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Vengeance

   (40 reviews)
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doomedwarrior1981

  
Very challenging for novices not so challenging for veterans however for middle of the road players quite fun and challenging I hated the level with the cyberdemons on E4 so I cheated on that one lol the rest were pretty good

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NuMetalManiak

  
very fun fluid megawad.

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Guest

  
While most Doom I megawads drag on and bore you, this one is very worth the play. Episode 1 is a fantastic opener, not too challenging and stocks you up before the Anomaly. The latter episodes bring the pain. I enjoyed the map layouts, they encourage speedrunning! If you're into Doom I maps, give this pack a shot. Add Complex Doom for more of a struggle.

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Unknown date

  
Somehow, this is a little known mapset, for whatever reason. Because doom1 gives a limited amount of posibilites for a designer, 2002ado, wonderfull doom and this are the only 36 level replacements that matter, and most episodes of 9 levels just emulate ep1 or ep4 style. This one doesn't, it offers new texutures and decent detailing. Nah,nah,nah, don't be afraid to try it, it's ok, it's quality dooming, it doesn't have the pomp of some projects, but it's good! Recommended. 4.

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Unknown date

  
The difficulty is too easy on uv for episodes 1 and 2 at least. Some levels are too complicated when you have to work out what the switches do. Many fights are uninteresting. Having said that, this is a valiant effort that produces 36 quality levels. If you want to go back in time to when Doom 1 was popular then you will enjoy yourself with this, especially if you are not a particularly skilled Doomer. 3 Stars. --- Starburst.

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Unknown date

  
^I reckon that's because it's going to be too easy for most Doomers, but I'm only going to deduct a star for that, because it is still fun to play. Unless you truely must have a challenge to have any fun, get this, because it gets just about everything else right. 4/5

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Unknown date

  
Great megawad! Way to easy even on UV but the levels were fun as hell! E3M2 is probably one of the best looking putdoor hell scenarios I've ever played.

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Unknown date

  
Great for beginners.

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Unknown date

  
4 stars. Level detail is incredible, but gameplay was way to easy, even on uv. I was really expecting to get mauled by the size of the levels. Most of them don't go over 100 monseters, eek. Great level design though.

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Unknown date

  
For a skilled doomer this is extremely easy. Good level design though. Huge levels, yet small amounts of monsters. You should add more monsters or something, or take out ammo. It was a letdown. But I will give it 2.5/5 if I could... but just will round that to 3/5.

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Unknown date

  
Starts off as unimaginative remakes of the IWAD levels in textures from Quake and probably other places. Admittedly, the lighting and detailing are very good but the gameplay is even easier than the originals and alot of the layouts degenerate into switch-hunts. The original levels included (eg: E3M1) are great, the author should have stuck to his own stuff rather than (poorly) copying what we already know. 3/5

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Unknown date

  
^ The above review sums it up well, although I'd argue the few original levels I've seen weren't that good either (probably for '99, but not by 2009 standards) and the detail wasn't impressive at all. I don't believe in giving points for effort, so only 2/5 from me.

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Unknown date

  
A very nice set, but almost boring due to it being way too easy.

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Unknown date

  
Why isn't this more well known? They were fun to go through and looked pretty good in places, especially in the last two episodes. I'm surprised I never discovered this considering I downloaded so many multi-map replacements in the 90s.

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Unknown date

  
4/5. Along with 2002ado this is the only quality 36 replacement of doom1. The levels here do not follow the original theme though, as it incorporates some nice new textures, but it's still has enough of that doom1 taste to remind you of the original maps. If you prefer doom1 than add another star. -TeH NeXuS

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Unknown date

  
Probably 4.5 stars, good wad but a few letdowns. Design, gameplay, and architecture mostly good, but a few weak maps. However, I'll give it 5 stars so the overall rate doesn't fall from 4.5 to 4.0.

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Unknown date

  
Apart some missing textures (E3M6 and 4 maps for the E4 episode), the whole thing is simply awesome, legendary for a single man megawad! Do use ZenNode v1.2 on it, and you'll have the challenging desired gameplay!!! 5/5 - Jive

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Unknown date

  
With only 23 votes in 10 years,this is an overlooked gem for DooM-worth the download and playthrough.-4/5

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Unknown date

  
Good maps but not hard enough.

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Unknown date

  
All 36 levels replaced, and thay are mostly quite good, some are great. This and 2002ADO are the only DOOM I megawads I really care for, so this is a must have if you never got aroung to buying DOOM II. But it is recommended for everyone! 4/5 stars

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Unknown date

  
Very good maps.

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Unknown date

  
Perfect!! 5/5 stars

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  • File Reviews

    • By SeanLeal · Posted
      Dear Doomkid,

      I was involved in the design and play-test of each of these levels. Please know these were created from *scratch* and we spent our time making sure the levels were as playable as possible. We were not terribly focused on texturing, other than to give players positional awareness in different parts of each arena.

      Map 6 -- Offices of Death -- Was intentionally designed to be as accurate a representation of the office we worked in as possible. Admittedly, playability was taken as a second priority. We did manage to create working "elevators" and "stairs" to give the illusion you were going up and down floors. I was pretty happy with how we did.

      Considering it was 1996, and no way to simply "Google" different ideas. Your best bet at the time was to jump onto the Usenet and hope you could find a decent board with active members. Other than that, it was pretty much all self-taught.

      I'm glad you enjoyed the other levels. Yes, they are old-school, big arena, style. We spent a LOT of time trying to make sure they were as balanced as possible, with escape routes, and required risks for rewards.
    • By Summer Deep · Posted
      Excellent stuff for the mid-1990s. Lots of action, good layouts, pretty challenging on UV.    9/10
    • By Meril · Posted
      For 1995 design is ok. But is VERY short. 3 min in slow pace.  Map is easy af.
    • By Meril · Posted
      Square rooms, no details, ugly. Secrets aren't flagged as secret. Only for crappy-wad-lovers.
    • By Meril · Posted
      For 1995, not bad. Some ideas, are really cool, but they're mixed with dumb things. Texture misalignments are common. Overall I had nice time with this.
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