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UNSEENEFFECTS.WAD

   (3 reviews)
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About This File

This level has many effects never seen before and an INCREDIBLE ending! As well, there is a life-and-death GAME with a CYBERDEMON! I've also put in what's never been done before, a barred door that you can see everything through which opens by the floor lowering from the ceiling and lets bullets through but not rockets or plasma (too big to fit between the bars, of course!!) This level is my baby. I guarantee it WILL give you a rush. I am very serious.


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Unknown date

  
If this really was from 1994, its amount of detail surprises me. Not bad for the time it was made, although it does feel a bit cramped.

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Unknown date

  
It gets a star for the readme, which is demented. The level is actually from December 1994, at which time bit might have seemed novel. Nowadays it's very cramped and inconsequential, with a random design (gothic library / techbase etc). There's an odd effect with some reflective water, but the barred door the author is so proud is just a door. The momentum is killed by a dull puzzle with a cyberdemon where you have to press dozens of switches.

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Unknown date

  
umm, yeah, what he said, this is a precursor to the overdetailed maps... -z34chris

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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