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311 files

  1. The Sky May Be

    Requires Doom 1.6 or above.

    This is the STRANGEST wad ever made. Most of the action takes place in a cube 8192x8192x8192 in size.. A two-year production with more new graphics than any other PWAD in the known galaxy. Built using monomolecular technology in DEU! (Grid size 4:1 is still too small [sigh])

    484 downloads

       (442 reviews)

    Submitted

  2. Seamless 2: A Fake Circle

    Seamless 2 is a Vanilla Ultimate Doom map taking slot of E1M2 that makes no use of "use" lines. The theme is "base", there are about 120 monsters and the map takes less than 10 minutes to beat. The keys are MacGuffins. The difficulty is easy, to the point where the difference between HMP and UV is marginal and relies mostly on more health & ammo pickups on HMP. Unfortunately, despite taking slot of E1M2, it cannot be played seamlessly in ZDoom ports with the first Seamless because I have foolishly inserted a MAPINFO there that prohibits it.

    14 downloads

       (1 review)

    Submitted

  3. Slaughter Until Death

    Slaughter Until Death, new episode

    204 downloads

       (50 reviews)

    Submitted

  4. Train Station: Episode 1

    NOTE: Please be aware that this is not 100% complete. Not all of the maps have wehi (weapons, enemies, health, items).

    I made this map pack for a forum I was on during 2009. The forum host and I were the only ones active and we went our separate ways a few months later when he decided to upgrade his forum and I was roaming around the net.

    I had to change the title of the wad because I don't want to get in trouble with him, or anyone else.

    These 8 maps are based off of a train station, train tracks, a tower, and a prison (please don't ask why because it was 7 and a half years ago).

    E1M1: Ticketing Area E1M2: Waiting Area E1M3: Train Tracks E1M4: Subway* E1M5: Train Tracks (Employee Section)* E1M6: Tower E1M7: Prison E1M8: Abandoned & Invaded Train Station/Tracks

    *I know that there isn't a lot of wehi in these, just please bare in mind that this was my first single player map pack EVER

    8 downloads

       (4 reviews)

    Submitted

  5. Doomsday of UAC

    Earth date December 10, 2010. Location UAC branch of Jakarta, South East Asia. Local Time 18:35. Monsters from hell just spawned in UAC complex. UAC has deployed their truck to pick you up, along with your 5 other pals to help them. But the only person sit in the secret compartment is you. :) The truck got attacked, just after it entered the complex. You were knocked unconcious... minutes later, you got out from the compartment and tried to find your pals. "Where are they ?" "Where are inhabitants of this complex ?" "If they are dead, where are the corpses?" Thus, the adventure begins... Later, you will find them all. but, they are dead. EVACUATE is your priority then.

    201 downloads

       (193 reviews)

    Submitted

  6. SERENITY v2.0

    This set of 8 levels has been made with the word quality in mind. It's Mind here, not Muscles! Many days and weeks have gone into testing, designing and fine-tuning. Although this isn't a hack&kill kind of level, you will get your share of bloody action (especially when playing "Ultraviolent"). Some of the levels may be a breeze, others may be a real pain in the *ss. But remember one thing: YOU DON'T HAVE TO USE THE CHEATS!!! There are a few very though places, but they can be done. When it seems you can't get around them without using the cheats, you may be doing it the wrong way and/or you may have missed one or more (valuable!) hidden rooms (which contain power-ups, weapons and/or ammo). Hidden rooms, by the way, can always be recognized in some way (different texture, different light-level, etc.). To give you a rough estimation of how long it will take you to finish this level: it took us more than half an hour to finish SERENITY on "Hurt Me Plenty". But then again: we know them inch by inch...

    71 downloads

       (55 reviews)

    Submitted

  7. Dooms day of SJW (SJW_DEAD.WAD) ver 1.0 (FINAL)

    Earth date December 10, 2010. Location SJW branch of Jakarta, South East Asia. Local Time 18:35. Monsters from hell just spawned in SJW complex. SJW has deployed their truck to pick you up, along with your 5 other pals to help them. But the only person sit in the secret compartment is you. :) The truck got attacked, just after it entered the complex. You were knocked unconcious... minutes later, you got out from the compartment and tried to find your pals. "Where are they ?" "Where are inhabitants of this complex ?" "If they are dead, where are the corpses?" Thus, the adventure begins... Later, you will find them all. but, they are dead. EVACUATE is your priority then.

    24 downloads

       (20 reviews)

    Submitted

  8. THE DEMON OF THE OPERA

    This level is base around a theatre. It includes satge, backstage, orchestra pit, trap doors, box office, circle, gods, boxes, stalls and toilets. It is very difficult.

