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TOXIN REFINERY (PE1_TOX.WAD)

   (8 reviews)
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About This File

Toxin refinery, replaces the original E1M3: Toxin refinery with a brand new level and crazy secret level. Both the levels use the classical base style which was used in the original Doom. I'm talking Episode 1 style. This level uses extended linedef types such as Blazing Doors and requires Doom v1.666 or better to run properly. It will crash or cock up older Doom Versions such as v1.2, v1.4 etc. It will also not run using the shareware version.


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Unknown date

  
I severely disagree with Sargebaldy. Who gives such a nice E1 styly level (not to mention a PC wad) only 3 stars? I think this level should have been made into an episode (although pe1_phob, released in 2004, is a fantastic E1 style episode fron him that does not include this level.)

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Guest

Unknown date

  
great map

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Guest

Unknown date

  
A good rehash to the E1 style, coupled with a silly secret level. His pe1_phob maps are even better IMO, but still a 5.

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Unknown date

  
Feels as much like E1M6 as E1M3. Takes several things right out of original E1 maps. Uncharacteristically features teleport monster beam-ins. Aesthetics significantly less interesting than the original E1. *** -sargebaldy

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Two levels from June 1999. E1M3 starts off a bit like the real E1M3 but less detailed; it then turns into E1M6, and stays like that for an age until turning back into E1M3 right at the end. There are 160 mostly weak monsters, and overall it's not bad, although the author reuses the same traps several times (I got bored chainsawing demons). The secret level is a small dungeon arena with lots of barons, but you have lots of rockets and health.

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  • File Reviews

    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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