Please put this in the Combos Directory. Thank You.
Title : Don's Dark Forces Pack
Filename : DT-DFPAK.ZIP
Date Finished : June 23 1999
Developer : Don Tello
Email Address : firstname.lastname@example.org
Other Releases : Yes
Misc. Developer Info : Not a huge DF fan, so don't complain if
these patches aren't totally accurate.
Description : Three (3) seperate patches, which replace
certain DooM 2 weapons with Lucas Arts'
Dark Forces weapons.
Also, these are "new" , not the old crappy
recycled DF graphics that everyone's used to.
PATCH #1 : DT-AUTO.WAD, DT-AUTO.DEH
Replaces Chaingun and Plasma Gun with AutoCannon.
Can be fired in two ways: Bullet, and Plasma.
(doesn't even remotely resemble Dark Forces)
PATCH #2 : DT-BLSTR.WAD DT-BLSTR.DEH
Replaces Pistol and Plasma Gun with Blaster
pistol and Blaster rifle. I tried, but this
one isn't too hot.
PATCH #3 : DT-MINE.WAD DT-MINE.DEH
The best looking of the three. Replaces Fists,
Rockets, and Plasma with Fists, Thermal Detonators,
and Land Mines.
I strongly reccommend you use DoomLegacy for this
one if you want to get the maximum effectiveness.
Unfortunately, the land mines only work in 'timer'
mode. I couldn't get the proximity detonation to
Additional Credits to : id Software
* Play Information *
Required Engine : Legacy Reccommended, any will work
New Graphics : Quite a few sprites
New Patch : Yes, all required for specific patch.
New Sounds : 3 new sounds
Included Files : dt-mine.wad
Use : Choose a patch to play, then load the appropriate
WAD and DEH.
* Construction *
Base : An e-mail request, DF sprites, and a lot of time.
Build Time : A few DAYS (also built dt-ssg in that time)
Editor(s) used : Ungob, Fme2bmp, deutex, PSP3.0, dehacked.
Known Bugs : The laser in dt-blstr is kinda campy,
Plus, you may notice that I could have used a lot
more DF sprites, but I was having a real tough
time with all the shitty DF editors.
Now I know how a DooM newbie feels.
May Not Run With... : ???
* Copyright \ Permission *
You know what to do.
* Where to get this WAD *
* Other Comments *
Even though this isn't my cup of tea (i.e. I prefer 'real' weapons over
fantasy ones), I try to accomodate my fans as much as possible. I hope
people find these to be better than the existing Dark Forces Weapons
mods currently available. If not.... well... I don't know what to tell ya.
Don Tello, June 23 1999