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Canyon

   (5 reviews)
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Kick butt in a cool canyon warzone!


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Unknown date

  
This is dated October 1998. It's a decent albeit very spartan-looking mountain techbase, very grey, with a melancholic readme (the author put a tonne of work into it, but must have realised that he didn't have that spark of greatness). What it lacks in visual polish it makes up for in quantity and consistency - it's never boring, and there's one really good pants-loosening bit with some boss monsters. End seems to break, unfortunately. Needed (even more) polish.

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Unknown date

  
really cool, but has some deadly bugs. There are parts that are remakes of parts from Quake, which was cool. But there are door-close-stay walkover lines in front of each deathmatch player start (i assume to make the map less big for dm), the map will be stuck in sp if you walkover it (idclip after the red door). Also two stuck bugs in the northwest part of the map. Unfortunate cuz I really liked it.

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Unknown date

  
Underdetailed,And not very challenging.But decent for an early attempt.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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