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97 files

  1. Christmas DOOM

    Single/Co-op/DM wad for DOOM I Another brand new Level for Doom I.

    43 downloads

       (6 reviews)

    Submitted

  2. Excalibur 1.1

    I confess! I'm not a *true* DOOMer. I like the game the most at the HMP (He Must Practice ?!) level. I want to have some time to take a closer look at the enviroment. Besides, I'm into X-rays, not UV :) Therefore I spend much time aligning textures and I hope I haven't missed a spot (If you find an error, please flame my beta-testers!). On the other hand, this could mean that I exaggerated UV a little...

    Before you go out and hopefully play this WAD, I must tell you that there's a CyberDemon Surprise at the end (I know it's a cheap trick, flame me!), but you're given 3 options to bypass this CDS: a) Run like hell; b) Nuke him (a BFG might come in handy); and c) ... Nah! It's a secret.

    21 downloads

       (9 reviews)

    Submitted

  3. Ktulu Calls Zaphod (BIG mistake)

    Bear with me... I know sometimes I don't care what the story is behind the level - I JUST WANT TO PLAY - but I think you'll be glad you read this first.

    Zaphod Beeblebrox, our galactic hero and just an all-around great guy, was zipping around in his speedboat on an uncharted watery planet when one of his two heads realized the other knew where he was going. Unfortunately his two heads had previously had a profound disagreement and were not talking to each other. So the uninformed head just had to sit tight (although this gave Zaphod a neck ache) and wait. Soon enough an expansive wall of shimmering blues and reds could be seen closing in from all direc- tions. Despite the circumstances, the informed head remained calm (too calm - a bit trance-like in fact), while the oblivious one remained so. Eventually something could be seen ahead in the distance as the shimmering wall was almost upon him. Soon Zaphod's speedboat came to a splashing halt in front of a large dock. Suddenly his purpose was all too clear! Despite their differences, both heads thought as one (with twice the brain power)! Zaphod had been called to the Land of Ktulu!! There were bits and scraps in in the HITCHHIKER'S GUIDE about such a place - but many thought it was just a myth. But now Zaphod knew they had been mythinformed. Supposedly an unknown being (except it's name) named Ktulu had/has a hunger for humans (specific- ally battle-trained) and "calls" them from all over the far reaches of the galaxy to it's land. Apparently Ktulu appreciates a good fight before it overcomes them, but before they are worthy enough to be devoured by Ktulu, they must fight their way through it's minions and find Ktulu's lair! (Zaphod always thought it was just an excuse to soften up the victim). With Zaphod's newly acquired oneness of his two heads, he became acutely aware that his speedboat was sinking. The corrosive waters surrounding Ktulu (the land) work pretty fast, he thought. Luckily his previously only-informed head had gotten Zaphod to wear his neato-cool eLiTE battle armor which would protect him from most corrosive substances - not to mention also bringing the other battle supplies... Zaphod's heads agreed it was a BIG mistake for Ktulu to have called Zaphod Beeblebrox. Zaphod just hoped he could find enough ammunition from fallen predecessors to last through the gauntlet he knew was waiting for him...

    15 downloads

       (5 reviews)

    Submitted

  4. LAST HOPE of the UAC

    Many years have passed since the first bloody encounters with the enemy, and so, the war against the demon invaders continues, unabated, despite the heroic efforts of the UAC. Time has taken it's toll as well. The resources of the once mighty UAC are nearly exhausted, while the enemy seems to grow stronger and bolder all the time... You (and possibly, your squadmate) are the last hope of the UAC. You have been chosen, from among the last remaining space marines, to penetrate the Caves of Steel, formerly a UAC moonbase, and somehow gain knowledge of (or access to) the legendary "ShadowGate", by which the enemy transports most of its troops and supplies. This gate cannot be destroyed, but it may be able to be used to penetrate the supernatural defenses of the enemy, somehow. You will be inserted directly into the base via confiscated enemy slipgate technology and from that point on, you'll be on your own.

    19 downloads

       (9 reviews)

    Submitted

  5. Petersen Station

    Another rejected map from the "Doom: the way ID did" project, this level replace e2m9...

