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311 files

  1. SoftChoice "Goes-to-Hell"

    SoftChoice II WAD is the second "release" of the modified floorplan of Softchoice Corp located in Toronto, Ontario, Canada. The board is designed for Deathmatch play as no mere mortal would be able to survive this board playing by themselves without cheats... (Go ahead! Try me!!!)

    3 downloads

       (1 review)

    Submitted

  2. tek.zip

    This was originally just a setup for a Deathmacth level for myself and my murder-happy friends. I tried to add in some non-deatmatch componenets to make it more playable, however. The basis for this level is that it's a portiuon of my school's campus(Georgia Tech).

    4 downloads

       (2 reviews)

    Submitted

  3. stewbeta.zip

    This file was especially made for you deathmatch people out there. It's put in the medieval part of time with of course the good weapons. It has two towers with a cyberdeamon that can hit you on top of the towers. for use with the registered doom only

    3 downloads

       (1 review)

    Submitted

  4. stairs.zip

    THis WAD replace E1M1 but you are free to use it as whatever level you like. It is fun as single player, not all THAT hard, and was designed with an eye for DEATHMATCH play. As such, all weapons are present, as well as a lot of "goodies". It is comparable in size/difficulty to E2L3 I think, and I invite any reviewers to review this wad and post comments on it.

    5 downloads

       (3 reviews)

    Submitted

  5. Scream.wad

    10 downloads

       (6 reviews)

    Submitted

  6. TEMPLE11.WAD

    TEMPLE11.WAD is a new WAD file for (registered) DOOM. It's not a large level, but it's tricky (grin). This WAD is intended for those who like panic situations but dislike (a) Oh! Another 247 cacodemons in this room. Ho hum! (b) Now let me see, if I flip the third, fourteenth and 182nd switches, then shoot these three walls, then the door _might_ open... type situations. I wrote this to see what new traps and ideas I could come up with...

    7 downloads

       (5 reviews)

    Submitted

  7. Tree2.WAD

    A largish level, with monsters from lots of unexpected places, and a few cool ideas to show off, including some nice light- sourcing (sort of). This is a level to make the cautious wary, and the brash, dead. To set the scene, read the story at the end of this text. Only weapons and monsters from Episode 1 are included. Not suitable for a Deathmatch, although the start locations are in there.

    9 downloads

       (7 reviews)

    Submitted

  8. Sweet-Death Wad

    Ok, here's the revision to cwwad which I uploaded a week or two ago. It's much better than the original. It has been play tested for many hours between us DOOM freaks here at UR so there shouldn't be any bugs left. (except for the odd pit glitch, but who cares) Like I said, it was made specifically for death match so that is where the most enjoyment will be had from this wad. There are some really nice sniper points, and sneaky spots to nail your foe from. There is one area which has been tagged as a secret, it's a really great sniper point so find it. This is by far the best deathmatch wad we have played so far(and believe me, we've tried a lot of them), =), so have fun. Warm up on the monsters, then toast your friends!

    6 downloads

       (4 reviews)

    Submitted

  9. spiral.zip

    Here's my very first complete original level ever. It's episode 2 level 1. It was created using DEU 5.0, and the bsp11x nodes-builder. It has only had a few hours of play-testing. These days I think deathmatch is the only game to play, and I think this level is a lot of fun in a deathmatch.

    13 downloads

       (11 reviews)

    Submitted

  10. stones.zip

    Yet another WAD file designed completely from scratch. Designed with DEU 5.0, this WAD has some interesting rooms and traps. Enjoy!

    29 downloads

       (22 reviews)

    Submitted

  11. upliftng.zip

    Well, after many hours of learning how to run the deu5.0 editor, this is the level that I came up with. This is the first level of the first mission.

    14 downloads

       (7 reviews)

    Submitted

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  • File Reviews

    • By Myst.Haruko · Posted
      Typical newbie's first map. It has weirdly placed textures, randomly placed monsters and claustrophobic layout. Two stars for some action and exit place. 
    • By Player Lin · Posted
      To me, this is yet other E1 style full-episode, it's plays good, not too bad, just like the original E1 but getting lost so easily. And unless you're doing Pistol-start or your ammo will be TOO MUCH, well, it's not author's fault as id did the same shit on the original E1 too, but on 2013 it may just a little awkward.   Most of levels just plays like typical E1 levels, nothing too special but for those who like the E1 should like this too, unless "getting lost/multi-ways" is not something you like...for me, I just do "sv_fastweapons 1" after E1M9 beaten, shame on me, I know, but that's why E1 style just too easily to fall into a boring monsters-killing-fest if nothing so special, and until E1M8, I didn't see any of them so special...maybe some secrets...:\   Overall, I would say it's fine E1 episode replacement, for those who love this kind of levels.
    • By Meril · Posted
      Old map from 95. Not really intresting design, but I didn't find any wrong alignments homs or whatever. Monster placment is ok. Except one room cramped with trees and mass of hitscanners without any cover. Progression is very confusing, you may find some unintended shortcuts which confuses even more. 
    • By GuyNamedErick · Posted
      Akimbo weapons are nothing new but it is nice to see the Doom weapon line-up to be duel-wielded. Maps that are tight on ammo can be a problem and the secondary fire modes are rather underwhelming, with some being straight-up worse than if you shoot normally. Otherwise, it's a fun mod.
    • By Player Lin · Posted
      Classic style, plays so id feel, good and bad designs too, since it was designed for the DTWID project and then rejected. Impossible to get 100% kills because a monster cannot get teleport out with 1-time only teleport line...   If you like the old-school id style, this one is for you, if you're not, well, maybe give it a try if you don't really hate id levels.
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