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The Trial.

   (4 reviews)
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Try to play and complete this map.


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Walter confetti

  

The textfile is liying at us since there's only one map instead of five (and why it has been wrote with the Doom numeration from E1M1 to E1M5?), but when i was in the mid of playing, i was thinking: "damn, if the other maps are long like this one, it will be a long night (and day)!". But then i just found that this map is just a medium/large techbase with some brick sections and the obligatory library section (even a little SKSPINE2 in a room, for don't waste nothing!), is a pretty episode 2 style of Doom 2 map, it could be perfectly a McGee map, with the tricky puzzles and the somehow challenging selection of monsters. The level flows good, with the expections of some obscure puzzles and a not really intuitive progression bar, some of the keys can be taken out of the room boundaries, sometimes the level is dragging for too long and the maze section is kinda pointless and annoying imo. But overall, this is not a bad level.

 

Ah yes, the executable in the zip are pointless. STUFFBUF.EXE i'm not even sure what the hell did and TRIAL.BAT crashes. You have to edit the folders source to your doom 2 folder in the bat file

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Zahid

  
Innovative large scale design,251 baddies,lots of unnecessary secrets,abundant bfg ammo,mostly unpredictable progression mechanism,decent difficulty(on UV) that big lava area shouldn't be skip-able.ending area is dull too for offering no final battle but a maze only with switch hunting...

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Guest

Unknown date

  
Only one map instead of 5. Boo, hiss. Nonetheless, it's a pretty good fight.

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Guest

Unknown date

  
cool map

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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