    Anyway, the aim of this level is joining the e2 official style with the earlier Alpha layouts choice of mr. Tom Hall

    30 downloads

       (10 reviews)

    Submitted

  6. PRISON OF TERROR

    Well its taken me two weeks to finish making this wad. If you explore the entire wad and kill every enemy it will probably take you around 35 minutes. I put in plenty of ammo, medi kits, and armour for multiplayers. I also put in a few traps so be careful. I hope you enjoy playing it because I enjoyed making this wad and it will probably be my last one since Doom II will be out shortly.

    10 downloads

       (2 reviews)

    Submitted

  7. Sharp Things

    Single map for Ultimate Doom.

    Created for the first Battle of the Bits Doom compo. In this spectacular adventure, you must wage a one-man war against a thorn bush in your backyard that happens to accidentally contain a portal to spiky hell. Time to break out the metaphorical weed whacker!

    65 downloads

       (6 reviews)

    Submitted

  8. The Black Widow

    This is mostly a 1-player level, but it`s also a nice DM and co-level. You start with a not so power- ful weapon and you have to fight your way through a few guys before you get even a shotgun. But don`t let this scare you. It`s not so far away... The level itself isn`t that big, but it`s way enough action all the way. Most of you experienced DOOM- player-guys will take it down after a few tries. I didn`t want it to be impossible getting to the exit, but those who haven`t played DOOM that much, will have quite fun, finding secret doors, heavy weapons and all that stuff. I`m not saying that the masters will find this level boring, so don`t turn around, you people!! I think the whole World of DOOM will find this level exciting. I`m thinking about making an episode, so if you like this level, send me a postcard to cheer me up. Finally, here`s my advice: ALWAYS LOOK BEHIND YOU! (And in front of you, because I`ve included some hot pictures of nude teenagers...)

    15 downloads

       (6 reviews)

    Submitted

  9. The Real Wright Junior Senior High School

    This is a WAD modeled after Wright Junior/Senior High in Wright, Wyoming. All exits are sealed and the exit switch is hidden. Have fun!

    18 downloads

       (8 reviews)

    Submitted

  10. The Wasteland Series

    This file contains all the three Wasteland maps plus a few resources such as a new TITLEPIC and level names for the intermission screen which I received from the original author. Original txt files for each of the single maps are included in the readme.txt file.

    67 downloads

       (10 reviews)

    Submitted

  11. The Wastelands

    I have a few policies I follow when I make a map that you should know about before you play. - You do not need to get any of the secrets to finish any level, although what you have to do may not be obvious. I also have marked each secret in one way or another, but it may be very subtle. (That's why it's a secret!) I hate unmarked secrets in other wads, so I don't put them in mine. (exception - there are secrets in the early levels that wimps cannot access. ie. You have to be a man, stick it out and fight. Stray shots can work wonders!) - If you feel like cheating, go load up something that has, oh.. say 20 cyberdemons in it and go crazy. Get it out of your system, then play Wastelands. This is a serious WAD for serious players. There are some parts that may be hard to do or figure out, but they can be done. If you are really stuck, I have the spoilers at the bottom of the document. - To the best of my knowledge, there is no place where you can get stuck. There are places where if you fall in, the nukeage will kill you, but there should be no place where you are trapped and can't die. - From experience, save your game often. For the mostpart, the most difficult parts of levels are near

    21 downloads

       (4 reviews)

    Submitted

  12. The Well of Souls

    Tricky little WAD with a few cheeky sections

    9 downloads

       (1 review)

    Submitted

  13. The West Wing

    This map is full of interesting places. You'll be able to see the exit and the key you need very soon after you begin - but you won't be getting to them for quite some time. You will also come to a dead end fairly soon on your journey. The way out will be clearly marked, although you may not understand how it will help.

    22 downloads

       (7 reviews)

    Submitted

  14. Timber Wolf

    This is a beta version of the level. I still have to finish the level, if you have any ideas for how to finish the level, please e-mail me!!

    16 downloads

       (2 reviews)

    Submitted

  15. TOWER OF DEATH v1.2

    This level(WSTOWER.WAD) was very well designed, but had an outstanding number of problems. To start with, texture alignment was a major problem. I didn't see one aligned texture. I have aligned most of them. Also, there were many unnecessary sectors, which made the file very large(500K) and slow. I have deleted all such sectors, and, in the process, reduced the file size to 416K. A total of more then 100 sectors were deleted. Speed has also been increased, because of fewer sectors, fewer nodes, and a better reject map. I have made the level much more difficult. There are now a total of 806 monsters, so if you try to save, it will crash. On UV, if you kill all monsters, it takes about 50 minutes.

