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Borax 4

   (7 reviews)
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About This File

Basically a large base type level. This level is HUGE (But not insanely hard) You find yourself in a secondary military base, some distance from the other, ill fated base.

It is located deep in the gray, foggy mountain range. You have to escape and ascend a nearby mountain.


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Unknown date

  
Very good map. Music is superb.

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Unknown date

  
good stuff

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Unknown date

  
Very large, nonlinear E1-style map for Boom, showcasing many typical features for early Boom maps such as transparency. The start is difficult, with numerous possible routes, many of which are very dangerous, scarce ammo, and fire from multiple directions, but the map becomes much easier once you acquire more firepower and the difficulty stays down. Architecture and gameplay are good. 4/5 --Woolie

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Unknown date

  
Bad: Some texture errors; Loud "Godfather" MIDI wasn't appreciated. Good: Large level; Good, subtle use of Boom 3D effects. Overall: Could be a little harder, but a recommended play. 3/5 -VV

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  • File Reviews

    • By m8f · Posted
      EPIC journey through 11 completely different levels. Stunning visuals: from tiny details to grand architecture. These maps are challenging, but not impossible. Had to retreat to HMP on the two latest levels, though.   My favorite level is Felt (library). So many passage ways to explore.
    • By NuMetalManiak · Posted
      it should be obvious to those who are playing this that this is NOT another Doom 64 TC. it's recreating the levels of Doom 64 as Doom II levels, which is why you see other monsters and a few changes to layout as well.   i'm not gonna give this a good score though. but this may be because I just don't like Doom 64's levels in general. even when you cut out the atmosphere and enhance the gameplay and layout of the maps here there's still some bashful puzzles to solve and well, the levels are longer than they really are. my Doom 64 opinion of course.
    • By Gato606 · Posted
      Nicely done succesor of Plutonia
    • By Gato606 · Posted
      Overall is nice, but I'm not much into small maps crowded with monsters, other than that, looks like a decent megawad
    • By Gato606 · Posted
      Sorry, but can't give more stars to this megawad, it gets really tiresome to start like 6 times the same map with a different door each time and the and the innecesary overstuff of ammo and guns just kill the fun of Doom being about managing your resources.  It can be some kind of fun opening a terminal in GZDoom and setting SV_fastWeapons to 2
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