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The Recession

   (4 reviews)
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About This File

I have taken my old Recession levels and combined them into one large map, also revamping the architecture.


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Zahid

  
both maps are good with exciting fights...first one is bigger and better...worth a go

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Unknown date

  
Oh noooo... this is waaaaay to easy. You don't even need to save the game. Some rooms, with one or two or sometimes even four monsters, but no tricks and traps and anything that would make gameplay interesting. Optically it's boring, too. As good as no details, bare walls everywhere. 1.5/5 -Milian

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Unknown date

  
Two maps dated March/April 1999 (ironically, the height of the dot-com bubble, when the stock market was booming). Map02, which is also in the archive as id=10126, is a trivial 1994-era square thing that looks unfinished, and you can run through it barely touching the 25 mostly weak baddies. Map01 is similar, an aimless 1994 level with a mix of styles, 115 weak baddies. It improves greatly in the final "town" section, but it's too little, too late.

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Unknown date

  
starts owt looking like shit but it gets better as you play

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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