Title : Assault on Moonbase Cresta
Filename : cresta.wad
Exe Required : BOOM
Author : Sam Ketner
Email Address : firstname.lastname@example.org
Web Site : http://www.mindspring.com/~sketner
Description : A large base-style level with a lot of extra patches,
textures, and sprites. Also something of an Episode One recreation.
The Story So Far: : You're on you way home from Phobos when the brass hats refer you to
Moonbase Cresta. This installation, you learn, was built in a lunar
crater by robots. Before it could be staffed, budget cuts intervened,
so the completed faculity was mothballed. No human has ever entered it.
The brass hats are scared that Hellspawn may be using it as a base
to tap into our communications.
Misc. Info : 1) I got the idea for this from watching the movie 'Virus.'
2) This level will require a bit of thought. It's
easy as long as you take some time and explore. If
you wade right in and start shooting you'll get eaten.
Game : DOOM II
Episode and Level # : Map01
Single Player : Yes.
Cooperative 2-4 Player : They're in there
Deathmatch 2-4 Player : Yes.
Difficulty Settings : Two--the way I make my difficulty settings is, I make a level so hard
that I can barely beat it. That's Hurt Me Plenty. Then I go back and
add more monsters that are flagged for Ultra-Violence.
New Sounds : Yes
New Graphics : Yes
New Sprites : yes
New Music : No
DEH File : Yes, if you want--changes the text, and the laser spider sound.
Demos Replaced : None at all
Base : New level from scratch
Editors used : Deep97, Wintex
Copyright (C) 1999, Sam Ketner
Where I got the Stuff
Plasma Sprite--from an old CDRom, originally by Leechlord
Plasma Sound--one of those Australian pipes, the name of which
I can neither pronounce nor spell
Caution flat and patch--made myself, from 'steptop' used in STRAIN
NEWSKY--Lee Killough's Beta graphics from MBF
SDOORNEW--made it myself out of the 64x128 doorpatch
variations on Metal--made myself, out of Doom2 patch
Kick switches--from 'Kick Doom'
Mid_rail originally from AliensTC