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Reclamation

   (12 reviews)
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About This File

Reclamation is the fourth set of 32 DOOM II Deathmatch-only levels from TeamTNT. It is now available on ftp.cdrom.com and its mirrors. See below for the exact path.

TeamTNT strikes again with yet another 32 levels of all-Deathmatch frag mayhem. Reclamation follows in the footsteps of the popular TeamTNT sets "Bloodlands", "Grievance" and "Pursuit". There's lots of interesting architecture, impeccable texture alignment and play balance, and this time around they've been made with Boom-specific features. Some are visual features, but all levels have some special gameplay features that aren't possible with normal DOOM2. Just when you thought you knew how to play Deathmatch, someone adds some more twists. As before, most of the levels are tight fragfests, a couple that are big enough for a more leisurely pace, and lots of selection in between.

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Doomkid

Unknown date

  
This is as newschool as it gets for a wad from the 90's. Great DM turf, interesting and unique effects.. Download it and frag your friends!

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Guest

Unknown date

  
Yep, worth the download.

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Guest

Unknown date

  
It's pretty good, even though the maps are small. Ideal for duels though.

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Guest

Unknown date

  
holy shit, this wad fucken rules! even though the maps are really small, it is pretty good for a 2-3-4 players ffa, detail is pretty well done and there are some nice ideas on maps! i would have liked more variety on music (there are only 3 songs iirc), but overall this is something every deathmatch fan should own. try it now, there is some kickass stuff here! 4/5

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  • File Reviews

    • By Shreddy Krueger · Posted
      My new favourite set of 32 maps. Definitely the best MegaWAD that Skillsaw has ever made, destroying Valiant. Lots of unexpectedly cool ideas can be found within these solid maps. From the very first level with the neon "Wolf Warp" you know that you're in for a real treat. "Leave your Sol Behind" also blew me away with the whole space ship travel gimmick.   In terms of difficulty: I was playing with Project Brutality on its equivalent of Hurt Me Plenty, so that amped up the difficulty considerably. A couple areas really constrict you for ammo, and according to Skillsaw that was supposed to be a main feature of the WAD but was dropped for a majority of the maps. Occasionally you encounter some slaughter-like areas and maps but nothing that got bland or seemed like a crutch for bad level design. You will face a considerable number of Cyberdemons and Spider Masterminds, which is par-for-the-course when it comes to custom Doom maps.   In my opinon, some guest maps sucked (Nectar Flow) while others fit very well (Culture Shock, Acerols-Orion). Maybe some could say that the second episode did start to blend slightly together from level to level due to the visuals, but I would also say that the second episode had the best content for the MegaWad.   So all in all I'd definitely recommend this Wad to anyone who plays Doom and is looking for a beacon in Doom map design.
    • By amackert · Posted
      I made the mistake of putting this on UV for my first playthrough. Oops. It was insanely brutal and I didn't have a lot of fun with it. However, after checking out the readme, as suggested I went back for another run on HMP. It's impressive to see the huge difference in difficulty and I appreciate the effort in differentiating the various skill level choices. I definitely recommend new players play it on HMP or lower, that way you can really appreciate the excellent architecture and interesting color scheme, as well as that soothing DKC music that makes for a unique vibe. 4/5 for a HMP playthrough. The only thing lacking here is the amount of maps, and that's OK. I'd just love to see more in this style.   Rating when played on UV: 2/5. For extreme masochists only.
    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
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