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Private Domain

   (7 reviews)
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About This File

Just after failure of the Plutonian Experiment, the UAC hangared their "gateway" programs. Many of the Gateways were kept under lock and key. However, a wealthy UAC corporate saw personal benefit and secretly took a Gateway to a remote planet where he had built a large complex complete with a lab and quarantine area to test the specimens. Unfortunately, as before, things got out of hand and the evil escaped, killing and torturing the scientists. The UAC soon got word of the missing artifact and despatched military forces to control the situation. All the soldiers sent were killed, although they did achieve one thing. Just before they were all annihilated, one lone soldier sent back information that one of the scientist had triggered the Gateway safety mechanism: that is, if a life form approached the Gateway it would automatically shut for ever. You are the UAC's last hope. Your mission: Shut the Gatway at all costs and destroy the evil that has run rampant throughout the complex.


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Zahid

  
very basic and crude in terms of design and fights...

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NuMetalManiak

Unknown date

  
very, very glitchy in the outside area, plus little challenge and empty misaligned rooms. also nice file name.

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Guest

Unknown date

  
Huge maze of almost empty rooms, corridors, very few monsters, ugly use of textures, sense of running around pointlessly; waste of time and zero inspiration... 1 star for the story 0 stars for the map

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Guest

Unknown date

  
Junk, theres better stuff from 94.

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Phil1984

Unknown date

  
Large Box shaped rooms that one gets to through long straight corridors....minimal height difference. No attempt at aligning textures. Gameplay that is a complete bore due to large open areas to work with. No....Just No. 1/5

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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