    This level is not a sequel to WSTOWER.WAD. It is a revision. VERSION 1.2

    22 downloads

       (4 reviews)

    Submitted

  16. Vampire 5 or Frodo 5

    I named it VAMPIRE5 because...catchy name! Better than FRODO5, my handle. Anyways. This was made w/ DeathMatch in mind. About half the time making this was spent playing it to make sure everything looked nice. I wanted an artistic PWAD as well as a fun one. Most of the rooms were done on paper first. Much time has been spent thinking about how things will be placed and if they'll "work well" there. Story: trapped in Count Frodo's castle, you must escape the evil vampire's traps and make it out alive. His creatures will try and stop you from escaping. Can you find Count Frodo's secret teleport room? Can you master the Plus Sign?? Can you find the hidden weapon in the Infinity room? Discover all the great snipe spots!

    23 downloads

       (8 reviews)

    Submitted

  17. VEGA_1.WAD

    This is my first attempt at WAD design. Its a rather big WAD - in fact I had to delete some of it to stop the level designer (DEU) crashing!

    My level replaces E2M1 but you can swap that round if you want... Its quite a hard bash, supporting network play if you want some friends to help. Deathmatch points are in there, but its not really suited.

    14 downloads

       (4 reviews)

    Submitted

  18. Vengeance

    Enjoy!

    12 downloads

       (2 reviews)

    Submitted

  19. VENOM

    As I was saying, this was my first level for Doom

    13 downloads

       (5 reviews)

    Submitted

  20. VEX1.WAD

    16 downloads

       (6 reviews)

    Submitted

  21. Village of the Damned

    :-
    Okay, hows this:

    It has been noted that some areas of America are more prone to UFO sightings/crashes than anywhere else in the world. However, it is not usual for there to be a confirmed sighting every day in a small village with a population of only a hundred or so.

    Couple this with the fact that contact with the town has been lost since the local authorities announced that they had captured a handful of extra-terrestrials.

    It is not known exactly what has happened, the most likely explanations are that either the population of the village has been infected with a fatal disease and are all dead, or that they are under alien control.

    It has been theorised that in the case of alien control, there must be some form of central command post, which must be infiltrated, investigated, and destroyed as quickly as possible.

    Due to the nature of this infiltration operation, you will enter the village alone, and with minimal weaponry. You are, however, authorised to use lethal force against any beings of unknown origin, or anyone who attempts to compromise your mission.

    |\ | \ ________________________| \ | \ | NOW ENTERING THE \ | VILLAGE OF THE DAMNED / |________________________ / | / | / |/

    12 downloads

       (4 reviews)

    Submitted

  22. village.wad

    As you wander across the surface of hell, you stumble across a village. Except for a few guards, it looks quiet enough. Although, the thick stone walls are a bit odd. So you decide to look inside the buildings. Big mistake...

    This level is all about mazes, and the various ways they can be implemented. Some of the mazes are devious in the extreme, but you shouldn't have to cheat. There are few true secrets.

    24 downloads

       (8 reviews)

    Submitted

  23. viper.WAD

    Essentially a drop in replacement for E1M1, although it includes some nasty traps, and 100% kills is not easy to achieve on Ultra Violence. This is not a 7 spiderdemons type level, It doesn't include anything tougher than a demon, but if you just charge through blindly you won't come out too well.

    12 downloads

       (5 reviews)

    Submitted

  24. VISCOUS LEVEL 2

    Good playability, cool tricks, neat architecture.

    11 downloads

       (4 reviews)

    Submitted

  25. Voidship v1.4

    In the ruins of Deimos base, the mop-up crew found plans for a ship that will cross the void between the galaxies. This ship will enable the Hell-Spawn to spread their evil across the entire universe! The engineers at UAC have been able to beef up a teleporter enough to send ONE marine into the ship, which is currently cruising the local galactic cluster. They can't bring him back, but it is believed there is an exit teleporter on the ship. Your mission is to neutralize (with extreme prejudice) the crew and get out alive!

    17 downloads

       (5 reviews)

    Submitted

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