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39 files

  1. alpha

    one in a series to gain mapping experience

    11 downloads

       (0 reviews)

    Submitted

  2. Apples & Bananas

    All sprites in this game were made out of clay, photographed, then imported into the game. Eat as many apples and bananas as you want.

    30 downloads

       (3 reviews)

    Submitted

  3. Blast Balance

    Just a simple linear boss map I made in 3 days, nothing awe-inspiring about it, just plug and play. Inspired by Scythe and 90's wads, low monster count.

    8 downloads

       (1 review)

    Submitted

  4. Beta Labs 2

    6 alpha inspired levels for Ultimate Doom.

    13 downloads

       (1 review)

    Submitted

  5. Back to Phobos

    You find a time machine and throw the switch. The apparatus shreds through the fabric of time and space hurling you back to the good ol' days, back to Phobos moon.

    21 downloads

       (2 reviews)

    Submitted

  6. Alpha Accident: Terra Nova

    I always wanted to make something classic but with a new content. This wad has not only new maps, textures and music but also new things. Also there are new monsters (boss included), and a new (barely) map hazard - voltage... Maps in this episode are quite large and more of an andventure sort than anything else, but there's enough monsters to shoot at.

    I hope this will not end being a cliffhanger, because there are lot of things saved for later episodes which I'd like to implement.

    67 downloads

       (37 reviews)

    Submitted

  7. Computer Mayhem

    "Listen up, marine! The eggheads at HQ thought it would be a great idea to give our most advanced AI access to the zombification virus and our new dimensional-tearing teleportation technology. Well, it wasn't.

    The computer station is now infested with undead abominations and hellish transmogrifications from God knows where. The place needs to be in top shape for the next inspection, so go there and clean up that mess. We will then send someone to clean up yours."

    This is a short level for Ultimate Doom, wich uses the E1M1 slot. The first time I used the most basic Doom settings in Doom Builder. Nothing fancy.

    *I tried it in Chocolate Doom, and it works. But there are some visual glitches in some textures. And since very low resolutions make me dizzy, I couldn't try it for more tan 3 minutes. What that means is that it should work in Vanilla Doom.

    9 downloads

       (5 reviews)

    Submitted

  8. UAC computer centre.

    A large and complex base map with many inspirations drawn from other maps such as E1M1. This map is for E4M1.

    6 downloads

       (5 reviews)

    Submitted

  9. Big circular room with Cybie

    Inspired by /newstuff & /idgames FAQ part 22. Soften him with BFG and finish him with rockets. Feel free to try shotgun and berserk punch. Note: E1M1 is just bunch of rooms spelling "E2M8"

    7 downloads

       (5 reviews)

    Submitted

  10. Canto

    A short Hell-themed map for Doom.

    4 downloads

       (4 reviews)

    Submitted

  11. Chex rescue

    A custom chex quest episode! You rarely see those.

    You're sent to a certain planet to rescue some people from a gigantic horde of terrible flemoids.

    12 downloads

       (11 reviews)

    Submitted

  12. Beta Labs

    9 Alpha inprished levels for Ultimate Doom.

    20 downloads

       (18 reviews)

    Submitted

  13. Catalyst

    A tech-themed map for Doom to commemorate the twentieth anniversary of its release.

    6 downloads

       (6 reviews)

    Submitted

  14. Bloody Realms of Hell

    Solid, entertaining and classic eps. 3 map in my usual style.

    19 downloads

       (17 reviews)

    Submitted

  15. Double Imp Act

    You won tickets to some crappy comedy club.

    e1m1 - Act One (Pistol) - e1m2 - Act Two (Chainsaw) - e1m3 - Act Three (Berserk) - e1m9 - Act Four (Shotgun) - e1m4 - Act Five (Chaingun) - e1m5 - Act Six (Rocket Launcher) - e1m6 - Act Seven (Plasma Rifle) - e1m7 - Act Eight (BFG) - e1m8 - Stage Fright (you figure it out)

    10 downloads

       (10 reviews)

    Submitted

  16. Certain Death

    Two small maps set on a Hell-infested planet called Tromos.

    22 downloads

       (19 reviews)

    Submitted

  17. aimt

    A simple map for aim training. It is not so hard, at least if the player use the difficulty "hurt me plenty", eventually the player will use all ammo and will die.

    There are enemy waves, and the player should manage to resist to these waves.

    The map is called "AIMT" so to warp to the map one should type: "map aimt" in the console.

    3 downloads

       (3 reviews)

    Submitted

  18. cannonball's speedy episode 1 wad

    This adventure is set in 2150, at the Hadron collider in Switzerland where experiments have caused a hellish invasion.

    26 downloads

       (22 reviews)

    Submitted

  19. Beware of False Prophets

    One map inspired by the Death Tormention series. Uses music from Whipsers of Satan map27.

