Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Deathmatch Alpha

   (2 reviews)
Sign in to follow this  


About This File

You and your friends have decided to train on grounds you may find on a real mission. Within you find a temple with an exit leading outside and a military battleground in which to fight. You take a position and find your friend scrambling to find his. That's when you're up a FRAG. Each player starts with exactly the same armor and weapons. Players are judged on their skills to survive.

User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


Unknown date

DM map, with unusal design. The players start outside the arena (separated into two parts, an arcade with marble pillars and lighting effects, and a bright section with buildings, catwalks, and sniper points) and are equipped equally as they go in. The main problem is that you only get a rocket launcher. There's also one shotgun placed in the map, but there is no extra ammo supplied for it. This makes for a very monotonous DM session with rocket spamming and a mediocre experience at best. --2/5

Share this review

Link to review
  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.