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Palace of Sky and Water

   (7 reviews)
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About This File

These are three maps I found incomplete on my hard drive left over from the Doom2 days, so I went ahead and finished 'em. They're pretty damn good, I think. Map03 oiginally had been a Heretic level, but never got out of beta....


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Argenteo

  

Hard starting the maps with only the gun. I agree with Memfis. The third is the most finished and pleasant.

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Memfis

Unknown date

  
Crazy maps with complex layouts and unusual level progression. Cool new textures. I added music from Strain to enhance the weird mood. map01: don't hurry to leave the starting room, find the shotgun first. map03: don't press the lion switch in the western section more than once or you'll get stuck.

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Guest

Unknown date

  
You'll need to idfa to get anywhere to start with, but with that it's good enough.

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Guest

Unknown date

  
sorry but i didint like thes vary much thair were to many monsters allover the place and two little guns overall the gameplay was realy bad

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  • File Reviews

    • By Argenteo · Posted
      Another in the Titan series. One of the simplest if you calmly take the time to find the hidden weapons. Moderately long but entertaining. Abstract.
    • By Argenteo · Posted
      It took me several tries to unwrap the map but I really enjoyed it. J Flynn still amazes me. A tricky great map.
    • By kin0agent · Posted
      This map is beautiful to look at and amazing to play. It reminds me of a something I'd see from a map in the late 90s and I love it.
    • By Teo Slayer · Posted
      I'm breaking up with Valiant to start my new love with Hellbound. Best DOOM mapset that has been made. I have replayed it more than once with Brutal DOOM Platinum and Final Doomer(Hellboundguy class) and I still can't get tired of it. Cities, hellish maps, tech bases, I just love it. I also really like the combination of E2M1, E2M2 and E2M3 in Map19. Amazing stuff right there, I strongly recommend this
    • By Astronomical · Posted
      I forgot to review it when I first finished it, but I played it again with final doomer so I think it's time.   Ancient aliens is beautiful, and it plays as well as it looks.  SkillSaw gives some of his best maps in his career, only matched by his heartland performance.  But the heavy lifting is really done by the presentation, stewboys midis always fit, and the fact the soundtrack is bespoke is incredible.  I personally enjoy all of the maps, only the secret maps have any issues fitting in, and secret maps are allowed to not be great.  My only issue with the wad are the inconsistent 3rd episode, and ironically it's skillsaw's work in that episode that is probably the worst (So good, but not as good as the earlier work in the wad) as the rest of the team turns in great work.  
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