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SPKSND

   (10 reviews)
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replaces the original sounds for Doom/Doom 2 by the funny old PC-speaker sounds.. Nice if you use it on e.g. a Mac (only nice if you started to play DOOM on PCs without sound cards :-) )


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Guest

Unknown date

  
Brilliant, and a good compliment to the various 8-bit Nintendo Doom sound wads. This is even cruder - the sounds are blips and beeps, but surprisingly they work, and evoke the real sounds quite well. The chainsaw is intolerable though.

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Guest

Unknown date

  
BLEEP BLOOP BLOP BLERRRRRRRARARAR. Ahh... that sure does bring back some memories. 4/5

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Guest

Unknown date

  
This is a collection of samples of Doom's original PC speaker sound effects - later Doom ports, such as Chocolate Doom, can emulate the PC speaker engine, but that was eight years in the future in 1999! This isn't quite 100% accurate because it can play several sounds at once, the original could only play one at a time. The reverse-engineered PC speaker specification is at id=14832.

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Unknown date

  
Play this with EGA doom 2 and you can get the ultimate oldskool experience.

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  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
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