansions of the original maps, but it shows their efficacy and genius - and it shows that the whole idea of expanding such maps may be ill-adviced unless one can truly match that genius, and here that has not been the case. i also did not enjoy the alteration of the original areas to 'modernized' or 'improved' versions.  One main feature of this WAD are the gameplay additions, such as mines, forcefields, radiation areas, new monsters and numerous others, and these i saw as nothing more than gimmicks that didn't add any substance, simply detracting from the elegant simplicity of the game.   As far as gameplay itself goes, on first level there was a severe shortage of health considering the amount of hitscanners, and also some worry about having enough ammo.  On further levels they weren't frivolously given either but that's to be expected (quite a bit of bullet-spongy beasts are present, so it's important to manage it all correctly).  The new monsters didn't add anything to my liking, but i do see what was attempted with them - still, for me they are just a novelty (i sort of like the black crouching figure shooting fireballs, maybe it could be used somewhere and i'd like it...)  Doom is an extremely balanced game, and it's not easy to add to its bestiary without tipping the scales, i'm aware of only a handful of times that it's been successful to my taste.   One interesting thing was the detailed intermission-stats, that even showed as graphs the player's success in past levels and collected/used ammo, health, etc.    i have in the past used the term gimmick-WAD and this is a good example of exactly what i mean with it.  So for me, this had nothing to do with Doom, but i give two stars regardless, mainly for effort and trying something different.  Even so, this is just my personal experience and preference, and i'm glad a lot of people are of a different opinion.  (Played on LZDoom, HMP and continuous.)
    • By Kuro_mahoh · Posted
      I saw a floor and a ceiling, multiple in fact. Nice that there is no false advertisement here.
    • By Plank_Guy_89 · Posted
      It took me a few hours to get through. Pretty fun and very difficult.
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