Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Quo Vadis

   (4 reviews)
Sign in to follow this  

Guest

About This File

First level is a fairly small entry-level type wad, but quite detailed. Recommended for experienced players (although full skill-level support has been provided). Second level is a command-center type level, with a lot of themes (sentry posts, dungeon, mechanical room, supply and storage room, waste storage area, barracks, officer's dining room, toilets, and of course computer centers). Third level is a mostly outdoor level, with arena-type areas and interesting architectural elements. You get to meet the big boys in this level; use them to your advantage. Quite challenging on Ultra Violent skill level (but fun, I hope). Read the accompanying story (story.txt) for more details. This file has all three parts of a 3-level series that fits the story line. Several puzzles, but none too fiendish.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
I agree with the first review. The very first switch I hit was not set on repeat. So if you miss the door that it opens the first time, you're fucked. Besides it looks worse than possible. 8/14/07

Share this review


Link to review
Guest

Unknown date

  
Nice wad - cool Score:5 of 5

Share this review


Link to review
Guest

Unknown date

  
Pissed me off, basically. The first level requires that you uncover a pair of switches in order to enter the main structure; you uncover the switches by running over a trigger line. But you'd never work out where the trigger line was unless you open the level in Doombuilder (or whatever), and with my version of Zdoom the trigger doesn't even work anyway. And I'll never know what the other two levels are like because I got angry and I had one of my turns.

Share this review


Link to review
Guest

Unknown date

  
Map01 is fine - it just requires that the player not have ADHD. I played it no problem without looking in an editor. And if it doesn't work with the current Zdoom, then that is a port issue, not a problem with the wad.

Share this review


Link to review
  • File Reviews

    • By MTrop · Posted
      If you want something quick, fun, challenging, and a little nostalgic, play this.   Good job, Jimmy.  
    • By Zalewa · Posted
      If you want something that looks uncomplicated but fair looking, easy but not uninvolved, non-linear but small, somewhat blocky but still good architecture and very quick to beat without ever saving throughout all 9 maps then this is your WAD. I played it, I liked it. Design themes stray towards the original E4, but are not exactly the same.
    • By Copenhagen Bram · Posted
      This is the first non-Euclidean doom wad I've ever seen! And it's done right! That must've been some project. Well done.
    • By dylux · Posted
      *** PLUTONIA 3 - GOING TO THE SURFACE Review ***   I usually start off my reviews with "The Bad," followed by "The Good." This one is going to have "The Ugly." Ready?   The Good:   - Not a thing.   The Bad:   - Everything. For a more detailed reason, see TurrboAnklet's and/or GuyNamedErick's review (both below). I agree with 110% of every word written in both.   The Ugly:   - Duke Nukem music? Really?!?!?! - BFG9000 in second level. And enough plasma cells to virtually destroy the universe including any parallel ones.   **************************************************************************   In Short: I saw the PLUTONIA name, and I got fairly excited to play it. But, that's the gimmick here, isn't it? Reel you in with the name and then you open Pandora's Box. Freeware or not.   I played a few levels from start, then I IDCLEV'ed to a couple teen-numbered levels, then to mid- to later-twenty numbered levels to see if there was hope in the future for any chance of fun. Nope. It's as much fun as eating a generic-branded box of Mac & Cheese - with the box missing the cheese.   I am required to give this WAD at least 1 star else I can't post a review. So, for that reason ONLY, this "WAD" gets a star. There is no freaking way this took 3 years to build. I would believe it more, if it were 3 minutes. This clusterf*ck not only tarnishes the great PLUTONIA name, it insults the entire DooM universe.   Soooo not recommended. 0 out 5 stars.
    • By whirledtsar · Posted
      Gameplay is just okay, nothing especially interesting. But the level's theme and textures are pretty damn funny. Everywhere you look there's another little joke. It's worth playing just for amusement. I don't know what the hell these commenters are talking about regarding a "creepy atmosphere", IMO you'd have to be a pretty big weenie to get scared by a Doom level full of joke textures just because its a little dark...
×