    21 downloads

       (19 reviews)

    Submitted

  20. Chubz Missions (Episode 1)

    A multi-level project that replaces the first four missions of the game with my very own classic-style maps designed to look like a set of "lost levels" created by id Software's John Romero and crew way back in 1994.

    18 downloads

       (18 reviews)

    Submitted

  21. Stranded on Erebus

    A map set replacing all of the DOOM Episode 2 levels, with the exception of E2M2. This WAD is intended as a tribute of sort to "The Shores of Hell", so expect similar textures schemes, gameplay and level design as seen in the original Episode 2 (i.e., don't bother complainin about "1994-style level design").

    While ZDOOM is required to play this file I only used a skybox and a few scripts to keep the gameplay as close to that of a vanilla-DOOM level. For any reviewing purposes I'd suggest playing E2M7 or E2M6 and skip E2M1 which is a very simple and underdetailed level. Finally, please note this will be my last contribution to the DOOM community (and I don't expect I'll be missed much...).

    3 downloads

       (3 reviews)

    Submitted

  22. Awakening

    Utilizing Jump or Crouch will break this level.

    Single level for The Ultimate DOOM, E4M1. While this WAD requires ZDoom to run, all effects are created using BOOM-compatible actions.

    I have included new monsters on the Ultraviolence setting. I downloaded the new monsters from realm667.com, and have tweaked most to various degrees. My thanks to their creators.

    For most of this WAD I stuck to the standard textures, but for one section I decided to throw in a few new ones I created. They are all edits of existing DOOM textures.

    I have quarantined off an area of the WAD for deathmatch, if you are so inclined.

    Coop not implemented, due to various tricks that wouldn't work in coop.

    Story

    After the epic horrors of DOOM and The Beginning of the End parts I and II you are a broken man. Demons haunt your mind and plague your sleep. Unable to cope, you are sent to a UAC medical facility that also happens to double as a radioactive toxic waste treatment plant. Here, along with the few other surviving scarred space marines, you are prescribed cryno-therapy. Your body is placed in suspended animation while your mind is flushed with chemicals and stimulants in order to cleanse the horrors from your psyche.

    But something is wrong. As soon as you are put into stasis, you awaken again. Things are different. The building seems deserted and in shambles. No sounds are heard. You step out of your chrinochamber to a familiar smell. The smell of rancid flesh. The smell of death. You draw your pistol, which you never let leave your side no matter what the circumstances. You wonder if this nightmare will ever be over. You get the sense the worst is only beginning.

    29 downloads

       (27 reviews)

    Submitted

  23. Chex Quest Advanced

    Chex Quest Advanced is a project to improve the original Chex Quest series, but keep the old classic feel. This has been tested to work with the original CHEX.EXE so any Doom port will work.

    12 downloads

       (11 reviews)

    Submitted

  24. Abyssus

    Another episode 2 map replacement and so far the most challenging so far. Abyssus means "bottomless pit" in Latin. Try and find all 9 secrets if you can, as some of them will greatly help you get through some of the tougher sections of the level.

    22 downloads

       (12 reviews)

    Submitted

  25. Deimos Anamoly Redux

    New, updated version of E2M1, with a few combative suprises... it 'seems' classic....

    22 downloads

       (22 reviews)

    Submitted

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  • File Reviews

    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
    • By Budoka · Posted
      A few really good maps supported by a bunch of alright ones. Visuals are mostly Plutonia-inspired, with the occasional veering into Shores of Hell type mish-mash architecture. Difficulty is about on par with DOOM2.wad I think. Overall, a rather pedestrian affair, although the standout maps are certainly worth the time.
    • By dylux · Posted
      BACK TO SATURN X E1: GET OUT OF MY STATIONS REVIEW:   The Good:   - Stunning visuals   - Great monster placement   - Lots of (clever) secrets and they are rewarding   - Enough ammo to keep you going   - The names of the Maps LOL!   - Loads of fun   - Awesome music!   The Bad:   - Not long enough. LOL! I loved it so much, I didn't want it to end!   In Short: I've actually played this fantastic WAD at least 6 or 7 times. Why? This is my second favorite WAD of all time, only bested by its successor, BTSX Episode 2: Fountain of Sparks. I remember the very first time I played it a couple of years ago like it was yesterday. How many times can you say that (in a good way) about a game?   I remember being completely blown away by the architectural designs at the time. I even remember giggling as I sunk in the ocean on the final Map, only to read something like "To Be Continued..." and thinking, "Awww....it's over." But I admit that, like everyone else, I had loads of fun with this.    There is lack of a "customary" final boss (I wasn't certain if this was a "Good" or "Bad" element of the game, hence why it's in neither category above - it really will depend on the player so I kept it neutral). But don't let that deter you! The final "stage" in the last (playable) Map is as memorable as it is wicked, and it'll keep you on your toes just like any other customary boss!   Play this WAD if it's the only WAD you ever play. Definite replay value.   Well deserved Cacoward. Thanks, Team, for making it!   5 out of 5 stars with me.  ~ dylux
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