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new2.zip

   (2 reviews)
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About This File

This zip file contains 2 Dehacked 3.0 patches, one which modifies the monsters in Doom2 (newmon.deh), and one which modifies the weapons in Doom2 (newgun.deh). Obviously, you should use both of these simultaneously; running newmon.deh by itself will be next to impossible, and running newgun.deh alone will give you way too much power.

The two modifications are well balanced and bug free. I've tested them extensively on 30 levels of Doom (I forgot to modify the Nazis, oops! :) and they work just fine. I currently find them more enjoyable than the original Doom... weird, but true. I guess after 5 years of the same thing, some variety is fun :)


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Yuki Senmatsu

Unknown date

  
Wow. The Arch-Vile is far more deadly in here. Awesome.

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  • File Reviews

    • By Nems · Posted
      Aside from a couple of stinkers (I'm looking at you, maps 20 and 33), this was a pretty fun and challenging map set to play through. For the time limit imposed in order to make these maps, they're of pretty nice quality, I think. While I wasn't the biggest fan of the (in my opinion) overusage of Arch-Viles and Revenants, it was still a fair challenge.
    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
    • By CountArchvile · Posted
      ''Build Time:3 Months'' Sure Terrence
    • By CountArchvile · Posted
      the map looks good visually but what does the have to do with doom 64? and how do I kill an archvile with a pistol? and a cyberdemon with a chain gun?
    • By CountArchvile · Posted
      this was the most immersive and chilling wad I've ever played
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