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The Recession

   (4 reviews)
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About This File

I have taken my old Recession levels and combined them into one large map, also revamping the architecture.


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Zahid

  
both maps are good with exciting fights...first one is bigger and better...worth a go

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Unknown date

  
Oh noooo... this is waaaaay to easy. You don't even need to save the game. Some rooms, with one or two or sometimes even four monsters, but no tricks and traps and anything that would make gameplay interesting. Optically it's boring, too. As good as no details, bare walls everywhere. 1.5/5 -Milian

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Unknown date

  
Two maps dated March/April 1999 (ironically, the height of the dot-com bubble, when the stock market was booming). Map02, which is also in the archive as id=10126, is a trivial 1994-era square thing that looks unfinished, and you can run through it barely touching the 25 mostly weak baddies. Map01 is similar, an aimless 1994 level with a mix of styles, 115 weak baddies. It improves greatly in the final "town" section, but it's too little, too late.

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Unknown date

  
starts owt looking like shit but it gets better as you play

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  • File Reviews

    • By m8f · Posted
      EPIC journey through 11 completely different levels. Stunning visuals: from tiny details to grand architecture. These maps are challenging, but not impossible. Had to retreat to HMP on the two latest levels, though.   My favorite level is Felt (library). So many passage ways to explore.
    • By NuMetalManiak · Posted
      it should be obvious to those who are playing this that this is NOT another Doom 64 TC. it's recreating the levels of Doom 64 as Doom II levels, which is why you see other monsters and a few changes to layout as well.   i'm not gonna give this a good score though. but this may be because I just don't like Doom 64's levels in general. even when you cut out the atmosphere and enhance the gameplay and layout of the maps here there's still some bashful puzzles to solve and well, the levels are longer than they really are. my Doom 64 opinion of course.
    • By Gato606 · Posted
      Nicely done succesor of Plutonia
    • By Gato606 · Posted
      Overall is nice, but I'm not much into small maps crowded with monsters, other than that, looks like a decent megawad
    • By Gato606 · Posted
      Sorry, but can't give more stars to this megawad, it gets really tiresome to start like 6 times the same map with a different door each time and the and the innecesary overstuff of ammo and guns just kill the fun of Doom being about managing your resources.  It can be some kind of fun opening a terminal in GZDoom and setting SV_fastWeapons to 2
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