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Palace of Sky and Water

   (7 reviews)
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About This File

These are three maps I found incomplete on my hard drive left over from the Doom2 days, so I went ahead and finished 'em. They're pretty damn good, I think. Map03 oiginally had been a Heretic level, but never got out of beta....


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Argenteo

  

Hard starting the maps with only the gun. I agree with Memfis. The third is the most finished and pleasant.

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Memfis

Unknown date

  
Crazy maps with complex layouts and unusual level progression. Cool new textures. I added music from Strain to enhance the weird mood. map01: don't hurry to leave the starting room, find the shotgun first. map03: don't press the lion switch in the western section more than once or you'll get stuck.

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Guest

Unknown date

  
You'll need to idfa to get anywhere to start with, but with that it's good enough.

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Guest

Unknown date

  
sorry but i didint like thes vary much thair were to many monsters allover the place and two little guns overall the gameplay was realy bad

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  • File Reviews

    • By Maribo · Posted
      A haunting of the soul. Losing grip on reality and stumbling around your own home, lost in the gutters of your mind.
    • By Argenteo · Posted
      This is not a joke map and I didn't get impaled (not even once). For a demo it's a lot of fun. Favourite: The Matrix.
    • By Philnemba · Posted
      Had a blast playing through this 2001 classic on UV with saves although the last 2 maps were such a ball buster I wasn't sure if I was able to complete this wad but heavy save scumming prevailed 😅. Also I personal think Map 10 is the best Archvile only map I've ever played to where I think its better than both Plutonia 1 & 2 😈    
    • By printz · Posted
      A low-detail tunnel dungeon with tricks and traps, probably typical of dungeon crawlers. The execution falls rather flat, with too little detail and trial-and-error situations. Gameplay ends early, you don't need to go everywhere.
    • By Walter confetti · Posted
      It's a cute first mapset by FractalXX, a mapper mostly known to be the project leader of Gridlock 64 and some other maps for other projects. The wad is strongly reminiscent of 90s mapsets and have quite good attention to detail, as well of lots of "bright colors"  in the textures usage that is rare to see in Doom maps. All maps are pretty short (the one that take me most of the time it was 10 minutes of play) and this mapset can be finished in a half hour. Best map in the pack is MAP09, but overall  a ok episode for pass the time.
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