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The Satanic City

   (16 reviews)
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About This File

Fifth in the Warcade series.


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Guest

  
Good short but somewhat intense level. Simple progression, no keys. The ending is pretty dangerous. Also I think this map is best without saves - it's short enough it keeps the pressure on without running the risk of feeling frustrating.

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Guest

Unknown date

  
A very finely crafted wad. It manages to pose a very decent challenge with a small monster-count. If you play smartly, then it isn't too tough, and there is an ammo surplus.

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Guest

Unknown date

  
It's not that special. A fairly linear map that's more like "The Satanic Suburb" rather than the whole city, as it's a might wee. Not a huge challenge, but a short little jaunt of a time waster. 3/5

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Guest

Unknown date

  
Short, tough, and well detailed. 5*

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Guest

Unknown date

  
Short but tough.

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Guest

Unknown date

  
An action-loaded masterpiece. 5/5

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Guest

Unknown date

  
at first it looked like somewon just stole a bunsh of texturs from difrint random megawads and threw them all together but as i played on i found the level to be rather fun with good dezine and hi gameplay 4/5 -simon cowel

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Guest

Unknown date

  
Cool oldschool map.

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Guest

Unknown date

  
Pretty good small level, but it's all over before you've barely begun. However the gameplay is balanced, and the new sounds are a nice touch. 4/5 just about. -TRRobin.

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TimeOfDeath

Unknown date

  
cool map

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Guest

Unknown date

  
Not a bad piece of action

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Guest

Unknown date

  
not enough armo

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Zahid

Unknown date

  
Map is beauty

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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