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Housewarming

   (11 reviews)
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About This File

This replica of my own house was made in an attempt to destroy the stereo- type that "all house levels are bad." Ironically enough, the completion of this map marked the news that I'll be moving this summer to another city... which means "I smell sequel!"


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Guest

Unknown date

  
Hey, nice house. I had a great time with this level, something different, but in a good way. :-)

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Unknown date

  
It was pretty good - 'cept for the couch (always suck on house levels)... 3/5

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Unknown date

  
Tee-hee sucker! Now that you're given me the layout of your house, I can come rob your ass. Classic mistake!

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Unknown date

  
the only reason whi most houce based levels suck is becaus 90% of them are made by noobs but this houce is prity well made with nice battles and decent level desine 4/5

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Unknown date

  
Very quick and very easy, but definitely good for a house level.

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Unknown date

  
Great for a house level and good for a vanilla doom 2 level.

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  • File Reviews

    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
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