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Duke Nukem's pistol for Doom

   (5 reviews)
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About This File

Replaces the pistol with Duke's pistol from Duke Nukem 3D. There's also a small DeHackEd patch that comes with this that you don't need, but I suggest using. You probably want to use a Doom port with a good crosshair, like Smack My Marine Up or ZDoom.


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Guest

Unknown date

  
it does look stupid in doom, but in the original duke nukem source port, it doesn't look so bad

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Guest

Unknown date

  
This is the pistol from Duke Nukem 3D. Like a lot of other weapons mods, this one fails the most important test - it doesn't point towards the middle of the screen, it points up and to the right, which makes it extremely hard to aim if you aren't using the crosshair.

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Guest

Unknown date

  
it looks liek a fricking fisher price toy

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Unknown date

  
I agree with the previous review. It's just fine in Duke Nukem 3D, but Doom is a different game with a different feel.

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  • File Reviews

    • By Nems · Posted
      Aside from a couple of stinkers (I'm looking at you, maps 20 and 33), this was a pretty fun and challenging map set to play through. For the time limit imposed in order to make these maps, they're of pretty nice quality, I think. While I wasn't the biggest fan of the (in my opinion) overusage of Arch-Viles and Revenants, it was still a fair challenge.
    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
    • By CountArchvile · Posted
      ''Build Time:3 Months'' Sure Terrence
    • By CountArchvile · Posted
      the map looks good visually but what does the have to do with doom 64? and how do I kill an archvile with a pistol? and a cyberdemon with a chain gun?
    • By CountArchvile · Posted
      this was the most immersive and chilling wad I've ever played
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