    12 downloads

       (7 reviews)

    Submitted

  9. SCHOOL-DOOM! v3.011/blue [legalized upload]

    THE school is a hell. Everyone knows it. But for you, things are just getting worse... Nobody really understands why you spend your time by the computer... Nobody understands you at all... Nobody even wants to understand you... You are being looked down... You are being mocked... You have no place in their society... You hate them, their selfishness and all... and you wish you'd have the courage to say it aloud.In your school card there is a mentioning "ASOCIAL." You are really feeling down... depressed... You think about committing suicide, but then you realize it's not what you want to do. You should make the others suffer rather than yourself! That is the real point. Next day, you go to school as usual... As you open the door, many voices with nothing to say strike your ears. That is quite what you expected. Then you see HER. The one you were once interested in, the only one of those fools you wanted to be kind to, and who told all the school of your desperate actions. She just smiles at you with overlook. Then she says: "Hello, Dirty One! How are the fleas today? Why are you gasping? There should be a law against freaks like you that prohibits stinking at school." You hit her. You hit her again, again, again, again, again... Satisfaction... OOPS! You've really made a mistake now. Not considering her miserable life worth anything, but YOUR life... They'll never forgive you THIS... They'll surely get you, they surely will. The punishment will be terrible... But one thing is sure... They'll never get you alive! You will fight! You will kill them all! You will burn the schoolbuilding out of the map as if it never has existed... Who cares if you are right or wrong! It's your destiny... it's your hell... it's your SCHOOL-DOOM!

    51 downloads

       (38 reviews)

    Submitted

  10. The Evil Unleashed

    The Evil Unleashed, new episode You need v1.666 to play this!!!

    187 downloads

       (60 reviews)

    Submitted

  11. Something Awful, part 3 - 7 + 6

    So, in the 1st part of this map, the nameless hero (not Doomguy!) got to a teleport, which should have taken him to the rescue ship. But, if it did, there wouldn't be a part 3-7+6, would it? The hero appeared in a _very_ tight room, with a switch in front of him, a locked door behind him, and with a complete mess in his brain. "NO! I DON'T WANT TO SEE THOSE UGLY MONSTERS AGAIN! I JUST WANT MY TEDDY BEAR! NOOOOO!" -- shouts the nameless hero -- "WHY ME?!". After a minute of intense thinking, shouting, screaming and other manifestations of pure fear, he finally said "Hey, this goddamn switch should do something, right?". His next thought was "Hang on, where's my shotgun? I remember having it! This place literally radiates creepiness. I have the feeling that things will be getting even more weird. Let's check it out. Besides, begging for my teddy bear ain't exactly the definition of 'hero', is it?" -------------------------------------------- I'm pretty sure this doubled the amount of text you read this year. Have fun!

    9 downloads

       (6 reviews)

    Submitted

  12. Something Awful

    OK, so... The year is 2147, the year when the events od DooM 1 and 2 occur. While the Doomguy is single-handedly participating in an unequal battle against the hordes of Hell, another marine is caught in the middle of this mess. He is not the Doomguy, he is not the hero, he is just a man _ with his will _ to survi-ive. Caught in a computer section of UAC, he must get to the portal outside, where he might be saved. Please, disregard the rubbish I wrote on the last 10 lines and remember uncle Carmack's opinion about video game plots. ---------- When it comes to the map: you might be surprised because there is not a single medkit on the entire level. (not even in secret areas) There are 2 chainguns on the level: one comes with a noticeable health loss, the second one is hidden, however, having those makes the level too damn easy.

    10 downloads

       (7 reviews)

    Submitted

  13. UNDERSEA.WAD

    34 downloads

       (27 reviews)

    Submitted

  14. SEWERS.ZIP

    This is the first level in a new 9 level episode. A run through the muck.

    33 downloads

       (22 reviews)

    Submitted

  15. stones.zip

    Yet another WAD file designed completely from scratch. Designed with DEU 5.0, this WAD has some interesting rooms and traps. Enjoy!

    29 downloads

       (22 reviews)

    Submitted

  16. CHUD: The wadfile.

    16 downloads

       (6 reviews)

    Submitted

  17. Stoned

    Here is your standard E2M1ish looking level replacement with a tinge that it's not about the details of the level, but the gameplay. It might look like something from 1997-1998, but it plays well.

    21 downloads

       (15 reviews)

    Submitted

  18. Styx

    Nothing Special. A simple classic vanilla WAD for Doom or Ultimate Doom with no real story behind it. Just maps. Basically a compilation of some of my very old work, started in June 2003 and ended in December 2003 but never realeased. After 6 years, touched them up, added detail, Improved gameplay and released.

