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UNSEENEFFECTS.WAD

   (3 reviews)
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About This File

This level has many effects never seen before and an INCREDIBLE ending! As well, there is a life-and-death GAME with a CYBERDEMON! I've also put in what's never been done before, a barred door that you can see everything through which opens by the floor lowering from the ceiling and lets bullets through but not rockets or plasma (too big to fit between the bars, of course!!) This level is my baby. I guarantee it WILL give you a rush. I am very serious.


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Unknown date

  
If this really was from 1994, its amount of detail surprises me. Not bad for the time it was made, although it does feel a bit cramped.

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Unknown date

  
It gets a star for the readme, which is demented. The level is actually from December 1994, at which time bit might have seemed novel. Nowadays it's very cramped and inconsequential, with a random design (gothic library / techbase etc). There's an odd effect with some reflective water, but the barred door the author is so proud is just a door. The momentum is killed by a dull puzzle with a cyberdemon where you have to press dozens of switches.

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Unknown date

  
umm, yeah, what he said, this is a precursor to the overdetailed maps... -z34chris

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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