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Assault on Moonbase Cresta

   (11 reviews)
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About This File

A large base-style level with a lot of extra patches, textures, and sprites. Also something of an Episode One recreation.


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Guest

  
it's very system shock + claustrophobia.wad w/o any cover or run space. It's like a roller coaster of rip roaring pain, especially if you put custom monsters to hunt you down on alert. Overall, it's a very good level, which the design guarantees certain death if one does not take precaution (that includes hidden sniper walls, yes, that's a bitch). Yes, there are space areas too. ~3/5

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Guest

Unknown date

  
This is dated March 1999. It's a tech / moonbase, and I hated it; the ammo balance is far too spartan, so that even though there are 83 monsters, you have to snipe with the plasma gun - which now fires an ugly-looking fluorescent purple turd instead of a plasma bolt.

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Guest

Unknown date

  
Great map - very attractive design. Regarding ammo balance: you are given a berserk early on, so you've no problems as long as you think of using it. It is a weapon, you know.

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Memfis

Unknown date

  
This is one of these levels that are more than just about killing monsters. You explore a realistic moon base that is very believable thanks to the use of many new textures and Boom features. The atmosphere is incredible (I used hrmus.wad with idmus29 to enhance it). It's a good challenge too: you have to be very careful with your ammo and use berserk pack. Fantastic experience and a great showcase of what Boom is capable of.

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Guest

Unknown date

  
Not one of mine. 3/14/07

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Guest

Unknown date

  
One of my favorites.

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Guest

Unknown date

  
Liked it a lot, shame it wasn't longer or part of a pack.

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Guest

Unknown date

  
nicely detailed wad

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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