    27 downloads

       (20 reviews)

    Submitted

  19. Station Zero

    This is my very first released level. It's supposed to take place in a UAC military station that has been invaded by demons. Not much else to say, really. I hope you don't hate it too much, being it is my first released map...

    Oh, and, this is an oldschool type map that, as far as I tested it, works with vanilla Doom.

    19 downloads

       (13 reviews)

    Submitted

  20. Satan's Summer Mansion

    Satan's Summer Mansion. May 1996. A single level pwad for Doom 1.666 by R. Allen Gilliam. Pink Floyd music, multi-skill levels, deathmatch, traps, clever secrets with clues. Includes a demo lmp of me completing it at the highest skill level, which is damn near impossible!

    10 downloads

       (5 reviews)

    Submitted

  21. Tough Guy 2016

    Back when Doom was shiny, new and exciting, in June 1994, Rick Farmer released a level which he named TOUGHGUY.WAD. The main gimmick of the level were "silent teleporters". Kinda. The level came with a BAT file to replace the necessary sprites, but as it relied on DOS utilities, playing TOUGHGUY in 2016 is a pain in the neck. So I took the sacrifice, included all the sprites and sounds and released this for j00 to behold its tutti-fruttic 1994 magnificence. Other than the included sounds and sprites, I did NOT change a damn thing about this very tough wad.

    12 downloads

       (7 reviews)

    Submitted

  22. Telexom

    Elaborate and colorful level, great gameplay. Must see.

    11 downloads

       (7 reviews)

    Submitted

  23. Until the day you die

    Four DooM maps, in the original DooM style. Map E1M5 is inspired by E2, the other maps by E1.

    E1M5: Botanic Biosphere E1M6: Supply Station E1M7: Alienation Zone E1M8: Intrusion Zone

    23 downloads

       (19 reviews)

    Submitted

  24. spooky01.WAD, issue 1

    A small, dark, gothic style doom1 map - 262kb when unzipped.

    I suggest you turn the lights down for this one. I have tried to create a genuinely eerie atmosphere - lots of long shadows, silhouettes etc. Just in case you don't have Ultimate Doom, I have included the yellow sky which looks sooooooo good!!

    Ammo is strictly limited. This is not an insane 'all rocket launchers blazing' affair, instead aim carefully and shoot wisely. If you don't like that sort of map then that's too bad!

    ..No, you don't need any source port for this wad. Doom is a great game and best left untouched...

    I would really like to see some .lmp's of people playing my wads. 100% kills on UV? - well I'd like to see it! Please feel free to mail me your demo recordings (v1.9 compatible please).

    8 downloads

       (4 reviews)

    Submitted

  25. TRICK.WAD

    A good 2 player cooperative wad. Has many tricks in it, no secrets , and a lot of killing.

    7 downloads

       (4 reviews)

    Submitted

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  • File Reviews

    • By StevenC21 · Posted
      Umm... this isnt Doom 64? Or even remotely related to it?   In addition, its a shitty wad. You are expected to fight 2 arch-viles with a pistol, and then a cyberdemon witha  chaingun in an enclosed space.
    • By Nems · Posted
      Should have been called "Doom 64 for Boom".   I really wanted to like this more. I mean, I do like it but I feel like the gripes I have regarding it just bring my overall rating for it down too much.   It was interesting to see how, at first, the authors recreated the Doom 64 levels in Doom 2 with just vanilla assets. You can still see some of that in the Boom levels like how revenants and arch-viles are used in place of where traps where. That was an interesting touch and I liked that.   As I got further into it though and more of the Boom tricks were used my thoughts wandered from "hey this is a nice vanilla interpretation" to "man I could be playing Doom 64 EX or Doom 64 Retribution". I really wish they would have stuck with vanilla constraints for this reinterpretation. I would have liked to see how they would have handed nightmare monster placement (would a nightmare imp be worth two imps or three, for example). I feel like using Boom and DeHacked cheapened the experience, like they were trying to replicate Doom 64 as close as possible rather than doing a vanilla Doom (2) interpretation.   Additionally, map 30 can fuck right the hell off with that puzzle bullshit.   Anyway, if you don't mind any of the complaints I made, you'll likely have fun with this. I got some fun out of this as well but to me it feels like it's trying to be exactly like Doom 64 rather than simply a vanilla Doom 2 interpretation of Doom 64. In trying to be exactly like Doom 64, it just makes me want to play that more than this.
    • By Marlamir · Posted
      Pretty good. The combat was fun and design wasn't bad at all.
    • By Meril · Posted
      Despite its age, nice details and well designed. Way how blue key is hidden is really clever. But map is dark and cramped. Enemies are only imps and hitscanners.
    • By Dovahxul · Posted
      the more I play the more I get more sad that this map pack is going to end soon its really great :)
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