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Private Domain

   (7 reviews)
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About This File

Just after failure of the Plutonian Experiment, the UAC hangared their "gateway" programs. Many of the Gateways were kept under lock and key. However, a wealthy UAC corporate saw personal benefit and secretly took a Gateway to a remote planet where he had built a large complex complete with a lab and quarantine area to test the specimens. Unfortunately, as before, things got out of hand and the evil escaped, killing and torturing the scientists. The UAC soon got word of the missing artifact and despatched military forces to control the situation. All the soldiers sent were killed, although they did achieve one thing. Just before they were all annihilated, one lone soldier sent back information that one of the scientist had triggered the Gateway safety mechanism: that is, if a life form approached the Gateway it would automatically shut for ever. You are the UAC's last hope. Your mission: Shut the Gatway at all costs and destroy the evil that has run rampant throughout the complex.


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Zahid

  
very basic and crude in terms of design and fights...

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NuMetalManiak

Unknown date

  
very, very glitchy in the outside area, plus little challenge and empty misaligned rooms. also nice file name.

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Guest

Unknown date

  
Huge maze of almost empty rooms, corridors, very few monsters, ugly use of textures, sense of running around pointlessly; waste of time and zero inspiration... 1 star for the story 0 stars for the map

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Guest

Unknown date

  
Junk, theres better stuff from 94.

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Phil1984

Unknown date

  
Large Box shaped rooms that one gets to through long straight corridors....minimal height difference. No attempt at aligning textures. Gameplay that is a complete bore due to large open areas to work with. No....Just No. 1/5

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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